210°

High-profile game makers uninterested in Kinect and Move

GamesRadar: Sony spokescomic Kevin Butler wants you to laugh at the mere thought of Wii’s “inferior” motion controls. Microsoft wants you to think that driving a go-kart with your hands is cool. But those are marketing guys. They HAVE to like it. What about the people who make games? What do they think? Some of the biggest names in games are giving the Move and Kinect a resounding “meh.”

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gamesradar.com
Hacker5467d ago (Edited 5467d ago )

lol 80% of game makers are working on Kinect games so i would put it as High-profile game makers uninterested in Move sounds about right.

aaaahhh look it's Pandamobile..........whats wrong u look upset no pc games news i see poor Pandamobile.

Nitrowolf25467d ago (Edited 5467d ago )

the things that come out of his its ave the nearly the same number of 3rd party dev interest in it?

I love how the author only list 2 examples.
also isn't the Lionhead a MS first party Studio?
So a first party Studio (who sided with there company) Vs a 3rd party studio

NecrumSlavery5467d ago

Once Peter Molyneux himself said Fable 3 won't use Kinect, I knew this wasn't going to work. Reach, Gears 3 aren't using it either. Why aren't MS top 3 devs using it?

Bigpappy5467d ago

Move has Tiger Woods and R.U.S.E from EA and Ubi. Kinect has fitness and Casual storts games from both. Some developer would not support either until they see numbers they like (Sales).

heroicjanitor5467d ago

They used a Square Enix for ms(fair enough) but then used peter molyneux as an example of a dev who didn't like the move...

sikbeta5467d ago

The thing is what kind of support those game makers are giving, you lame Hacker troll

Game makers can be making kinect games, but what games? cos if everything ends with Shovelware coming from third party Devs like they did with the wii, you can have it Hacker, you can play all the shovelware crap all you want

Sony have their Own Studios making Games for Move, so if third party are stupid enough to make the same mistake = shovelware all over again, doesn't matter cos PS3 owners have those First Party Games that deliver Quality as usual...

+ Show (2) more repliesLast reply 5467d ago
garos825467d ago

ill give you a 10 for effort

Joule5467d ago (Edited 5467d ago )

Yeah I bet Kinectamils will be awesome.

/s

Tony-A5467d ago Show
saint_john_paul_ii5467d ago (Edited 5467d ago )

let him live in his own little world...

he cant be saved if you know what i mean...

ALFAxD_CENTAURO5467d ago

Another Lie from MS is making you dumb, Hacker.

80% of pure lie.

Jack Klugman5467d ago

necrum: Maybe it has to do with those titles being where they are in their development cycle. it seems short sighted to assume that just because the latest gears and halo doesn't support kinect that they aren't interested.

pinkyxyz5467d ago

80 pecent?? lol you do understand that the're are hundreds of development studios in the world and i doubt that even a full third of them are working on kinect. why you ask? BECAUSE ITS AN ACCESSORY THAT DOESN'T HAVE ANY GUARANTEED SUCCESS BUT PLENTY OF POTENTIAL!! But as the virtual boy and sega cd/32x taught us, potential doesn't mean shit if it isn't realized.

"RANT"

jneul5467d ago (Edited 5467d ago )

they are all making casual mini-games like the cheeseburger eating similator by burger king.
enjoy IT WHILE IT LASTS, lol here is the move line-up
SORCERY
Ape Escape
Socom 4
KZ3
Ruse
Hustle Kings
RE5
Heroes on the move
Sly cooper Coleection
Sports Champions
Heavy Rain
LBP 2

skip2mylou5466d ago

which is why kinect isnt getting support for RUSE OHHHHHH SEE WHAT I DID THEIR!!!!????

+ Show (7) more repliesLast reply 5466d ago
Omega45467d ago

I beg to differ, 3rd party devs are actually making whole games exclusively for Kinect like Ubisoft, Harmonix, Konami and those are just the ones that have been announced.

