Vinny Fanneran looks at GTA V on PS5 and PS4 and compares the two - "Outside of resolution and framerate, it's mostly minor upgrades to visual immersion."
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Hence why it’s not worth 90 gb on my SSD. Heck, it might be the only ps5 game that I didn’t try to make room for on my external for cold storage.
The Dualsense support wasn’t even remarkable.
Vinny Fanneran sounds like a GTA character tbh. Lol.
The only difference I is more detail on the snow areas which is a small part of the game. I can see why it didn't impress many persons when it came out.
Pretty underwhelming if you asked me.
Overall it’s a shit upgrade and to be charging for this is a joke, R* are such a scummy company these days, the good days are well and truly gone.