While fans are looking forward to new features in The Legend of Zelda: Breath of the Wild 2, there is one feature that the sequel should just skip over.
In this BOTW 2 Tears of the Kingdom guide, you can piece together all the relevant info we have for the upcoming mainline entry in Legend of Zelda.
The Breath of the Wild sequel is coming in the next year, but Nintendo still has not shed light on what the name of the game will be. Harry Penwell has some ideas and even a scale as to the possibility of these names happening.
Author is so desperate and starved for Zelda news he made up his own titles lol talk about stretching
The Legend of Zelda: At Wild's End. The one where they go and save Link from Ganondorf's locker.
The Legend of Zelda: Smell of the Wild
The Legend of Zelda: Was that you Link?
The Legend of Zelda: NO WAY ZELDA!! IT WAS YOU!!
The Legend of Zelda: ( ͠° ͟ʖ ͠°)
The Legend of Zelda: Ok, it was me. I guess I'm afflicted by the Stink of the Wild Too.
There. Saved you the click. You're welcome.
GameRant Writes "The Legend of Zelda: Breath of the Wild 2 should add a greater outfit variety that centers unique combat builds on top of traversing Hyrule."
They need to do something. Nintendo faithfuls are gonna gobble this game up and they should. For Elden Ring players???? They’re going to take a big proverbial dump all over it. Nintendo has an opportunity to perfect this open world balance. Elden Ring is flawed. For some reason there was a middle ground that FROM software didn’t venture into, but I believe they eventually will. If they hit that sweet spot then, this new and improved, open world, Souls formula is not only going to dominate gaming, but be copied, replicated and become the de facto standard for open world games in years to come. Breath of the wild 2 has an opportunity to punch Elden ring in the face, and I hope they do, because I’m so sick and tired of losing, dying, raging, and trying again…..
I would play this if it were more like Elden Ring. Not a bad idea actually.
The entire article is about how the rain makes you slip off of things and how it's annoying. I concur that it got irritating and the clouds came in at the worst times. Perhaps if BOTW had special items like a normal Zelda title, Link could have gone to a dungeon (another missing pillar of the series) and acquired the Power Boots after defeating a boss (a third missing pillar of the game... clone mini-Ganons were complete jokes) so that rain would be minimized and it would have added that item-based puzzle element to the game.
May BOTW will abandon the breakable weapons which were even more annoying.
I like how they expanded off of Shadow of Colossus, Climbing, sight based exploration, colossus/devine beasts, climb stamina meter etc. This is the best we can get unless there's a Shadow if the Colossus successor.
Bring back dungeons and unique bosses that require a dungeon treasure to beat.
Please don't implement weapon degradation.
The stamina bar, weapon degradation, at least let us fix weapons we like. Lists of craft-able everything. Storytelling. I am saying all this and I spent over 100 hours playing the original. Even then I thought the storytelling was the weakest part and being told through flashbacks in any order your discover them was a huge let down. Lost opportunity to tell an amazing story.
Shocking
another gamerant article with "game needs to do this 1 thing" without telling you what the thing is in the title or preview
even they know their articles are worthless and nobody would click for any reason except seeing what the "one thing" is