380°

Ghost of Tsushima becomes Steam's top selling paid game, soars past Hades 2 and Helldivers 2

The PC release of Ghost of Tsushima is off to a very strong start on Steam.

Read Full Story >>
windowscentral.com
PrinceOfAnger15d ago

Released on Pc after 4 years and at 60$ price currently have 57k players, now imagine if it was released day one like Helldivers 2 almost 460k players! on steam alone sony need to think again.

Lightning7715d ago

Very high demand for Sony games on PC. This is a good thing.

ZeroX987614d ago

Most ports on PC looks absolutely fantastic, so even if there's a timing difference in releases, as long as they take full advantage of what our current PCs can do, I think PC gamers won't mind as much as long as the end products plays great.

Online multiplayer games and franchises that has or will have a Tv show/movie coming out should be prioritized in the future PC ports list of games in my opinion, to ride the hype/marketing waves on all platforms while the interests of gamers for them is at it's peak to maximize sales and market exposure.

Glad it's doing well on PC, more funds for the studio for their next project(s)!

--Onilink--14d ago (Edited 14d ago )

To be honest, a strong start is always expected, but the games tend to fall off quickly (aside from HD2 of course). The SP games havent sold that amazingly on PC recently (with Zero Dawn still being the highest seller). We already saw the numbers with the leaks

While I dont really expect Sony to ever (or at least any time in the short or mid future) release the SP games day one on PC, waiting 1+ years might be affecting their sales potential.

I honestly also think people probably overestimate how many PS5 gamers wouldnt have bought the console if the games are on PC (just as people underestimate just how console sales are to a more mainstream market that probably would never consider gaming on PC anyway)

Storm2315d ago

Would you go same day release for PC with the PS5? Or do you think 6 months would be ok? We can all agree, I would think, that 4 years is way too long.

anast14d ago

Why change it? PC gamers will treat it like a day 1 release 4 years later. When the game sales completely flat lines on console is when they should bring it to PC for a second release.

DustMan14d ago

I can see maybe 2 years being fair. I'm not sure how long it takes to port over, but if it takes that long to release a relatively bug free and smooth game at launch then I'm not going to complain. I played the (new) original God of War just a year ago, and can't wait for Ragnarock. The only dumpster fire I recall so far has been The Last of Us, but they patched that up and it's great now.

shaenoide15d ago

Releasing day one means no need to buy a Playstation and Sony losing 30% of each games sold.

Chevalier15d ago (Edited 15d ago )

Its a Sony game publisher by them so it's 100% on console not 30%. If they release on Steam they Steam takes 30%

DaMist15d ago

@chevalier that's what shaenoide meant, releasing they one, they would lose 30% of each game sold on steam on top of some people not needing to get a console

hiroyukisanada14d ago

Just like @shaenoide said. If you go Day and date launch on PC, no need to buy a PlayStation. Exactly why Xbox sales have plummeted.
In order to sell consoles, you need exclusives.
Keep the Single player games exclusive for a few years but make the multiplayer games day and date.
I'd argue that's their best strat in order to sell consoles. If not, they're done for. Just like Xbox consoles.
But MS has Windows. Sony doesn't.

DustMan14d ago

Well. Lets just say that 70% is a lot better than 0% from the PC community.

+ Show (1) more replyLast reply 14d ago
outsider162415d ago

Releasing day 1 on pc. Why would you need a ps5 then. This strategy is doing Sony's business better.

wesnytsfs14d ago

Most console gamers will never go to PC. They either do not want to put up the money for a good gaming pc or they simply do not want to deal with PC issues. AAA games are expensive and its obvious one platform is unable to recoup that cost anymore.

jznrpg14d ago (Edited 14d ago )

Nm read it wrong. I won’t go back to PC. I want physical games, I don’t want to keep upgrading my PC. I like to collect consoles. I did the Pc thing for almost 20 years and I’m done with it.

shinoff218314d ago

@wes

Your absolutely right. Mods and shit would be cool on some games but most the time I don't wanna deal with pc stuff. I want to hit my button and get rolling

derek14d ago

@wesnytsfs, there is zero reason to do day and date. Day and date is an instant drag on revenue, increased cost of development plus you open the game to piracy immediately. Nobody knows if console players would build a pc, but it certainly becomes an option so why would Sony risk it.

