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9.0

Marvel's Avengers Review, An Incredible Experience | Gamerheadquarters

Marvel's Avengers Review of this multiplayer focused experience that follows a series of events that lead towards the fall, and then eventual rise of the Avengers.

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gamerheadquarters.com
Marquinho1369d ago

I guess we better wait for more reputable sites. :/

FunAndGun1369d ago

No you should trust the user reviews that give it a 4 or lower because their review history shows they have only reviewed one game ever; Avengers.

Those user reviews hold more weight apparently.

Marquinho1369d ago (Edited 1369d ago )

Now that was random... ^ ^

For Multiplatform games, the Meta is usually somehow accurate. I also like to contrast it with user reviews in Steam, but those won't come out until the end of the week.

On contrast, the game is getting very mixed reviews on other pages so far.

MadLad1368d ago

I'll trust someone like ACG, who is usually highly professional in his reviews/impressions; whose tastes almost always compliment mine, and actually went out of his way to comment on how mediocre he found the game to be.

TheOtherMoon1369d ago

Hey dude, I was one of the xbox users who was angry about the Spider-Man DLC. I almost let my angst get the best of me when I decided to cancel my pre-order. I have historically found games as a live service to be boring (specifically thinking about Anthem and Destiny). This game is awesome and I am gladly eating crow while I enjoy the game. I may only be a user, but I hope my honesty, reflection and reversal help.

jukins1369d ago

I've been an advocate for avengers and couldnt wait to jump into multiplayer and grind and max min my equipment and stats. That said I've been completely surprised by how good the single player actually is and haven't even played online yet.

TheOtherMoon1368d ago

@juknis -- agreed

1. Credit to the actors of the MCU who put on performances so powerful that they have become the pop-culture visual of Marvel Character.
2. The love for those actors should not have be used against the voice actors/designers who now have their opportunity to portray the same characters with their own interruptions.
3. The performances in this game are fantastic. I will only speak for myself when I say that I bought into each character within the first 10-minutes of the game (no spoilers). There is a dynamic chemistry between the characters -- something has been lacking in many online/live service games.

1368d ago
XxSPIDEYxX1369d ago

Keep the great scores coming! Well deserved Crystal Dynamics!

Donnie811368d ago

It’s a good game. I’m surprised by how good the campaign is and there’s plenty of content there to. In around 10 hours I’m less than halfway through it. So if anyone likes a good campaign more than the multiplayer this game is worth a buy for that.

60°

It's Not Too Late For Suicide Squad To Learn From Marvel's Avengers

TheGamer writes, "It feels like live service history repeating itself right now, but it's not too late to change that."

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thegamer.com
130°

I’m so ready for Suicide Squad to fill the Avengers void in my life

Marvel’s Avengers didn’t soar properly on PS5 and Xbox, but Kill the Justice League looks like it will improve on it in every way.

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theloadout.com
poppatron129d ago

I can’t work out if this guy is just being sarcastic

Leeroyw129d ago

This website pumps out one shill article after the other. Does not qualify as journalism.

ShwaaMan129d ago

Said the guy who just got a big check from WB.

YourMommySpoils129d ago

Does that mean it will have a thousand pointless costumes like Avengers did, not related to the game or source?

coolbeans129d ago

"Guy who's excited for Suicide Squad to fill the void left by The Avengers' closure."

Traecy129d ago

I'll be checking it out on day one of release.

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180°

Why Have Many of the Online Multiplayer Games of the Past Five Years Failed?

Here's a look at why so many online-multiplayer games from the past five years have struggled to retain players and their attention.

ChasterMies232d ago

Or put another way, why don’t people want to invest in an on-line storefront?

sparky77232d ago

It's simply FOMO.

Gamers always go back to their staples like COD or Fortnite. Those games have constant content and leaving them for another game means getting left behind. Why start a new game and be behind when you can stay with a game you already excel at.

Number1TailzFan232d ago (Edited 232d ago )

COD is replaced every year or almost every year, it has no time to hold a player base. 3-4 years is a good timeline for a sequel IMO if the game has enough content to begin with, maybe add a couple of free content updates a bit later after release if needed, and job done until the next game.

Soldier of Fortune 2 was one of my first few online FPS games apart from RTCW and a couple of others, and that had a couple of free patches which added in new weapons, maps and a new game mode in just a year or so. I hope the series makes a comeback, I heard MS owns it now and it has been dormant for a while.

The only sequel that came fast (just 1 year later) that impressed me with extra content over the original was L4D2, makes me wonder what happened with Valve. If they can do that in one year then what have they been doing since..

-Foxtrot232d ago (Edited 232d ago )

Because it's not about putting out a fully completed game packed with content and something that actually works

It's about putting something out broken and barebones, slowly drip feed content with a roadmap and offering tons of MTs which they hope people will buy.

I miss when you'd just get games like Killzone or Halo and they'd get a couple of DLC packs then the developers would move onto the next game. Problem is they started to be influenced by COD where future games had to have gimmicks, weapon mods, loadouts, killstreaks and other shit which just become about what you had unlocked rather than skill.

The last multiplayer game I really enjoyed was Uncharted 2s, it was literally just two boosters and everyone started with the same weapons. It was great and felt like it was more about skill but then we got Uncharted 3 and 4 where the COD influence creeped in thinking that everything had to be bigger rather than sticking to the fanbase they had.

Nitrowolf2232d ago

i agree. i used to love MP games for these titles, and be excited about the map packs and such. now it's we will release one mode and one map, and see how people take to the game. Flops? cool move on.

isarai231d ago

Even before the PS3 generation ended, I was already longing for a return to simplistic MP without all the XP, booster, perks, and ridiculous custom loadouts full of op exploitation. Like there's definitely a huge audience for that, but there's NO classic style simple MP modes anymore, I'm just asking for some

ZeekQuattro231d ago

Most people don't have the time to invest into playing multiple GAAS and stick to just one. It also doesn't help that so many games in that field only have a roadmap laid out for the first month or so. Hard to keep people invested when you don't give them a reason to stick around after the initial launch month.

excaliburps231d ago

Yep. I know what you mean. I can't play more than 1-2 live service games at a time (this includes shooters) since it's just so overwhelming.

shinoff2183231d ago (Edited 231d ago )

My theory , well online gaming just sucks, so many online games recently that if done the right way could've been dope ass single player games. One that comes to mind evil dead. What a waste of the title

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