The Making of Frictional Games

Bit-Tech: "Those of us who love being scared witless have had pretty slim pickings recently. Yes, Resident Evil made us jump when the dogs smashed through the window and Eternal Darkness had that bit with the bathtub - even Condemned had that alarmingly unnerving level with the shop dummies…but those highlights were all ages ago. Very few companies seem willing or able to make really scary games anymore, especially on PC."

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bit-tech.net
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Frictional Says Amnesia: Rebirth Is Not Profitable Yet

Frictional Games says its latest horror adventure Amnesia: Rebirth isn't profitable yet. The studio also revealed a major sales milestone for SOMA.

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techraptor.net
VerminSC1568d ago

People that have played it, is it worth the price? I’m thinking of purchasing

MadLad1568d ago

Wait for a 50% off sale, honestly. It's not a bad game by any means, but it doesn't live up to their original Amnesia, let alone a game like SOMA.

coolbeans1567d ago (Edited 1567d ago )

I've heard mixed things about it. If you're heavily invested in Frictional's storytelling streak? Rebirth SEEMS like one of the best you'd get out of a game in 2020. Gameplay and some level design is where fans appear disappointed.

50°

Frictional Games Releases Amnesia: The Dark Descent Source Code to Celebrate 10th Anniversary

From GameWatcher: "Publisher and developer Frictional Games has announced that it will release the source code for acclaimed horror game Amnesia: The Dark Descent.

Both Amnesia: The Dark Descent and Amnesia: A Machine for Pigs will go open source today, celebrating the original title's 10th anniversary."

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gamewatcher.com
asweplay1742d ago

This is brilliant news, will be helpful to see the inner workings of an acclaimed game!

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Amnesia: Rebirth Interview: Letting Players Frighten Themselves

Siliconera caught up with Thomas Grip, Creative Director and Fredrik Olsson, Executive Producer and Creative Lead at Frictional Games, to talk about what drew them back to the series, what they feel is vital in making the player afraid, and their careful approach in making the player’s imagination create fear for them.

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siliconera.com
1906d ago Replies(1)