Push Square: "Stellar Blade is not quite the game we were expecting – it’s more difficult and deliberate than we’d anticipated based on the key art. But it’s clear there’s a dense combat system at play here, and it’s backed up by a beautifully rendered world and some authentically anime cutscene direction. Most importantly, this feels like the type of game fans have been demanding from PlayStation for a while: original, single player-centric, and gameplay focused. Next month can’t come quick enough."
Stellar Blade is a visually stunning game with engaging combat and a variety of enemies. The game’s breathtaking design and challenging combat system draw inspiration from Sekiro.
Stellar Blade’s combat may take some getting used to at first, but when it gets going Eve becomes an unstoppable force in the PS5 RPG.
only one hour in after I played the demo. So the sword play is definitivelly slower then DMC or Bayonetta. Once we unlock some extra moves things open up a bit. So far less frenetic then the two aforementioned titles (not necessarelly a bad thing). Eve's movement is a bit stiff all around the edges but not a deal breaker.
I don’t know what the disconnect is for me but I hate the movement and combat in this game. It feels like she weighs 300 lbs.
Another solid release. Fun combat and cool graphics. With the only hate coming from people who don't like well developed character models.
“I mostly had a great time with Stellar Blade with its combat being the real star of the show. Although exploration doesn't offer much exciting, it's still a worthwhile action adventure game that you're sure to have a lot of fun with.” - A.J. Maciejewski from Video Chums.
Praying for? To me it’s just another good looking game and there are plenty of those on PS every gen.