70°

Capcom Talks Bringing Resident Evil Village To PSVR 2, Future Plans & More

UploadVR: "Resident Evil Village is one of the best experiences available for PSVR 2 at launch. We spoke to Capcom about bringing the game to life on PSVR 2, future plans and more – here are the highlights, with a full transcript of the Q&A."

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uploadvr.com
CrimsonWing69390d ago

It bums me out the PSVR 2 isn't selling. I totally get that the price of entry is steep, but what scares me now is the support after seeing the sales figures are incredibly low. Knowing Sony, I'm worried that there just won't be a ton fo ambitious stuff for it now.

DEAGLETURK390d ago

If they bring Half life alyx, i will be buy day one

50°

Bloober Team Working On 2 New Games Already

Discover the latest news from Bloober Team: they are working on 2 new games, including a new IP in partnership with Private Division.

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gamersocialclub.ca
270°

Steam’s Refund Policy Change Won’t Affect You Unless You’re A Lowlife

Steam is changing its refund policy, but you probably won’t be affected

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thegamer.com
thorstein18h ago

Should have happened a long time ago. People wanting refunds after 50 hours in game.

fsfsxii14h ago

Pc gamers will take this as an excuse to pirate things

KyRo14h ago

I'm not sure why you're getting disgrees. Whilst not all PC gamers are petty, an awful lot of them are lol

Crows9014h ago

Entirely untrue. Not any more petty than console gamers. The only large difference is console gamers don't have much of a choice.

Michiel19895h ago

Not sure why you're getting agrees. an awful lot of console gamers are overemotional twinks ready to go to war over a plastic box, I'll take being a pc gamer then.

Speaking about overgeneralizing much.

qalpha14h ago

Daily reminder that 'TheGamer' is a corporate-generated, anti-gamer, anti-consumer, clickbait web site. They are mostly A.I. generated articles that villainize gamers. They provide nothing positive and actively try to provoke and divide the community through extreme view points and politics. Do not give them any clicks.

Inverno14h ago

Only scumbags? As if people don't play their games on console put in the most amount of hours and return it to GameStop and trade it in for another game. But also how many people are actually do this? And what games have been allowed to be refunded?

DustMan14h ago

You can refund any game you've purchased as long as it hasn't been longer than two weeks, and you've played less than 2 hours. I wish they would change it to 3 hours because some RPG's have so much exposition that you may only get an hour total of complete gameplay. That's my only knock on it. I've refunded plenty of stuff I was just curious to try. I typically stay away from Early Access titles which are the only ones affected by this policy change.

Inverno13h ago

Apparently early access doesn't count, only complete games with a play early preorder bonus.

Gaming4Life198114h ago

I definitely know if I want a refund in 2 hours.

SegaSaturn6695h ago

I never liked refunding anything. Even if a film is bad, i dont want my money back. Sometimes things just aren't for me, and it's not the creator's fault necessarily.

Gaming4Life19812m ago

I feel you and i have never walked out on a bad movie cause I payed my money. I also don't refund games cause I'm a gamer and I know what to buy lol. I think having a digital refund is great.

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90°

MADiSON VR Scares PSVR 2 & PCVR This May

Psychological horror MADiSON VR from Bloodious Games and Perp Games is finally coming to PSVR 2 and PCVR this May.

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xrsource.net
Neonridr1d 17h ago

yeah, we haven't heard this before :P

that being said, let's hope this time the release date finally sticks. Looking forward to playing this in VR.

Babadook714h ago(Edited 14h ago)

From the devs regarding the last delay. 120 FPS native with high quality shadows.

"Our ambition is to create a realistic and daunting atmosphere with MADiSON VR. And we achieved this through realistic real-time lighting and shadows. These elements heavily utilise the CPU on all
platforms. To make this possible in VR, we use a technique called "Single-Pass Rendering" so that resource- heavy operations are only done once per frame. Unfortunately, our use of this previously precluded us from also using the eye-tracked dynamic foveated rendering (DFR) feature on PSVR 2, as the Unity PSVR 2 implementation had a known issue with this combination. Without DFR, it would have only been possible to release using the 60/120 (interpolation) mode, which worked adequately, however we always felt fell a little short of the quality we were striving for. As of 22nd March Unity's new SDK-now opens up DFR and by extension the possibility to hit the gohz mode. A last minute
improvement we simply can't ignore."

Unity fixing this issue is good news for PSVR2 in general.