380°

Eric Jensen, Lead Designer on Days Gone, Reiterates Thanks for All Those Who Played the Game

Eric Jensen tweeted: "Whether you picked up #DaysGone on day one, borrowed it from a friend, watched someone else play it, or tried it with PS Now or PS+, I appreciate you. Thank you for playing our game. The outpouring of love and support for our game and our studio has been incredible."

thorstein1124d ago

In the case of smaller devs it is true. They need the revenue. No Man's Sky is a perfect version of that. But, when large AAA houses like Activision and EA lay off workers after scoring record breaking financial quarters, then I have a problem.

Back to Hello Games. I bought NMS at launch and had the platinum in August 2016. I haven't stopped playing. I have over 300 hours in flat mode. Then that tiny developer gave me the same game in VR for free. I would have gladly paid for it again considering that VR makes it a whole new game.

Then, when the PS5 launched, I was planning on installing the PS4 version on my PS5. Hello Games: Nope! You can have the PS5 version for free too!

1124d ago Replies(2)
RauLeCreuset1124d ago

This comment from a dev who is still with the studio and thus has good reason to want to take the diplomatic route toward potential customers doesn't refute what was said by a different dev who is no longer with the studio and has less reason to sugarcoat his opinion.

1124d ago Replies(1)
LucasRuinedChildhood1124d ago (Edited 1124d ago )

The former director is no big truth teller. He's said conflicting things.

First he insisted that Sony only cares about the Metacritic score which loads of people latched onto and claimed way the reason that Days Gone 2 isn't being made.

Then just a few days later, he starts saying that people need to buy games at full price, which is an admission that the game didn't generate the revenue and interest that Sony wanted considering the development and marketing budget behind it - the real reason that DG2 wasn't greenlit.

There's a reason that Sony didn't release a statement on sales during the first week which they've done for every other AAA first party game they've released for around 3 years now.

At the end of the day, I bought Days Gone at full price a few weeks after launch and the game was still a technical mess. The technical state discouraged a lot of people from buying at full price even if they didn't care about the reviews. That's on the director, not the consumer.

If he doesn't want to sugarcoat anything, then he should also take responsibility for the state that the game launched in. Otherwise, he's just shifting the blame.

RauLeCreuset1124d ago

A few points:

"First he insisted that Sony only cares about the Metacritic score... Then just a few days later, he starts saying that people need to buy games at full price, which is an admission that the game didn't generate the revenue and interest that Sony wanted considering the development and marketing budget behind it - the real reason that DG2 wasn't greenlit."

That one is on you. You misinterpreted what was said by keying in on what he said about Sony only caring about Metacritic without considering the rest of the relevant context in which he made that statement:

"I took it hard, to be honest, because, again... This is just the reality of Sony, Metacritic score is everything. ​If you're the creative director on a franchise and your game is coming out to a 70, you're not going to be the creative director on that franchise for very long."​

https://www.gamereactor.eu/...

He's clearly talking in there about how the Metacritic affected him and his future as creative director of the franchise. Blink and you might miss the implication in his statement that Sony may still put out sequels after a low Metacritic score, but with a different creative director at the helm.

The Metacritic comments were talking about his future as the creative director. The buying at launch comments were talking about the future of the franchise itself. There's a difference.

"At the end of the day, I bought Days Gone at full price a few weeks after launch and the game was still a technical mess. The technical state discouraged a lot of people from buying at full price even if they didn't care about the reviews. That's on the director, not the consumer."

I agree wholeheartedly. Fun fact: I cancelled my Days Gone preorder and only bought it later on sale. There are many valid reasons not to get a game full price at launch. But he wasn't attacking people's reasons for not buying it at launch. He was simply speaking to the reality that a sequel is less likely the less people financially support a game, whether they go online and claim to love it or not, and the reality doesn't care for excuses, as valid as they may be.

CrimsonWing691124d ago (Edited 1124d ago )

Well, yea, I mean the point still stands that yes, if you want an IP to succeed, paying full MSRP is absolutely what helps. Waiting for sales, getting it free in a subscription service, or buying used only benefits the consumer not the dev or IP. I'm still trying to figure out how GamePass works because damn, it's such a good deal and it's saving me money.

What the dude said wasn't wrong, but of course if you tick the internet off people go into a blind rage. "How dare you tell me how to spend my money! Gaming is all about the consumer and not about a business making a profit!!! Blah Blah Blah Yakkity Smackity!!!"

Christopher1124d ago

One opinion does not trounce another's opinion. Holding one opinion higher than the other to sell your own opinion doesn't make one opinion more meaningful or factual.

C'est la vie.

RauLeCreuset1124d ago

I'm a little lost here. Who are you insinuating is doing that?

Imalwaysright1124d ago ShowReplies(2)
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waverider1124d ago

Had a blast on the PS4. Really like also the hordes mode!

1124d ago
MIDGETonSTILTS171124d ago

It’s so tough to break onto the AAA stage. I’m looking forward to Bend’s sophomore AAA effort. Seeing their post-launch support, I’ll definitely buy their next game full price Day 1.

