PlayStationing writes: "A few days ago Epic Games released the demo called Lumen which was running on it's new Unreal Engine 5 on PlayStation 5. Tim Sweeney went on to explain on Twitter why the SSD mattered so much in the PS5. Now, industry legend John Carmack, formerly of id Software and now Oculus VR, has agreed."
The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.
Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.
Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
Ohh this will sting. But from the legend him self he agreeing nice
Glad to see even more affirmation from the dev community regarding the importance of PS5's SSD. But I'm ready to end all the tech-talk. It's time to start focusing on software!
Yet another developer speaks about it. If you think abour it, its the only console that has something even the highest end PC cant currently match. That is exciting to me.
Cerny may have paved the way for future console designs by all the companies. Having a blazing fast ssd and good io seems to be impressing a lot of people
Developers say PlayStation is best.
Microsoft says Microsoft is best.