It feels like Microsoft can't decide whether Hellblade 2 is a AAA megaton or an arthouse sequel.
Ninja Theory writes: "We've added some fixes to improve the game experience"
"Misaligned peach fuzz around Senua's neck and face has been corrected"
ahh, just the patch ive been waiting for, can jump in now, safe in the knowledge, misaligned hairs have been aligned...
what a Day to be alive
Wasted visuals, the game is interesting only at the 4th chapter, dumb ending
rushed and unfinished story
Senua’s Saga: Hellblade 2 launched last week to solid reviews from both fans and players. But its playercount? That's another story.
That's awful. This combined with the really low Steam numbers paint a disastrous picture imo. Really bad timing too because Tango was closed down for a similar thing. Great reviewed game, and low sales and/or player count. Hi-Fi Rush reviewed a hell of a lot better and it was widely loved by everyone, Hellblade 2 nowhere near that.
I know the rumor is that the studio has their next game already green-lit, but if I worked at Tango, I would be furious. "Why do they survive while we get binned?" I'd be telling myself.
But the suit woman will have you believe "Oh we have different metrics for the success of one studio compared to another studio. We judge each studio and game on their own set criteria" or something like that, I'm paraphrasing here but you get the idea. But no one who works there knows what the hell that even means. I mean the DLC for Redfall was getting worked on days before they even got the news their studio was getting dumped in the trash. So what are these mysterious metrics to let studios survive and others perish? I bet this is all hogwash, I bet MS don't even really know. They just had to make cuts and certain studios just found their way on the chopping block. Someone had to bite the dust, why not you?
Well I bet all this does nothing for the confidence of other employees in other studios. The truth is you have no idea where your career will be in a year from now working at one of their studios that aren't the mega big ones. MS just have too many studios to manage efficiently. "We'll just throw money at them and buy them and worry about the details later on. I mean we can do it, we're Microsoft."
If this game cost more and took longer to develop than Hi-Fi Rush, then I would worry if I were Ninja Theory. Projects may have been greenlit, but the increased scrutiny over at MS may very well put them on the chopping block. The incredible irony here is that it was PlayStation players that pushed the original game passed its 1 million copies sold milestone. With that purchasing power cut out, and the Game Pass effect having trained Xbox players to not purchase games, it seems that the sequel may have been set-up for failure.
Hellblade 2 has great presentation, and that includes more than graphics.
Yeah and many games before it have done what it did and more. Why are we impressed by features that have been standard in many games before? Sites are gonna keep up these fluff pieces for a while longer while everyone has already moved onto some indie game that costs less, took less time to make and does more with gameplay. So many games have been killed off by negative reviews and negative opinion pieces for being more of less like Hellblade 2, but nah this one's special.
It dosent even go beyond beyond its mediocre combat.
Graphics will get outdated in a mere two years.
And there is no combat system to hold it up.
Lets be honest. Its mainly a walking simulator. Just like the first game..maybe there is even less combat and an even bigger focus on cinematics and listening to her inner voices while walking.
Big pros are just the excellent graphics, designs and the music of Heilung.
I mean they released the fact that it's the same length as the 1st game and is digital only. That seems like a pretty rock solid indicator that it's not really gonna be a "AAA megaton"
I know one thing, it's not a "megaton".
It won't have wide market appeal even if it's very good and highly reviewed because the subject matter at heart is a hard sell for many