But yeah, who could blame anyone for not having $60 for a game that launched with a noticeable amount of bugs? Especially when it was the dev’s first AAA effort.

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200°

Days Gone, 5 Years Later

Almost unbelievably, Days Gone has just turned 5 years old after launching on April 26th, 2019. What's changed in that time?

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mkis00722d ago

Such a good game to me. Crazy how different peoples opinions can get.

Crows9022d ago (Edited 22d ago )

For me it wasn't that surprising. There was some bad press before. There's also the matter and element of a person's disposition when trying out a certain game. Sometimes you're just not really into the type of game that you're playing so you put it down because you don't like it. Not necessarily because it's a bad game but because you're just not up for something like this. Reviewers have a tough because no matter what they feel like playing they've got to play what's releasing.

I have many times gone back to games that I put down only to thoroughly enjoy them the second time around because either there wasn't another exciting game coming out around the same time or I just had no other games to play and haven't played that type of game in a while. I'm not the type of person that can just play a souls game through all this iterations one after the other without getting burnt out on the formula.

In my opinion this game was great from the start. Some bugs here and there but nothing worse than the most AAA releases during the same time after and before. All I did was wait one week and I had a phenomenal time with the game. No other zombie survival game comes close to how I thoroughly enjoyed this one

Cacabunga22d ago (Edited 22d ago )

game is outstanding. I was addicted to it until I got that platinum to pop.

i understand some people who find it thin in terms of content in comparison to RDR2 which released 1 year before it but DG has very fresh good ideas.

it has been my favorite PS4 game......until I played RDR2.
PS have one more gem in their crazy catalogue of exclusives...

-Foxtrot22d ago (Edited 22d ago )

Yeah I thought it was pretty decent, it had its flaws but for their first big console single player open world game it's a solid 8/10.

I have never seen an AAA "zombie" game feature as many enemies as the horde sections did, you really had to think about your surroundings and plan carefully.

I feel journalists had an issue with this game from the moment it was announced, they really didn't like the Biker characters and the overall Biker gang theme. If they were anything else I feel it would have had a better chance or at least they'd overlook some of the flaws like they do for certain other open world games. They don't mind waiting weeks or months for a patch knowing its coming but a game that has it Day 1 it's suddenly a big no no? Yeah this was one of those moments that showed you how they cherry pick who to suddenly decide to go harsh on when they want to.

mkis00722d ago

Ill never forget the reviewer who tried to claim the "ride me like you ride your bike" line was anything but a joke...they (sarah and deacon) explicitly call it a joke and the reviewer still misinformed the reader about it as if it was a literal thing.

Michiel198922d ago

the score on metacritic is 71 from journos, its 9 points lower than your review so stop making stuff up. They didn't hate it from the start, they on average just liked it slightly less than you.

-Foxtrot22d ago (Edited 22d ago )

@Michiel1989

I'm not making anything up, they held a grudge against it and made stuff up themselves like mkis007 has just pointed out. That 71 on Metacritic is why it didn't get a sequel.

Anyway how can I make anything up when I didn't even mention metacritic in my original post?

Michiel198922d ago

@fox it was maybe 2 outlets that made a stupid woke statement, not every journo. Not even close.
I think the director himself crying about that the game should have gotten better reviews might have had something to do with not getting a sequel. That was just a pathetic display on his part.

anast22d ago

Most reviewers are a certain type of person that won't allow them to explore those types of themes.

PhillyDonJawn22d ago (Edited 22d ago )

Nah the game is 7. The only good thing you even said about it was the horde/enemy count. If that's the only positive it's not an 8 lol

Crows9022d ago

As you can see...some are so blind because of fanboyism that they honestly can't see the writing on the wall. It wasn't just 1 or 2 reviewers...it was a lot of them. Some more direct than others ..just like with stellar blade.

They all coordinate with each other...especially evident seeing as they start submitting the same type of article over the exact same issues within 20 minutes of each other or nearly the same time..that's not a coincidence.

We all know it happened...some are just oblivious so feel free to ignore them.

BISHOP-BRASIL22d ago

Why are we pretending there's some huge difference between a 7 and a 8, don't both of them mean "above average/good"? On a 5 star system they would both be 4 stars, no? Heck, I simply put games on either of 3 cateorgies, it's either bad (don't play), good (play once if you can), great (make the effort to play and keep it), it's enough for me to make a logical decision or to recomend a game to someone or not... I'd say Days Gone was something between good and great but closer to good, so 7 sound fair to me anyway.

At the end of the day the reviews, be it journalists or users, on average or a punctual review, decimal or star based or whatever measuring stick we get... Reviews simply weren't the reason the game didn't get a sequel, it's performance on the market was. Reviews could say it was dogshit or the second coming, it wouldn't make a difference, or at the very least they are not the deciding factor, the game selling under Sony's expectations was the real issue... Heck, I'm sure the studio's issues and the lead director running his mouth figured way higher on the list of reasons for not making a sequel than any review ever was.

+ Show (5) more repliesLast reply 22d ago
Babadook722d ago (Edited 22d ago )

I concur. It’s main problem of frame rate slowdown is gone with a ps5.

