120°

PS5 vs Xbox Series X|S Sales Comparison in the US - February 2025

February 2025 is the 52nd month the PlayStation 5 and Xbox Series X|S has been available for. In the latest month, the gap grew in favor of the PlayStation 5 when compared to the aligned launch of the Xbox Series X|S by 146,486 units.

In the last 12 months, the PlayStation 5 has outsold Xbox Series X|S by 3.06 million units. The PlayStation 5 is currently ahead by 8.43 million units.

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vgchartz.com
jznrpg51d ago

Since Xbox doesn’t release numbers and they are estimating for Xbox the gap is probably bigger than shown here.

tiron851d ago

Xbox is being over tracked by over 5 million units at this point. I believe that NPD/Circana USA/North American tracking is responsible for the vast majority of the over track.

NA sales are probably closer to 12.5m than the 16.7m they report here.

dveio51d ago

Geniuenly interested:

Why do you think that?

tiron851d ago

Because AMD chip sales show that vgcharts is reporting that Xbox has "sold" more Xbox's than AMD has "shipped" chips, which was also recently noted by Strauss Zelnick who claimed that Xbox was only around 25m in November when vgchartz said Xbox was over 30m.

dveio51d ago

I see.

Well, then there's that. I gotta say that I really must have missed that AMD news then. Maybe I was out of town or something.

But yeah.

From gut-feeling (=having followed the Xbox quarterly reports) alone, I don't agree on the 32m figure on VGChartz, either.

Some weeks ago I noticed that they indeed had adjusted them down by 600-700k.

But there was a news in the Wall Street Journal last Summer that claimed the X|S shipments were at 28m as of end of June 2024.

Either way, if all those 3 sources were true, then 32m sell-through seems definitely to be overtracked by 2m units, at minimum.

goken51d ago

Selling 3m less than PS5 doesn’t sound that bad… great job xbox!
(We should all be encouraging to xbox hee hee)

BehindTheRows51d ago

It's been outsold by 3 million in just the past 12 months. It's over 8 YTD in the US. For their best territory, it is a catastrophic result!

110°

Why The Rumored $1 Billion Budget For Grand Theft Auto VI Does Not Add Up

Here's why the rumored $1 billion budget for Rockstar Games' upcoming open world action game, Grand Theft Auto VI, doesn't quite add up.

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twistedvoxel.com
thorstein13h ago

"Or was it i̶n̶f̶o̶r̶m̶e̶d̶ guesswork from analysts?"

Video game budgets will always be fictional, just like Hollywood movies. Unless there are receipts it's all speculation.

And Take Two has a marketing department with an already approved budget (just like studios in Hollywood).

thorstein13h ago

(Continue...I was in the Lincoln Tunnel)
Budgeting isn't included in the total cost because it is a separate budget. These companies intentionally inflate the numbers so they pay less in taxes.

This is not a new trend. And if you give your CEO $30 million per year and a game takes 5 years, you just add that $150million to the budget (CNN).

isarai9h ago

I don't know where they get these numbers, absolutely NO games is spending anywhere near that amount on production even including marketing. If we're talking lifetime estimates for like a 10yr plan maybe, but even that would be a very vague projection. RDR2 at the time of release cost less that GTAV did and GTAV cost about 265mil with marketing being an average of about 200-300mil each.

Lightning779h ago

I believe it's somewhere around there. Cod is 700m$ to make. I think GTA could be around there if not more. The insane level of detail in the trailer says it all.

Yeah I believe it's around there personally.

goken2h ago

The $700m cod budget is for tax purposes imho.
I also seriously doubt a game even as top notch as GTA would cost a billion to make.

QuantumMechanic1h ago

Yeah, that would be tax fraud. Public companies are independenly audited. They cannot just put whatever number they want "for tax purposes".

SimpleSlave25m ago

To be fair, the $700 million in development costs were over the game’s lifecycle, not just development - Black Ops Cold War (2020) in this case. And of course, this also include their marketing campaign.

But then, you take into account Activision Blizzard's shenanigans for not paying taxes, even getting tax refunds, moving billions to tax havens, plus all the money paid by Microsawft and Sony for exclusive deals, and I bet you that figure is substantially way lower than $700 millions. And I do mean SUBSTANTIALLY lower than that.

Oh, and if you think Rockstar hasn't figure out that scheme by now, lol, they have. They all have.

walken71h ago

Yaaaaaaaaaaaaaaawwwwwwwwwwnnnn n.

140°

Doom: The Dark Ages Launches to a Peak of 30k Concurrent Users

Doom: The Dark Ages has hit a peak of just under 31,000 concurrent players at launch, a figure much lower than both Doom and Doom: Eternal.

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powerupgaming.co.uk
14h ago
Armaggedon6h ago

I guess that means the game is trash?

PRIMORDUS4h ago

No it's good but for $70 and Denuvo DRM on PC hard pass.

pwnmaster30002h ago

Don’t matter, if it’s not hitting 100k+ it’s considered trash and a failure.
That’s the new standard apparently

6h agoReplies(1)
Becuzisaid5h ago

This game just didn't excite me like the last 2. I'm passing on it this time.

JEECE3h ago

Spin off vibe without the spin off price.

LucasRuinedChildhood4h ago

Could be affected by:
- A percentage of people will play this on GamePass which the last 2 games did not launch on.
- A percentage of players bought the Deluxe Edition which included early access, reducing the peak as players will start playing it on different days.

PRIMORDUS4h ago

Price most likely the issue, and while most don't know or care about Denuvo on PC, if you lower the price I'm sure it will sell more on all platforms.

VersusDMC2h ago

Well Clair obscure had the same situation(gamepass) and had a concurrent high of 150k and currently at 50k.

LucasRuinedChildhood20m ago(Edited 7m ago)

Sure, but those numbers are higher than previous Doom games' peak on Steam as well.
- Doom 2016 (44,269)
- Doom: Eternal (104,891)

It seems like the peak would at least as high as Doom 2016.

Bit confused on one thing. That graph only starts from May 15. They don't seem to have been able to capture data for the early access players who started playing days before that.

LucasRuinedChildhood1m ago

So basically, I'm talking about relative to the peak numbers of the prior games.

I'm not saying that a game that released on GamePass cannot have high numbers on Steam. But the effect isn't 0%. And Early Access also affects the peak.

Show all comments (16)
80°

Avowed Presents Arachnophobia Mode and Camp Feature Update

Avowed's big update brings Arachnophobia Mode, character camps, custom maps, new weapons & the time feature RPG players have been waiting for

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infgame.site
Obscure_Observer14h ago

YES!!!

NG+ in a few months!

Excellent!

anast4h ago(Edited 4h ago)

Around a 600 24hr peak on Steam at below 80% approval...I'm sure not too many people are worried about this.