Beefjack Writes: World Adventures has been out for a few weeks now. In that time, it has established itself as the first Sims expansion that has done anything to drastically change the series. The new puzzle solving/ dungeon based gameplay is completely unique in the franchise. This should, in turn, raise our expectations of what EA will offer in future expansions. Any new Sims expansion needs to do the following things:
A voice actor for The Sims spoke about his experiences doing voice work for the game's fictional Simlish language, and how there was no dictionary for them
The Sims franchise has been a part of my life ever since the first game came out. It was one of two games I camped outside of a store for, the other one being Black & White.
Maybe you've got a favorite game from the olden days you never get rid of. Maybe you're a scrupulous uninstaller and you don't have anything from before 2013 on your pristine PC. Maybe you've got something from the 1990s taking up several whole megabytes you completely forgot about.
Indiana Jones and the Fate of Atlantis.
I did have Loom but I didn't like it.
I've been replaying a bunch of old adventure games, lately. I had been playing a bunch of text adventures, but those are uninstalled now. At the moment, the oldest thing I have installed is Sierra's Police Quest Collection. When I'm done with that, I'll be moving on to Space Quest, Quest for Glory, and finishing with the best: King's Quest.
My favorite on this list has to be the supernatural one. While I'd be really disappointed if University doesn't get a remake, I really think that supernatural has a ton of potential to improve the game. I also think it would be really fun to have the create a sim sliders opened up completely by the officials at EA in order to create without boundaries.
Like the article, Definitely can see Sims University, and all the uni life that it offers, and like Sims go Hollywood.