700°

Cyberpunk 2077 Is Aiming For 90+ Metacritic Score, CDPR Calls It The Main Reason For Delay

CDPR has high expectations from Cyberpunk 2077 and the main reason why they delayed the game is for extra polish in order to get a 90+ Metacritic score.

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twistedvoxel.com
phoenixwing1294d ago

Yeah if you release a buggy game you lose points. Makes sense.

ziggurcat1293d ago

Sure, but you can have the cleanest game on the planet, and still bomb in the reviews.

Mr Pumblechook1293d ago (Edited 1293d ago )

Often developer salary bonuses are dependent on a high Metacritic score. I wonder if the political websites, you know the ones, will mark Cyberpunk 2077 lower than it deserves just to make a statement about staff crunch as reported by Jason Schreier. Not understanding that they are damaging the bonuses of the staff they proclaim to support.

Fishy Fingers1293d ago (Edited 1293d ago )

CDPR give their employees 10% of their revenue, regardless of review scores, they do it yearly even when nothing has released.

Ballpark figures based on 2019, they gave every employee a 12,000 USD bonus.

AngelicIceDiamond1293d ago

These days bugs in a game knocks points from a review score more harshly now then 7th gen. Bethesda status as a high end developer worked in its favor, again at the time but certainly not now. They can't get away with releasing bug filled games and expect praise especially when there's fierce competition this time around.

AngelicIceDiamond1293d ago

Skyrim scored very high and it was buggy as hell on 360 and damn near unplayable on PS3.

phoenixwing1293d ago (Edited 1293d ago )

bethesda gets free pass, i'm not surprised. any other developer gets marked down like with days gone. it was buggy for the review code and lost points regardless of being patched later, practically day 1 patch and still had reviews marking it down for being buggy.

ziggurcat1293d ago

I waited 6 months after release to be able to play Skyrim on PS3. To their credit, though, it was the least buggy Bethesda game I played on PS3. I remember being able to count on one hand how many crashes I experienced vs. once every 15 minutes playing Fallout New Vegas.

savedsynner1293d ago (Edited 1293d ago )

Anyone in software development will tell you 3 weeks does not make the difference between an 80 and a 90. Unless they plan to work these guys into the ground for 3 weeks, it'll likely be bug squashing. Another scenario is a rather large bug they had hoped to squash by release but fear they can't. Honestly, I think it's just marketing because the launch titles for PS5 will take up so much hype, releasing in December puts more the spotlight on them.

Make no mistake, they have an amazing track record, and the game will likely be amazing, but 3 weeks does not bring a decent game to a great game.

phoenixwing1293d ago

savedsynner I said it was for bugs and you seem to agree with me that it's very possible to be for bugs. so i don't know what you're trying to get at. Also some reviewers will literally take off a 1pnt. /10pnts. if they encounter enough bugs.

Tapani1293d ago

Well, it was originally supposed to launch in September. Now it’s December so it is actually 3 months extra time to polish the game. These smaller delays are part of a larger one.

-T9X-69-1292d ago

The difference between an 80 and a 90 could very well be due to optimization or bugs. Something that can easily be drastically improved in 3 weeks. CDPR already confirmed it was due to issues with current-gen consoles and the PC version is "done and ready". While CDPR home may be in PC gaming, the two consoles is where the majority of reviewers and consumers will be playing the game. Those 3 weeks will 100% make a difference for the majority of the current playerbase.

Bender65021292d ago (Edited 1292d ago )

By the same token, if you keep delaying a game you may lose points with some elements of the player base, and possibly even preorders. CD Project, are one of the very few developers that seem to maintain a trust with the gaming community,and rightly so imo. So while I'm sure it'll be worth the wait, I'm not sure achieving a higher Metacritic score should be the determining factor for it's release.

1292d ago
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RazzerRedux1293d ago

Glad to hear. I'd rather they take that extra time to make the game as close to perfect as possible.

Epicor1293d ago

Certainly okay to delay a bit for "extra POLISH" (CDPR being a Polish company and all, you know) ;)

1293d ago Replies(3)
1293d ago
RickRoland1293d ago

Hope they fixed the melee combat because that alone is knocking them down some points from what I saw.

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100°

Cyberpunk 2077 Director On 95% Positive Steam Rating: "Never Thought I'd See It"

Cyberpunk 2077 has come a long way from being one of the worst games on the planet to being one of the best ones.

330°

Games That Were Bad on Release, But Are Now Great

BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.

Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."

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bosslevelgamer.com
Terry_B11d ago

Good list..hoped to see Street Fighter 5 there..and it is.

Vits11d ago (Edited 11d ago )

Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.

darthv7211d ago

Several years ago, i submitted an idea to Rare that would change up the mechanics of battling opponents in the game. whereby if you died in battle, you turned into a skeleton warrior and had to fight your way back to the land of the living. It was an interesting twist on respawning and would allow the player to experience both sides of a battle.

I keep hoping to see something like that get added to the game.

Kaii11d ago

They consider FO 76 & ME Andromeda to be great now 🤭

anast11d ago

Every game in the last 2 decades...

INMATEofARKHAM11d ago

It's sad that this quick retort is more often than not true... The industry's acceptance of release and patch has gone too far.

gunnerforlife10d ago

Days gone! By the end of the game I couldn't drop it down! I went around so many hours killing zombies! It was addictive by the end.

S2Killinit10d ago

That game was just plain good game. It didnt improve, it was just good.

gunnerforlife10d ago

I don't know, I got it abit late, and struggled for a few days, and then all of a sudden it just got good!!

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150°

Source Code For The Witcher 3 & Cyberpunk 2077 Has Allegedly Been Compromised

Source code for CD Projekt's action role-playing games The Witcher 3 and Cyberpunk 2077 have allegedly been compromised.

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nintendopal.com
just_looken24d ago

Well they are using unreal engine now thanks to there work culture and horrific job on making cyberpunk so for the future no impact.

But it will be interesting to see what mods will be made

https://rebel-wolves.com/

just_looken23d ago

7 disagrees shows how many look at one dlc that had a rip off fight from ghost in the shell and goes wow what a goat team i love cdpr while ignoring that they only made 2 games that were good witcher 2/3 in 20yrs.

But its a new world we want a criminal that support's legal murder as president/support shoplifting love toxic work environments and have a mass casualty event every other day.

GhostMirror23d ago

I’ll admit I didn’t play it at launch, but Cyberpunk 2077 is a really good game now.

And who the hell knows what you’re even going on about in your second paragraph here.

EazyC23d ago

Wait a min...I swear to god CP2077's source code got leaked before. CDPR needs to stop using "password123" for all their accounts 😅

just_looken23d ago

Na its hundreds ex employees no doubt just getting there revenge.

Profchaos23d ago (Edited 23d ago )

This is the same leak the threat actors have been trying to sell the source code after cd project didn't pay the ransom.

They didn't manage to sell the source code to any company largely because it would be unethical for say EA to buy it so the threat actors failed to find a buyer.

After they failed to make any money they went through with their threat of simply giving it away.