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The Best and Worst Implementations of Multiplayer Achievements

When developers include multiplayer modes in their titles, chances are good that they’ll allocate more than a few Achievements to those modes. Unfortunately, most game developers don’t exercise a lot of foresight when they design online Achievements. It’s almost as if they can’t picture anything but a best-case scenario, where their online components have a five-year lifespan and a fanatical, dedicated player base.

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