+ Show (1) more replyLast reply 14d ago
notachance15d ago (Edited 15d ago )

Why? Delayed release means there’s bound to be people who double dipped and buy both version, especially single player games which is often one and done. Simultaneous release works for multiplayer game riding the hype train, that’s why helldivers 2 is successfull as it is now.

Why do you think Rockstar always released a game for console first and then PC way later? Double dip is the key. Although that can only work if the game itself is amazing: GTA V, RDR2, Horizon, GoW, now GoT. I reckon if forspoken did that it won’t turn out the same..

blackblades15d ago

The whole point of PC releases is to gain more players that would never get a PlayStation to begin with. Some can wait for years apparently for it to release on pc then get a PlayStation as seen. Still day one is a no go, have them sign for psn account because they are PlayStation good strategy business wise. End of the day it has nothing to do with me except for the obvious

wesnytsfs14d ago

I traded in my series X since I never played it and Im getting close to doing the same with the ps5. The PC is usually the best version of a game and the only console I really play anymore which is still rare is the switch. Its become worth waiting to play a game to experience on the most powerful platform.

Jingsing14d ago (Edited 14d ago )

If we go by your number $60 x 57,000 then take away Valve's 30% = $1,026,000 you get = $2,394,000.

That is not including all the other associated deployment costs, so in terms of clear profit it probably doesn't end up being much. Maybe in the region of just over a million in profit. That is small fries for a company like Sony.

I'm calling that not really worth it. Also there are more than 57k people downloading it from another location that isn't Steam if you know were to look. So Sony will be considering that too. If the profits are too low and more people are grabbing it for free so to speak then why would they continue?

Michiel198914d ago

that is just the currently playing ones, not including people who stopped playing a minute ago, not including the people who play in offline mode

Jingsing14d ago

@Michiel1989 Likewise you aren't including refunds either, so it cuts both ways.

Michiel198914d ago

pretty sure that % isn't high, the game has also not even been released for that long even if it was only 57k, that would be pretty solid for a pretty old game at this point

shinoff218314d ago

Sony was the first one to let small publishers have print runs as low as 1,000 copies. How much money you think they make off that?

It adds up, money is money. Profit is profit. So when you say not much to be worth it I disagree

+ Show (1) more replyLast reply 14d ago
Markdn14d ago

Only works well if you care about pc players, I sure don't, I always. Kill crossplay when on my console games. I'm not slating pc gamers. Just saying I don't care what comes out on your hardware or when, just as long as I'm supported first on Console, you can see how well that's worked out for M$ and gamepass. Killed their console division. Sony need to. Maintain a healthy gap between console and then PC release to avoid this. The trouble with the PC boys is they always want every thing first because they imagine there special or deserve preferential treatment. Thankfully Sony know this is not the case and it's the Console players who keep the company in profit not the pc players

Michiel198914d ago

why are you comparing a closed platform that actually has an owner to an open platform that doesn't?

"he trouble with the PC boys is they always want every thing first because they imagine there special or deserve preferential treatment" you literally just said that you don't care about pc as long as you get it first on your console. The hypocrisy -.-

I'm not sure what pc gamers you know, but the ones I know just want their games to be customizable to their hardware and have the game run good. I'm pretty sure that you don't talk to any pc players actually, looking at the way you talk about them.

Cacabunga14d ago

How about the console sales you excluded from your ridiculous analyse?? GoT was a big system seller that moved many PS4. Sony needs games like this one to keep their loyal fanbase. It’s in their benefit to keep the exclusives and not end couples like another company starting with x

shinoff218314d ago

And the ones who bought the ps5 version

DarXyde14d ago (Edited 14d ago )

That doesn't make sense.

Why wouldn't they continue staggered release dates if it means they can sell it years later at a premium and still have sales like it's day one?

They literally gave Ghost of Tsushima its THIRD wind.

Terry_B14d ago

Lol no. Sony does not need to be as stupid as Microsoft.

Einhander197214d ago

This did release day one on PlayStation and it sold as I recall 3 million in it's first week, so I am sure that at some point it had 460k+ concurrent players.

+ Show (9) more repliesLast reply 14d ago
neutralgamer199215d ago

I have it on PS5 (never played it it’s in my collection) but I want to play it on PC. But I will wait for it to get below $30.

