220°

Silent Hill designer clarifies that it's snow, not ash, in Silent Hill

Few horror series in games are as talked about or discussed as Silent Hill. And while there’s plenty of fascinating material in them, Masahiro Ito would like to clarify one point in particular: that’s snow, not ash, in Silent Hill.

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destructoid.com
masterfox647d ago

finally know, always had that concern for decades!, now I can move forward with my life :D

P_Bomb647d ago

But but…the movie said it’s ash!

DeathTouch646d ago

The movie has a different overall story behind the city.

Knightofelemia647d ago

How about designing a new SH game.

Mazgamer646d ago

I think explaining things in your video game, movie, or book, that are not technical or related to certain challenges with the process is a thing you should never do. My man just extinguished 22 years of speculation in a once sentence, and for what?

A lot of people probably thought it's ash because it kinda makes more sense plot and setting-wise. While others just assumed it was snow. Those ideas could have coexisted before, but now they cannot. This is a minute detail and I don't think anyone is going to war in the comment section over this "reveal", but fuck me, it's tiring to look at interviews with directors and writers and hear the question "what did you mean by this, what does this symbolize, is this theory correct?".

I wish they would straight up start answering "shut the fuck up and figure it out yourself coward. Or watch someone's cool-ass theory on youtube".

Puty646d ago (Edited 646d ago )

You are totally proving Ito-san point though. In the first game doctor Kaufman specifically said it is snow. Then movie came with its own idea and people who didn't play SH1 then spread the idea that it was ash in the game as well even though that wasn't the case.

Mazgamer646d ago

Which is completely not the point of my comment, btw. Because it's not about the snow/ash, it's about the creators talking about their works.

deleted646d ago

I think because the Ash idea was actually a pretty creative idea. But I'm fine with this, because it's what the original creator wanted. Not ALL Hollywood game ideas suck.... just most of them. XD

shaenoide646d ago

Basically what you are saying is that we should let people make their own interpretation without always trying to explain everything to them?

Mazgamer646d ago

I'm more so saying that creators shouldn't explain certain things in their work, because they are the only people who know for sure. If I, you, or some youtube come up with an interpretation, and then spread that interpretation to others, that's perfectly fine. It creates discussion, theories, and collaborative speculation. If the creator says "yeah that guy symbolizes this, this and that", then the mystery is gone.

And if no one can figure out what something means in a story, and the creator NEEDS to step in and explain, then the story fails on its own merits, plain and simple.

DrDoomer646d ago

The snowflakes would fall to the ground and melt away, ain't nobody thought it was ash, dude.
And no, you're not a coward if you want to know actual facts and clear up speculation. Nor are you brave for coming up with some wonky fan fiction.

VanDamme646d ago

I like this thought process! How far should we take this? I think we’d agree that the creators shouldn’t put a title on their games. Any dialog describing what’s happening on the screen should be removed. Dialog such as this would still be permitted:

Jake: “Hello person.”

Amanda: “Yes other biological entity emitting sounds?”

Jake: “Let’s proceed further in whatever direction this way is and do something for the sake of some reason!”

MrBaskerville646d ago (Edited 646d ago )

But this clarification makes things more vague in a good way. The ash idea is just an attempt to explain the unexplainable other world.

"It's weird and creepy because: Fire!"

+ Show (3) more repliesLast reply 646d ago
shaenoide646d ago

Even the movies are wrong 😂

The movies are wrong.... Period though

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70°

Embracer CEO Lars Wingefors: "I deserve a lot of criticism."

Embracer CEO demonstrates a masterclass in mental gymnastics in latest interview.
"I'm sure I deserve a lot of criticism, but I don't think my team or companies deserve all the criticism. I could take a lot of that blame myself. But ultimately I need to believe in the mission," he said.

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gamesindustry.biz
on_line_forever4d ago

OK give us Kingdoms of Amalur 2 with AAA budget and we will accept your excuse

kaos894d ago (Edited 4d ago )

The king of the studio asset flip scheme that failed.

60°

Chatting Shadows of the Damned: Hella Remastered with Suda51

CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned

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cgmagonline.com
60°

Sega Franchises That Deserve a Comeback

We explore the Sega classics that are ripe for revival! From Panzer Dragoon Saga to Virtua Fighter, discover why these legendary games deserve a comeback on next-gen consoles. Dive into a nostalgic journey and see which Sega titles are set to captivate a new generation of gamers in 2024.

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finalboss.io
ZeekQuattro9d ago (Edited 9d ago )

Turned based Phantasy Star and Shinning Force remain at the top of my list of Sega IPs that need to return. At the very least I'd take a Shining Force collection that has 1,2,3, CD and the Game Gear entries.

FinalBoss9d ago

I was hesitant to put these two on. I've personally played more PSO than the RPG version. And shame on me, I don't remember much about Shining Force to talk about it properly.

That said, so many Sega licences deserve their place in this list.

jznrpg7d ago

A new Phantasy Star in the numbered series would be amazing. Shining Force too. But I’d settle on some collections as that’s probably the best we will get

anast9d ago

I don't trust Sega to do a proper comeback. The games will be just remastered and/or monetized to death.

gold_drake8d ago

shining force.

but indont see that happening unfortunately.