Move lacks real 3rd party dev support, all they are doing is tacking on motion tech to games already made like RE5. No one is making games exclusively for Move since they know it won't be big enough, so an investment won't be worth it.

TheTeam065467d ago

You have such high hopes. It's unfortunate, because things are not gonna be as cool as you think.

Do you like getting disappointed?

Nitrowolf25467d ago (Edited 5467d ago )

505 Games U.S.
Activision Publishing, Inc.
AQ INTERACTIVE Inc.
ARC SYSTEMS WORK CO.,LTD
ATLUS Co., LTD.
Bigben Interactive
CAPCOM CO., LTD.
CCP
Crave Entertainment
CYBERFRONT Corporation
Disney Interactive Studios
Electronic Arts Inc.
FromSoftware, Inc.
Game Republic, Inc.
GUST CO., LTD.
HUDSON SOFT CO., LTD.
IREM SOFTWARE ENGINEERING INC.
Koei Co., Ltd.
Konami Digital Entertainment Co., Ltd.-------------------------- -------------
Majesco Entertainment
Marvelous Entertainment Inc.
NAMCO BANDAI Games Inc.
ONGAKUKAN Co., Ltd.
Oxygen Games
PAON CORPORATION
Q Entertainment Inc.
Q-GAMES, LTD.
SEGA CORPORATION
Spike Co., Ltd.
SQUARE ENIX GROUP
TECMO, LTD.
THQ Inc.
UBISOFT---------------------- ------------------------------ - -----
Warner Bros. Interactive Entertainment
Zoo Entertainment, Inc.

and then lets not forget about the huge First party amount that getting support for MOVE
i mean there what 21 studio, at least half of them are going to support move
3rd party support for PS MOVE

i can count around somewhere between 12-9 big 3rd parties in that list

Source
http://ps3.kombo.com/articl...

@Pope

yeah i see what you mean, (No more heroes)

but this still proves that 3rd party devs are interested, even if they are just making ports

plus Dead Space Extraction comes free with Dead Space 2

also what happened with this then http://play.tm/news/30389/s...

gtsentry5467d ago

dammm u shut dem up lol

saint_john_paul_ii5467d ago

the fact they can port wii games to the PS3 (see Dead Space extraction) means more money depending on the quality of the game as well.

Why o why5467d ago

that is an important factor that many overlook. Sorry but call move what you want....It has the most bases covered

Anon19745467d ago

Activision Blizzard
Bethesda Softworks
CAPCOM
Disney Interactive
Electronic Arts
Konami
MTV Games
Namco Bandai
Sega
Square Enix
THQ Inc.
Ubisoft

http://xbox360.ign.com/arti...

On top of this list we've got:
Rare
Lionshead
Turn 10
Q Entertainment
Terminal Reality
Harmonix
Frontier Development
Big Park
Point of View Inc.

That's all I can think of. Either way, with both Move and Kinect there are plenty of developers working on it. I think that thus article is just flat out off base. Just because you found two developers not interested doesn't mean there's no interest. And for the love of god, Molyneux was quoted and he's 100% invested in Kinect, and he's one of Microsoft's biggest cheerleaders. And they quote him in an article about no interest in motion? Try again.

Nitrowolf25467d ago

it was about MOVE he wasn't interested in, thats not a good example considering he is with a first party studio owned by MS

also WADA IS NO GAME MAKER
which i find this article to be a bit misleading

Oner5467d ago (Edited 5467d ago )

@ Pope_John_Paul_II ~ "the fact they can port wii games to the PS3 (see Dead Space extraction) means more money depending on the quality of the game as well."

Don't forget they can port games from Kinect as well since there basically has not been 1 game shown that the PS Eye can't theoretically do...even if it can't do a Kinect game "exactly" it would just be a matter of implementing an alternative way to force the action per se.

Spenok5467d ago

Lol, this was a terribly written article, and you just destroyed it there.