Storm2315d ago

I played it on PS5 and it was fantastic. I'm sure the experience on PC will be incredible. I hope there are some significant upgrades (if possible) to an already beautiful game.

neutralgamer199215d ago

I love sucker punch they are very underrated. I hope the rumor about a smaller team at SP working on a new SLY is also true

jznrpg14d ago

A new Sly Cooper would be so great. Definitely a game I can play on the portal

Storm2314d ago

A new Sly game would be amazing, but unfortunately those rumors were debunked.

Goodguy0115d ago

Very good pc port. Some things here and there but very excellent. I stopped playing the game back on ps4 as I got burnt out but now I'm very ready to play through the whole game this time and in glorious 1440p and unlocked framerate. I suggest turning off AA and any upscaling, game looks beautiful.

Magatsuhi15d ago

Thought Sony ruined the game? That's what many youtubers said.

EternalTitan14d ago

Some stuff arent very historically accurate but this game is basically the Assasins Creed set in Japan we all have been asking for.

Huey_My_D_Long14d ago

AC games have never been historically accurate. Yet Yosuke was an historical figure, unlike any protagonist before him. Not sure why all of sudden people realize AC takes liberties but some of yall rhetoric is silly. Being mad because the Japanese leader made him a retainer is like telling National Gaurd they aren't real soldiers.

buffig14d ago

Yet the Japanese loved it and were frustrated by the fact that it took a western studio to make such an authentically Japanese historical game

UltimateOwnage15d ago

Sony has been doing fantastic PC ports that leverage the benefits of the platform, but also allow them to scale to even handheld PC’s like the Deck. It’s awesome to see them do PC ports right.

Show all comments (63)
50°
9.5

Ghost of Tsushima: Director's Cut PC Review - A Legend Reborn | The Nerd Stash

TNS: "Ghost of Tsushima: Director's Cut on PC is one of the best ports we've seen in recent years from one of the best action-adventure games ever."

Read Full Story >>
thenerdstash.com
150°

Ghost of Tsushima on PC delivers impressive upgrades over PS5

Ghost of Tsushima PC vs PS5, best settings and more in the Digital Foundry tech review.

Read Full Story >>
eurogamer.net
VincentVanBro6d ago

Playing this at a locked 175 fps on an OLED ultra wide at max settings is truly awe inspiring. A great way to replay this classic.

Psychonaut856d ago

Sweet! Glad to see it make the jump. Hopefully the PSN requirement doesn’t put too many people off. I think it’s only if you plan to play the Legends mode. It’s bullshit, but at least you can access the main game without making a PSN profile if that bothers you. I know on PC everyone’s sick of everyone trying to push their own launchers and shit.

Deeeeznuuuts6d ago

It's really not that big of a deal, PC players just love to complain, my friend has quite a few launches and never once complained, really no issues at all 😂😂😂 28514;

Goodguy016d ago (Edited 6d ago )

Indeed. It's for the trophies and online. I just hope Sony doesn't require ps plus subscription at some point for their online games. PC gamers have dealt with 3rd party launchers forever, just a bunch of silly complaints, nothing different.

just_looken6d ago

@dee

Right how dare those 180 countries that had this game listed a month ago but no longer do complain about a forced new regulation that is blocking the sale of the game even in japan.

Then you got the fact many countries need a goverment id to check if your legally a adult.

I have a psn account that is not linked to my steam account as having any form of vpn/antivirus and even something like discord can break there psn TOS. If your psn account gets banned via pc bs then your entire consoles online are bricked as do too them needing real information we all only have one account now.

FinalFantasyFanatic6d ago

I don't mind having a few launchers, just don't make me log into it all the time, it's astounding that some developers still persist with having their own launchers.

just_looken6d ago

Its a greed deal

Alot of them wanted to leave steam so they would not pay that 30% charge but then there overall number of sales dropped opps so now there back but with there launcher as a leach because all these games have attached bullshit like ubi points or capcom rewards/stat tracking even the activation launcher that needs to be a thing for cheaters/stat track i think even trophies to a extent.

Just be glad we do not have a sony launcher as it would no doubt be fighting rockstar for most unsecured worst launcher on pc.

anast6d ago

So we are lovin' PSN now? How fickle the herd is.

Aloymetal6d ago (Edited 6d ago )

Some people love to complain but if it wasn't for Sony themselves they wouldn't be playing these amazing 1st party games on their PeeZees.

