Dom Reseigh-Lincoln - "As hard as it tries, Blades of Time rarely comes close to emulating the success of any of its obvious muses. Its mixture of third-person melee combat, environmental puzzles and platforming are entertaining for a while, but they lack the nuance of Capcom’s long-running Devil May Cry series or Sony Santa Monica’s refreshed God of War. Only the ability to control time, creating a co-operative element as you team up with your past self, offers something truly rewarding to use in battle or as part of a puzzle solution. The MOBA-style overhaul of the game's Onslaught mode offers an improved take on multiplayer, but the wonky combat and lacklustre presentation are impossible to overlook."
Blades of Time launched 10 years ago today, and has been all-but forgotten since. That's a shame however, as it had some interesting ideas.
I actually enjoyed what I played of the (prequel, I think?) X-Blades. It had some really rough edges, but what was there was quite fun to be fair.
It's an okay game, not the best, but not the worst either. I found that the game got annoying towards the end, especially that final boss fight. But hey, compared to X-Blades? Blades of Time is a huge improvement. Just look at the cover art!
Blades of Time was a mess of a game in 2012. In 2019 for the Nintendo Switch, it hasn’t seen many, if any upgrades. You’re better off skipping this game.
Why anyone would buy this on a system that has access to Bayonetta and Bayonetta 2 i'll never know.
This was a mediocre game that was not well received and never sold well. Humble Bundle even had it for a $1.00 at one point. Let's remaster it for Switch? Why?
Blades of Time is a title that most won't remember from the Xbox 360 and PS3 era of consoles. It's an action oriented platformer that didn't get a ton of attention during its initial release.