+ Show (4) more repliesLast reply 5467d ago
Microsoft Xbox 3605467d ago (Edited 5467d ago )

Even then Sony's 1st and 2nd party devs will probably make better use of the motion controls. Something MS doesn't have. All they can come up with is a virtual pet that's been done years ago and a bunch of mini casual games.

Garnett5467d ago

"Move lacks real 3rd party dev support, all they are doing is tacking on motion tech to games already made like RE5. No one is making games exclusively for Move since they know it won't be big enough, so an investment won't be worth it. "

Just like Six Axis, Sony was showing it off like its the next big thing, 4 years later it flopped and nobody liked it. Why would MOVE be different????

sikbeta5467d ago

@Omega4

You really have high hope when it comes to Third party support, you didn't see what happened to the wii, those crappy games are all third party, you can count the Great Games on the wii with your fingers, kinect is not shoing anything real or anything that can make it work properly with games like GeOW or something in the same league, we saw no other thing than mini-games or the such, kinect will be the shovelware heaven for mini-games or even worst cos even the wii games Can't be ported

It doesn't matter if there is no "real support" [guess you missed the EA part of the Sony conference] cos Sony Have their OWN Studios working for Move, that Means Quality and the fact that Sony don't rely on third party devs like MS do all the time, kinect is aimed to the casuals, there is no room for Hardcore or High Quality Games, MS can't focus on 2 sides at the same time without First Party Devs and by Relying on Third Party Devs everything will end up with Loads of Shovelware crap, but in a worst way cos the x360 can't compete with the wii for the casual families, this gambling is going to affect MS more than they are thinking...

+ Show (2) more repliesLast reply 5467d ago
A LIVING LEGEND5467d ago

Interesting.It would seem I am not the only one.

HeroXIV5467d ago

Why are they asking Molyneux opinion of Move? He's been a Microsoft boy for YEARS now. Even if I do agree with him.

myothercar5467d ago

Because they had to have a shady quote to back up the claim that Move isn't getting high-profile dev support, that way they could write an attention-whoring title and get hits from the N4G suckers like myself.

MRJENKINS5467d ago

both kinect and move are addons and i wont see them any other way

Show all comments (48)
20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

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culturedvultures.com
Knightofelemia1256d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog1255d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry9161255d ago (Edited 1255d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

1255d ago
CrimsonWing691255d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming1255d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer791255d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember1255d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog1255d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop1255d ago (Edited 1255d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog1255d ago (Edited 1255d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop1255d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic1255d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop1254d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic1254d ago (Edited 1254d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 1254d ago
Aloymetal1255d ago (Edited 1255d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic1255d ago (Edited 1255d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf101255d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar1255d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf101255d ago

Sad but true that was pretty much it.

Kurt Russell1255d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf101255d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv721255d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming1255d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog1255d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming1255d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming1255d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

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120°

Pivotal Decisions in Gaming History - Xbox Goes All-In on Kinect

Xbox 360's Kinect had flopped yet Microsoft insisted on mandatory Kinect for Xbox One, driving the price up and alienating their potential customers.

Read Full Story >>
techstomper.com
darthv721432d ago

the tech was pretty damn good but their focus on making it the centerpiece was not. Had they opted to keep it as a secondary or even tertiary device, it may have found new use for AR/VR.

PrimeVinister1432d ago

Maybe. But they were two early for VR and too late for motion control

1432d ago Replies(2)
Godmars2901432d ago

Their focus was marketing metrics. Information gathering for targeted advertising. Also "event curating" or head counting for special TV events. If MS had had their way with always online and mandatory Kinect pre COVID, as and during it they'd likely be turning into dominant presence in many Western homes. Be getting subsidized by Disney and other streamers as well as the NFL.

Thing was, Kinect as an actual game system, its games, just weren't ready. MS moved on it too soon. Thankfully.

Atticus_finch1432d ago

Sorry but it was incredibly bad for gaming. The thing barely worked as intended and the games were broken shovelware. And let's not forget all the lies from Xbox to try and sell it. What happened to Milo?
It's like Xbox it's a perpetual lying machine.

