2020 is meant to be a bumper year for mobile gamers, for which plenty of games are set to release this year.
Game Rant sits down with Diablo Immortal developers to discuss the Tempest and the team's approach to designing an all-new class for the franchise.
«Tempest» with water and lighting, blue-green color scheme, wow, so original. I've got a new idea - «Volcano» with power of fire and earth, brown-red color scheme, ain't it great?! /s
Cinematic in the trailer is so cheapely made, for anything Blizzard-related, it's such a shame. Also, looks like they combined monk and blood knight(?) abilities, kinda makes it look like an afterthought.
How the mighty have fallen...
Minecraft's abandoned augmented-reality spinoff is well-positioned for a comeback, should Mojang invest in making it successful.
Game Rant spends some time trying out Diablo Immortal's extremely mobile Tempest class ahead of its release, and it's a fun one.