4d ago
HankHill6d ago

Cry more while your precious plastic box keeps losing exclusives.

anast6d ago (Edited 6d ago )

As long as your not serious, welcome to the party.

This is fun. My turn.

Yeah, all 10 people that can actually afford a decent PC isn't much. This is why they are drip feeding PC gamers because they'll eat up 10 year old games like they're new, and that's all 10 of them. Consoles gamers already wore that shoe, you all are getting leftovers.

Your turn

Number1TailzFan6d ago

@ anast uhh, looks like the video is showing last gen (soon to be 2 gen old) GPUs running it pretty well to me? I mean if you can't keep your PC decently current then that's hardly the devs fault now is it?

Shiore2u6d ago

@anast

You really need to stop trying so hard, it's getting downright embarrassing. Brand loyalty is a stupid endeavor, accept it, learn from it and move on.

FinalFantasyFanatic6d ago

@anast,
A 7-year-old GPU can trade blows with a PS5 in performance, I don't think it's going to be that hard to match/beat the PS5, especially if you look at the second hand market for parts.

+ Show (1) more replyLast reply 6d ago
just_looken6d ago

here and most of the internet will never go against sony or play station there like the apple logo.

InUrFoxHole6d ago

I guess the ps5 was holding this game back.

100°

Has Ghost of Tsushima Director's Cut PC sales earned around £18 Million in its first week on Steam?

CG writes: The question we’re asking is, has Sucker Punch’s just released stealth-action game Ghost of Tsushima Director’s Cut on PC earned over £18 million in revenue on release week via the Steam platform alone (also available via the Epic Games Store)?

Read Full Story >>
cramgaming.com
thorstein7d ago

"also available via the Epic Games Store"

I'm pretty sure Epic Games Store is available in over 190 countries and 30 territories. So anyone that said that this game was not available in them was just lying.

I'm so shocked by games journalists and fauxragers lying. Really shocked. I do pity them though. I can't imagine going through life with such anger... at everything.

bunt-custardly7d ago

Hehe, you do know how much PC players whine about having multiple store platforms when really all they want is Steam to run a monopoly. Thank ye heavens for Gog and Epic.

Giblet_Head7d ago (Edited 7d ago )

When Steam is one of the very few actually trying with it's feature set it's a hard sell to get people to want something on a storefront that could care less about improving it's service. GoG is another exception, but Epic, which is still missing many features that have been on Steam for years like every other publisher just half-ass it, so they've earned and continue to maintain their poor reception and presumably act confused come every quarterly report for failure to understand the market they're in. Who really wants to invest in something that actively instills little faith?

bunt-custardly6d ago (Edited 6d ago )

Interesting answer from co-pilot when asked what are the differences between EGS and Steam.

Copilot
The Epic Game Store (EGS) and Steam are both digital distribution platforms for PC games, but they have some key differences:

Game Selection: Steam has a larger selection of games, including both indie and AAA titles, and has been established longer, since 20031. EGS, while newer, offers a curated selection of games, including timed exclusives and titles not available on other platforms1.

Revenue Split: EGS offers a more favorable revenue split for developers, taking only a 12% cut compared to Steam’s 20-30%, which can be a big draw for game publishers1.

Free Games: EGS is known for its regular giveaways of free games, which has been a major feature since its launch in December 20181. Steam also offers free games, but less frequently1.

User Interface: Steam provides a more feature-rich experience with user reviews, community discussions, game streaming, and non-gaming software. EGS has a more streamlined interface, focusing on a simpler user experience1.

Social Features: Both platforms offer social features like friends lists and chat functionality, but Steam’s community features are more extensive, including groups, forums, and user profiles1.

Exclusivity: EGS has secured exclusive deals for certain games, making them available only on their platform for a limited time before they can be purchased elsewhere1.

These are some of the main differences that set the two stores apart. Each platform has its own strengths and caters to different preferences and needs.

Co-Pilot forgot to mention: Both offer software, but Steam is very much more in-tune with VR with its Steam VR integration.

Giblet_Head6d ago (Edited 6d ago )

@bunt-custardly
I wouldn't take AI as gospel, especially a corporate one that ends most every answer with meaningless neutral ambiguity. You're better off actually talking to humans that use either and have something to lose, be it time, energy or financial investment. Personal experiences AI can't relate to.