PrimeVinister1432d ago

I had almost forgotten about Milo. It looks so unbelievable in retrospect. How did anyone believe it?!

+ Show (2) more repliesLast reply 1432d ago
TheEnigma3131432d ago

Kinect requirement, TV focused, DRM, and $100 buried Xbone before it even stared.

PrimeVinister1432d ago (Edited 1432d ago )

I think Kinect was the worst of the bunch. They reversed DRM overnight and try to play down the TV stuff when they realised it made them look disinterested in gaming.

Kinect stuck around for six months, preventing sales and making more and more people upset when they dropped the Kinect and the price.

Atticus_finch1432d ago

Don't forget the inferior hardware which affects their game development to this day.
And the constant boasting and lying that hasn't change very much to this day.

kayoss1432d ago

I was kind of excited for the kinect. It had potential. That was until i tried it at one of their Microsoft store. The thing was so laggy and worker who was there, had no clue what he was doing. It kind of made rethink about buying an Xbox One with Kinect.

PrimeVinister1432d ago

I had already been turned off of the idea by Kinect for 360. Even when it worked, the games were bad and showed no potential.

Wii made you understand what they were going to do with it within about 10 seconds of Wii Sports. It went on to become a bit of a joke but at least it worked and had a purpose.

Thundercat771432d ago

The damage to the Xbox brand was so hard that til this day they are just the last place brand in the market.

PrimeVinister1432d ago

Totally. They haven't been really all that relevant since.

Godmars2901432d ago

That has to do with repeatedly failing, having to reaffirm only to again fail at creating a competent flow of decent games.

@PrimeVinister:
Until Game Pass and BC are mentioned. Only for the point to be missed.

kayoss1432d ago

thats because they dont know what they want to be. A gaming console, Television, or a gaming service?

Godmars2901432d ago

@kayoss:
They wanted, expected, to be Steam. To have everyone coming to them and paying for the privilege. That's the exact mentality on display when they tried to push always online.

brewin1431d ago

Its sad because the Xbox one version of Kinect was actually pretty solid. Not for motion games, I couldnt care less about those, but for the other features that are now commonplace in the gaming ecosystem. Things like voice control and optional motion features in games. Stuff that Sony did with the PS camera was pretty sweet and they could have done some of that stuff with Kinect.

The tech was pretty sweet when implemented right though. Who remembers the implementation in Dead Rising 3?! You could lure zombies away by saying stuff into the kinect, it was a bit hokey at first, but it actually enhanced the game significantly once you learned all the different voice commands. There was and still is nothing else like that!

The focus on TV seemed to be an issue for people, but the TV pass through had some real potential. They could have had cable companies giving the XBone out instead of cable boxes! I understood what they were trying to do, but they needed to show the games too, and thats where they lost the core gamers. Being able to jump right to a sports event or TV show with out leaving the console was actually a pretty cool thing. I spent many nights switching between NHL games or TV shows and jumping right back into my games seamlessly, just by telling Kinect to do so. It was better than people care to admit, but I loved it!

People say XBone had no games, but on launch I got Dead Rising 3, AC Black Flag, Watch Dogs, Killer Instinct, Battlefield 4, Forza 5, and Ryse. That was actually a pretty solid lineup in hindsight! Then later on it got gems like Quantum Break, Dead Rising 4, Sunset Overdrive, Gears 4 and 5, the Ori games, Rare Replay, Forza Horizon 3/4, State of Decay 2, ReCore (SUPER UNDERRATED GEM), Halo 5, Halo Wars 2, and all the great 3rd party stuff as well! I dare anyone who sat on the Xbox One to go back and give it a shot now.

It was actually a pretty great console all things considered. Yes the PS4 had better 1st party stuff, stuff that MS just couldnt top or even compete with, but there are some really great games that a lot of people missed out on that they would probably really enjoy if they actually played them. Thats why I recommend a Series S and Gamepass to a lot of people, as its a great way to get an awesome lineup pf games for super cheap!

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