Game Informer: "Roogoo Twisted Towers is heading to the Wii this June, alongside Roogoo Attack on the DS. We got our hands on both versions, and it looks as though developer Spidermonk has expanded on the core game in significant ways while keeping what made the first game so good."
Everyday since Christmas Day, Electronic Theatre has been looking back at the greatest videogames 2009 had to offer; month by month. Whilst the last thing on your mind at the moment in the midst of the snowfall is likely to be the summer, today we bring you the very best that August 2009 had to offer and the ones to look out for in the January sales.
The story is every bit as unimportant as you would expect it to be. There's something about meteors and creatures that look like teddy bears, and the meteors corrupt the teddy bears … or something. Coming to a puzzle game for its plot is like turning on football so that you can watch the goalposts. That's not to say that the game won't take the occasional moment to cram one of the teddy bear characters down your throat; it's simply polite about it. You won't need to spend more than a few seconds staring at a saccharine-cute gob, and that's for the best.
Roogoo: Twisted Towers has all the elements a good puzzler should have – building huge stacks of shapes can be fun and moving the platforms so as to have items fall correctly and adding various traps and pitfalls along the way to make things that much more difficult are great building blocks on which to put a game. However, between a camera which hurts more than it helps, a control scheme which doesn't feel natural, and not giving the player full control of the platforms, the game simply has too many stumbling blocks to ever truly be enjoyable.