Msxbox World caught up with Lionhead's Ted Timmins in an exclusive interview, including the discussion of Kinect and if Fable III will use the technology.
Rockstar’s iconic title Grand Theft Auto V is making headlines once again—but not for the reasons fans might hope. Less than a year after GTA V joined the
In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.
Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.
IGN : How does the new The Elder Scrolls 4: Oblivion Remastered, released in 2025 for Xbox Game Pass, Xbox Series X|S, Windows PC, Steam, and PS5, compare to the original 2006 Elder Scrolls IV: Oblivion released on Xbox 360, played via Xbox Series X/S Backwards Compatibility?
So after Molyneux more than hinted that it would be featured in the game, its not?
What's the point of allowing devs to over-hype their own titles again?
I'm sure he previously said that it would feature kinect mini-games
I guess Kinect is not for the hardcore gamer.
Considering this will be out before Kinect its kinda obvious it won't have the features right away
not EVERY game needs motion control and not EVERY game should have it tacked on just to say "we can use it".