GameSpot writes: "When Sea of Thieves launches on PS5 next month, it will feature DualSense support, Rare told GameSpot in a recent interview. This will include haptics and adaptive triggers that will be felt in a range of in-game mechanics. "[We're giving] different identities to different objects," said Mike Chapman, creative director on Sea of Thieves."
Opinion: Why Helldivers 2 and Sea of Thieves, despite their obvious differences, are very much the same for PlayStation and Xbox
Sea of Thieves stared off life as an Xbox exclusive, growing over time into a genuine hit with a large, committed community. Now, in an effort to increase its audience still futher, it's become a key part of Microsoft's multi-platform push.
So, no one wants to talk about how the PS5 outperforms the xbox version in multiple ways, huh?
Draw distance better / shadows better
Also he calls most ps5 “oddity’s” and uses the term “not sure why this is happening” a lot
Ps5 is just more powerful, those 2teraflop difference and Xbox fanatics saying world most powerful console, is worth zip- zero
Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"
Garrr... more people to walk the plank and send to Davey Jones locker.
would have been funny to release this on talk like a pirate day.
40 million have set sail...that's great. How many are sailing now? Monthly active users....when it actually matters. How many people purchased the game is another important number.
40 Mil across Stream, Windows 10, and Xbox. Healthy numbers for sure, but when PC is the biggest platform, I expected more. It’ll be interesting to see how it does on PlayStation. Very well could be double that player count in 6 months with PS too. It’s crazy for developers to skip the most popular platform, not sure why they’d want to, but they must have had their rea$ons.
Well c'mon. Haptics?
This is expected and even demanded.
We don't have to turn that into a console war thing..
Good on them for taking advantage of the dualsense features. They could of easily just released a straight up port.
First of the many.
Imagine using those features for other Xbox exclusives yet to be confirmed coming to other consoles.
So its the best version probably.
Wasn't there a rumour a while back regarding a new xbox controller coming which is the equivalent?
It'd be a perfect time to release on ps5, launch the controller and patch select previous titles.