An interview with the developers of Capcom's Dragon's Dogma 2 about how the sequel came to be and the ideas that went into its development.
The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.
Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.
Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?
Alex writes: "I have a habit of trying to rush through games, so Dragon's Dogma 2 was a nice reminder that taking it slow isn't the end of the world."
Looking forward to it. Going to have to dodge and weave through any spoilers this week like a professional boxer.
Day one patch...don't fail us on performance!
they should aspire to 60fps.
Part of me is hoping for another cyberpunk fiasco...gamers haven't learned yet.
Sure. When Dragon's Dogma 3 comes out, the same thing will be said about current gen.
I'm sure Space Invaders from the 80's had a vision to become Helldivers, but couldn't because of the technology at the time.
What a load of bulldung.