Leeroyw22d ago

Second act of that game far surpassed the first. Which is why people felt it didn't live up to the hype of the trailers. Personally I loved it. But it was a slog to get your bike and weapons up to skill.

Pyrofire9522d ago

I hear it's big enough that it could have just been 2 games. Maybe that would have worked out better, with some changes to make it fit that mold better. Idk, I haven't played it much.

mkis00722d ago (Edited 22d ago )

Just the first section was a slog...but I never found it boring if that can make sense. You don't have much of an arsenal until after about 6 hours if memory serves. Some more half-step bike upgrades and a few more weapons could have filled the gaps.

Inverno22d ago

Was gonna post a brick wall of text but I'll keep it short. Pardon my French but f**k the media for the hate they gave this game. If you have a PC to play it on you can get it as low as 10 bucks, and if you have a PS then it's a no brainer. Totally worth a play.

phatak22d ago (Edited 22d ago )

I don't even comment here often but had to for this game, I still stand by my opinion that this was one of the top 10 games of the ps4 generation, I preferred days gone over god of war, horizon and last of us 2, the launch version was definitely piss poor and that messed up the reviews for this game, honestly some games deserve a re-review or post patch review as the metacritic score stays forever but the reality is its not even the same game anymore, the ps5 patch is amazing and the pc version which I play on nowadays is one of the best looking games ever, complete shame that we wont get a sequel, god of war got one, horizon got one, last of us got one, spider man got one,ghosts of tshushima about to get one but this game wont get one, sucks to be honest.

Ps3/360 era had some hidden underated games for me it was shadows of the damned, alice madness returns that deserved more sales and a sequel/ higher scores, and similarly for the ps4 era it was days gone, and dying light 1 that deserved much more love, dying light atleast got a sequel, everyone needs to play this game once and judge for themselves, for me its officially the most underrated game of the ps4 era, go play it if you haven't.

andy8522d ago

Awesome game. Just bought it for my laptop last week

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130°

15 Biggest Unresolved Video Game Cliffhangers We May Never Get Answers To

Cultured Vultures: These 15 unresolved video cliffhangers could be solved in the future, though if we’re really honest with ourselves, we all know there’s no chance in hell of that happening.

Read Full Story >>
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Fluke_Skywalker98d ago (Edited 98d ago )

Never say never, I really didn't expect to ever see Space Marine 2 and 12 years later its almost here.
So there is still hope for all these games.

Chocoburger98d ago

I've completed 5 of the games on the list, but the author forgot to include Advent Rising. It was supposed to be a trilogy, but it bombed hard, and the two sequels never got made. It was Mass Effect, a console generation before Mass Effect.

The game is buggy and unpolished, it needed a few more months of development, but the potential was there. At the end of the game, you have all these super abilities, I remember the stomp attack that created a shockwave being especially powerful.

shinoff218398d ago

I personally think days gone will recieve some sort of sequel at some point. I'm personally also hoping it's not the rumored multiplayer online stuff. I'd think most that enjoyed it would rather thisnto.

Knightofelemia97d ago

Sony needs to dust off Sly Cooper and Days Gone so needs a sequel two of my favorite Sony titles. Bulletstorm I love great game wish it also got a sequel. And I wish Namco would finally give Enslaved a sequel another great game.

170°

Days Gone | Trailer [GOG]

Days Gone is now available DRM-free from GOG

shinoff2183206d ago

Such a fun ass game. I enjoyed it alot more then I thought I would.

ravens52205d ago

We need a part 2 doesn't even have to be Deacon. But I had no problems with him either, he was a dude on a mission.

Cacabunga205d ago

My second favorite PS4 game after RDR2 hands down

neutralgamer1992205d ago

I think with Jim Ryan gone we may get a sequel down the road. It has become a cult classic

andy85205d ago

This was so fun I love the hoards. People need to stick with it because the start is very slow

MrDead205d ago

Has a really good PC port too, I wasn't expecting much from this game but I had a blast. Wish it had a part 2 as the story was building well.

jznrpg205d ago

It does take some time to get some weapons ,skills and a few bike upgrades up to feel like you got a rhythm going but then it really starts to click and the game is a lot of fun

shinoff2183205d ago

I was sad when it ended. I wanted more. I'd have to look but I think that was one of the few games I platinumed to. I only got like 4. I don't go out of my way for trophies though

Abnor_Mal205d ago (Edited 205d ago )

@shinoff same I only have 4 plats and one is Days Gone, and I also don’t go out of my way for platinums.

Was a very fun game and wish there would be a sequel, maybe one day they will come back to it with a different pitch that Sony will approve.

They probably rejected it he sequel because it might not have been the direction they were going for with gaas games and the like.

jznrpg205d ago

@shinioff I had the same feeling when I got the platinum. I need more. Hopefully they make a sequel and leave multiplayer out of it unlike the last pitch for Days Gone2.

got_dam205d ago

The critical reception had Sony relegate Bend to a support studio. Thank God the fans spoke up and Sony reversed that decision.

jznrpg98d ago

They have been working on a game for some time now and have said so

Knightofelemia205d ago

One of my favorite Sony titles too bad there is no sequel.

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