While personal preference can undoubtedly play a part, allowing studios like Santa Monica, Insomniac and Sucker Punch to take any given fan’s top spot, the numbers supporting Naughty Dog do anything but lie. They’re the best, and you have to deal with it.
A job listing published by the UK studio reveals that its next project will be another entirely new IP.
Good. Something not boring, not one of those "make your own game" crap and also on Steam would be nice.
Outriders developer People Can Fly's next game has been canceled after its publishing agreement with Take-Two Interactive fell through.
"the capital group of PCF Group S.A."
If you're getting funding from a group that needs two different ways of Acronyming itself, things will not go the way you want them to.
Outriders was crap. They slapped that game together and threw in a loot system to get players' attention. This game was absolutely jank and the always online nonsense made it stutter like crazy. People Can't Optimize.
I liked Outriders but I could see where the artistic vision was compromised. The way the industry is now, it wouldn't surprise me that upper management would scrap something that didn't pull in money via gaas, mts, or other means.
The new Escape from Tarkov Unheard Edition has the community in an outrage after promising exclusive access to the new PvE mode for $250 USD.
$250? Do they not know all the other games that already exist or will be made in the future that can do similar?
This is for the hardcore people that have 2500 h in the game. They basically play that one game the whole year.
Oh and those same people are mad as hell at this... what a way to reward fans of your game and annihilate newcomers.
Read a comment earlier calling it a "special monetization operation." I had to chuckle at that.
The top 5 are correct but in the wrong order IMO.
1. Naughty Dog (Top-tier dev in the industry for story, technology, acting, graphics, and gameplay)
2. Santa Monica (They're in their Naughty Dog top-tier era)
3. Insomniac (unrivaled AAA / blockbuster quantity and quality)
4. Guerilla (4 & 5 can swap places, both are equals IMO, great studios with new hit IPs)
5. Sucker Punch (4 & 5 can swap places, both are equals IMO, great studios with new hit IPs)
6. BluePoint (best remakes and remasters in the industry, just need to make their own "new game")
7. Polyphony (Hasn't evolved as much as the other 5, but still a good overall dev)
8. Sony Bend (they need a few more AAA games under their belt to rival GG / SP)
9. Hosmarque (indie dev turned AA, on the path to becoming AAA)
10. Media Molecule / San Diego Studio / Team Asobi (I wouldn't put any of these 3 above the other. MM has pushed creativity for a PS game to the limits with LBP and Dreams. San Diego mainly does MLB, but also has some good ports under their belt. Team Asobi and AStro are hits)