60°

VR Games Any VR Owner Should Have: Part 1

"Many have been quick to write off VR as another gimmick in the same vein as motion controls or voice commands, but as time has passed and the technology has improved, gamers now have access to experiences that may not look like much on the outside but once you pop on the headset you are transported into the worlds that up until recently you could only experience from a distance. In this instalment of “VR Games Any VR Owner Should Have” we’ll be looking at two of the bloodiest titles available for the platform, Gorn, and Blade and Sorcery."

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theouterhaven.net
60°

Multiplayer JRPG 'Soul Covenant' Coming to All Major VR Headsets Next Month

Thirdverse, the Japan-based VR studio behind Swords of Gargantua, Altair Breaker, and X8, announced that its VR multiplayer JRPG SOUL COVENANT is coming to all major headsets next month. Developed by the core team behind SOUL SACRIFICE (2013), players are thrust into a post-apocalyptic Tokyo in the franchise’s first VR expansion.

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roadtovr.com
130°

“Survival horror and VR go well together” - Producer Hints possible VR Version for the RE Series

In a very recent development, Capcom has announced that the VR mode for the “Resident Evil 4” remake is scheduled to be added on the 8th of December as an update and will support the full main story campaign, offering an unprecedented gaming experience to its users. However, RE Series fans have another reason to rejoice as there is a possibility that RE Series might get a VR Version in the future.

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espressogamers.it
Abnor_Mal145d ago

This I would welcomed, haven’t replayed any of the older games since released years ago. VR would definitely get me to replay them all again. Make it happen Capcom.

MrBaskerville145d ago

Psvr2 version of Re7 and Re2Remake would be fire.

Tacoboto145d ago

Capcom porting anything to SteamVR would be fire.

Petebloodyonion145d ago

You can already play RE 2-3-7-8 on PC via VR mods (Praydog) they offer hand-tracking movement (like PSVR2 Village) and full VR cutscenes.
THE RE7 mod is better compared to the old PSVR version due to hand tracking.
https://youtu.be/4MAu4p59Wu...

Tacoboto145d ago

Modding != Official Support

Petebloodyonion145d ago

"Modding != Official Support"
And?
You can still play it in VR and worse it shows that this is far from a complicated feat requiring a full studio with tons of money since it's been done by 1 guy working on this mod from time to time.
So basically this could have been done by Capom a long time ago.

And again You should try (it's pretty easy to install) for Res7 for It's improved even on the PSVR version of the game.

Vanfernal145d ago

Spencer Mansion in VR would be AMAZING. That is my favorite video game setting of all time.

Babadook7145d ago (Edited 145d ago )

Itchy... tasty... More RRR EEE!!

120°

VR is the Leader in Gaming Innovation

With the flatscreen videogames feeling ever more stagnant, is VR becoming the leader in modern gaming innovation?

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xrsource.net
RhinoGamer88152d ago

But no one is buying enough of the games to generate the required profit for game publishers. :-(

crazyCoconuts152d ago

Give it time. Flat screens will be antiquated at some point

mkis007152d ago

Its amazing there are people who fail to see that we are always improving. I mean do they not know where we were 200, 100, 50 , 25, 10 years ago?

JackBNimble152d ago

Maybe when they start making AAA games for VR it might start selling better.
There definitely needs to be a better library to entice me in spending $750cnd on a psvr2. I already did that with psvr and was expecting sony to show a little more love for it .... but nope. Not falling for it this time.

mkis007152d ago (Edited 152d ago )

Think of early video games to what they are now. As long as it isn't abandoned it has no where to go but up. Technology is again the limiting factor, but compared to the regular games VR has a lot more room to improve by orders of magnitude.

Crows90152d ago (Edited 152d ago )

Only because its a separate peripheral. If VR came with every console purchase youd bet more people would adobt.

Imagine if Sony gave a servicable VR headset with the ps6. Then at the same time released the psvr3. The console headset would maybe be made to play only a set of VR titles. Maybe last gen VR titles. While the psvr3 would give players access to current gen VR titles.

JackBNimble152d ago (Edited 152d ago )

That would be a very expensive package, and if they tried to bundle like they did with kenect , it would fail on price alone.

