Gears 5 has been a significant win for Microsoft. The game has been nearly universally hailed as a major step forward for the Gears of War series, but many of its bold new features are built on the bones of past failures. In fact, Gears 5 is an amalgam of lessons learned from two of modern gaming’s most divisive titles: Dead Space 3 and Halo 5: Guardians.
Are you longing to get a tactical advantage from your input method? Here's all the All Xbox Games with mouse and keyboard support.
Gears 5 is available to stream on GeForce NOW as Microsoft's first game following the partnership with NVIDIA. More will follow next week.
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
Gears 5 has reviewed marginally better than Halo 5. Using the word “failures” plants an implication that Gears 5 was vastly better received than Halo 5, when currently it hasn’t been.
Another dumba$$ article
Did it?
I'm not sure I'd admit building my game around 2 games considered to be the worst in their respective franchises. I'd rather avoid their design altogether than try to improve poor design.
Surely you would compare good aspects of Gears 5 to other games that were well recieved. It's risky to say "we designed similarly to bad games, but made them good this time".