Najam from eXputer: "The norm of $60 AAA games is no more as developers now charge more for their games. Here's why this might not be a bad thing for gamers."
Jerret West is leaving Xbox at the end of the month.
"gamescom latam, the first Latin American edition of the biggest gaming event in the world, today is thrilled to unveiled its comprehensive program of speakers, marking a monumental milestone in Latin America's gaming landscape." - Gamescom.
Exclusivity is no longer the golden goose it used to be, making the multi-platform strategy way more appealing.
Yes, lets play Gran Turismo 7 on PC and Xbox... or Demons souls remake, or FF7 Rebirth, or FF16, or Spider man 2, or Rise of the ronin, or Stellar blade, or Astros playroom, or Bloodborne, or Horizon call of mountain, or Astro bot
Lets play Zelda TOTK on PC and Xbox... or Mario Kart, Mario party, Pokemon games, Donkey kong, Kirby, Super mario games...etc
Some journalists tend to defend Microsoft decisions with illogical arguments to show us the Xbox as a competitive platform on the demand of Mr. Spencer
Xbox - literally zero exclusives, all games on PC day one. Some of them later ported to PS, Switch
Playstation - some games ported later to PC
Switch - all first party games are exclusives
Do you see the difference?
Wow how surprising, no call for Nintendo to put it's games on xbox or PlayStation, or xbox to put any new games on PlayStation. And no, games from publishers they bought that were going to be on PlayStation anyway don't count.
And xbox putting games on PlayStation and Nintendo works because they have market share and their owners still buy games.
There is zero point to putting games on xbox where people don't buy anything and they only have ten percent global market share.
Third party games sell less than 20 percent of total units versus PlayStation, even less when a game is on all three platforms.
Shawn Layden put it best. The big tent pole games are at their significance at the beginning of a gen, but a little less near the half way or end of a gen because you set the sales momentum with the best games.
That's why Xbox had momentum at the end of 2021 with Halo and Forza. All got lost in 2022 with the delay of Redfall and Starfield. While PS released Horizon and GoW in 2022 which pulled them waaaay ahead of Xbox.
The ones who say exclusives don't matter anymore are seriously wrong, dead wrong. As I said they shift the console sales momentum in your favor especially when you couple it with a major third party release l like COD. That's why in 2022 COD leading the charge that holiday for PS along side Gow an established IP was a deadly combo. Something MS did during the 360 days. Cod on top of whatever game Xbox was releasing that holiday also.
That's why they've been having tug of war with COD because it brings in money and console sales.
In all honesty Sony will see those Switch sales and probably put smaller family friendly games on the platform when they see more green from Switch, expect more of that. This is exactly how it started with Xbox. PC first, then Switch with games like Ori, 007, Cup Head, Banjo etc now PS will follow suit.
But their big game system selling games will remain exclusive (so they can sell consoles) then come to PC year later or so. Basically they'll have timed exclusives.
I hope it hypothetically Sony did make their games multiplatform there’s a massive outcry for Nintendo to make their games third party
Ohhhhh…yeah, they won’t will they
Whenever Microsoft does something it’s only Sony that needs to then do the same.
*Elden Ring type games, yeah sure. (scoring 8+)
(AAA/quadruple A) slop can shove it up their discounted ass
In recent yrs my purchasing In Indies has increased and its decreased for major IP's because I cba with the lack of innovative gameplay.
Focusing on the topic, why not mention Take-Two CEO getting his pay increased while axing 500 staff? I'm getting annoyed that those practices get ignored by the "gaming" media because ya don't want to burn potential bridges but seriously, gtfo.
It's a bad thing for gamers and for in the chair game devs. We just heard of massive layoffs across the industry.
I'd pay more if I read articles about how they were hiring. I'd pay more if I read articles about how the people who made the game scored record setting pay raises and CEOs were no longer given 1 year bonuses that could sustain a small studio for 10 years.
But that's not what happened.
Yeah there's only so much people are willing to pay for entertainment. Especially in the form of games at the same time that there are free to play games and cheaper in the titles that compete with triple A. You're not going to be able to keep increasing pricing and get the same amount of sales. I already don't buy games at the new price or even at $60. I wait for $40 or less. And I don't believe I'm alone in that department. If you don't have any other expenses you can probably continue to afford buying games at the top price but many people eventually have other things that take priority and you're just not going to spend it that much money on a video game.
Heck if I have to play one game for the rest of my life I'd probably end up playing Warframe or Counter-Strike. These are all either free games or were paid games and now are free.
The AAA industry is a threat to the gaming industry. They're trying to continue to ride the way and keep increasing prices. They're trying to get all of the money as long as they're able to.
It's bad. People just want good games at decent prices. Not everything has to be super realistic with 200 voice actors. Look at Palworld.
Terrible article game prices go up any more u can kiss this industry goodbye