Babadook7152d ago (Edited 152d ago )

“But no one is buying enough of the games to generate the required profit for game publishers.”

I don’t think that’s true. The games themselves are selling very well. It’s just that the cost of entry for customers to buy into the ecosystem is high for most.

+ Show (1) more replyLast reply 152d ago
mkis007152d ago (Edited 152d ago )

I mean to my eyes regular gaming just has evolutions left. Everything boils down to what we already have a primitive version of; ai, physics, raytracing. For VR we have just scraped the surface, we are at pong level right now. We only have head and hand tracking mainstream so far.

AR is more likely to be the future main tech but VR will always have a place in the home. Idk if it will ever be possible, but a full body VR experience where you can walk without moving is the end game for me. Perhaps full dive isnt just a fantasy, but even I can't go THAT far.

ApocalypseShadow152d ago (Edited 152d ago )

VR is great. It's more immersive than any flat game can be. But, we don't need to trash flat games to uplift VR games. Article says flat gaming has hit a dead end. But there's always more to improve there as well as VR gaming.

I was just as jaded by how nothing seems improve in gaming. The same fighting games, the same red barrels, the same stupid AI. I was almost done after playing for over 40 years of gaming. Then I got VR. VR made me feel like a kid again. Everything was new. I wanted to try all types of VR games. Found many great titles.

But, it reinvigorated my love of gaming too. Games like Ghost of Tsushima took gaming for me to the next level beyond great games like Onimusha. Or reflux 5 getting a great Spider-Man game story and all. Horizon went way beyond what Guerilla Games did with Killzone. Retro games became that much more fun again. Arcade and old school console games.

But VR does have a long way to go. It'll be years before we get to the point where modern gaming is now. But the journey is just as fun until we get there. Can't wait to see the more advanced VR games with more physics, AI, objects on-screen, etc. Just like what's happening in flat gaming.

Can't wait for VR to hit that Ghost of Tsushima and Spider-Man moment in VR. VR is innovative. But flat gaming can still surprise us. Even peripherals like Dual Sense brought unexpected surprises. Even though 3D sound does have its impressive origins in VR that PS5 and Xbox series enjoy now.

generic-user-name152d ago

I've definitely lost a lot of interest in traditional gaming since I started playing on PSVR1 and PSVR2. Big names like Spiderman 2 pull me back of course and I'll probably never give it up entirely, but since playing Firewall Zero Hour I find it difficult to enjoy 'flat' FPS games and online games in general. Playing online in VR makes you feel like you're actually hanging out with people, for me anyway.

The problem with VR, or PSVR2 at least so far, is that Sony aren't fully committing. They'll buy Nixxes to port games to PC but why haven't they got a dedicated team to make VR updates for their games? If Capcom can bring RE7/8/4 to PSVR, why can't Sony bring Uncharted/TLOU/GoW? There's a modder on PC called PreyDog who makes VR mods for PC games single handedly, why can't Sony manage this? They also need to be doing everything in their power to get GTA V/RDR2/GTA VI running on PSVR2. Any of those would move headsets.

Storm23152d ago

I'm jealous. I think I would really enjoy VR but I get motion sickness and just can't really do it.

poppatron151d ago

Oh man, I feel so so sorry for you. Lots of games have loads of additional comfort options to make it a little gentler, they use vignetting and teleportation locomotion instead of smooth which really helps people. From what I hear you can build up a tolerance. But it’s an awful lot of cash to lay out if you don’t develop one

Storm23151d ago

Yeah. I bought PSVR1 and some games I did ok but most I did not. I have heard PSVR2 is better but as you said, that's a lot of cash to find out I still can't do it. Too bad. I really want to play quite a few VR games.

Inverno152d ago

Can we really call it innovative when VR has been around longer than in the last decade? It's been improved, hardware always is. But I think, for games at least, and really anything with software being what drives the hardware, that innovation must be done within the software itself. The VITA had a lot of neat features that went mostly ignored later in its life. The DS4 touch pad and speaker were underutilized, I don't think I've played a single Nintendo made game that uses the touch screen for anything unique in any of their games. Hardware becomes a gimmick if devs don't wanna use it.

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