There is something about PS1-era graphics that work so well with the horror genre.
Adam from Gaming Access Weekly writes - The game suffers from technical problems but uncovering the mystery surrounding Happy's Humble Burger Farm delivers all the joys indie horror fans love.
"The US-based indie games publisher tinyBuild and the Arizona-based (the US) indie games developer Scythe Dev Team, today announced with great delight and excitement that their first-person horror cooking game “Happy’s Humble Burger Farm” is now available for the Nintendo Switch via the Nintendo Eshop (and after gathering more than 100 million views on YouTube since its launch on PlayStation 4, Xbox One, and PC)." - Jonas Ek, TGG.
"The US-based indie games publisher tinyBuild and the Arizona-based (the US) indie games developer Scythe Dev Team today announced with great delight and excitement that their first-person horror cooking game “Happy’s Humble Burger Farm” is coming to the Nintendo Switch on April 7th, 2022." - Jonas Ek, TGG.
they had static lighting , good colors and good textures ....creators back then didnt try to imitate movie filters or movie tropes having a lot dark and black colored areas , they tried just to create realistical textures and colors which worked prefectly for horror games....
Best example is REvil , original three games had almost all areas illuminated and fully colored to create emotions , atmosphere and be visual pleasant while at the moment REvil went to PS2 , PS3, Wii (which were systems capable of creating filters and better effects for visuals ) creators tried to imitate movies and was one of the reasons the series started its downhill....RE1 Remake for example is like a black and white movie in comparison to the original
Because even non horror games graphics looked scary just look at metal gear character graphics they where creepy
I still like Sega Saturn and PS1 graphics Murderhouse a new pc horror game looks great and has the look and has the feel of PS1 Sega Saturn graphics.