While Pentiment doesn’t have the same sort of depth or ingenuity as Disco Elysium, and definitely suffers from a few pacing issues, it is nevertheless a hugely impressive game. A murder mystery that will have you guessing and second-guessing every tiny step you make. One that will have you puzzled from start to finish. And, ultimately, it's a game that is definitely more than worthy of your time.
Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?
Those are some great games. Icewind Dale I & II are underrated.
If Larian made Icewind Dale III, I'd lose my mind.
What a fantastic, thorough interview.
VGChartz's Lee Mehr: "When it’s all said and done, Pentiment is one of the most impressive narrative adventures in recent years. From the words scrawled across the page to impressive background details, there's a distinct appreciation for history coming out of every pore; moreover, it doesn't merely succeed at doing its homework, but also in fashioning unique visual storytelling that harmonizes with its rich narrative & themes. There are some specific design and narrative critiques, but none of them outright smother the abundant successes. For a title so reverent of history, it feels like divine justice that Obsidian's special adventure earns such a high spot in the annals of its own."
Pentiment demonstrates Obsidian Entertainment's ability to develop excellent games in genres that are currently little explored and Xbox Game Studios' ability to offer these games for new platforms.
I enjoyed this game. Found it rather relaxing. I hope PS fans find it enjoyable too.
I’ll buy it used someday
I heard this game was excellent.
I like the look of this. I like a slow paced story based game for the brief period of the evening I game in and it looks really unique and interesting.
Really enjoyed this game. I thought the artwork and minimalist sound design was fantastic. The story itself is fairly predictable but it's still a great ride.
Can't risk buying an Xbox game on PlayStation only for Phil Spencer to say sequel is now Xbox only. The guy is about as trust worthy as an inflatable dartboard. That would ultimately be his end goal with this strategy, do a rug pull on all followups. They have already not honored sequels to games that previously appeared on PlayStation.