Sekiro: Shadows Die Twice is a hard game, but an easy mode wouldn't make sense as it's already easier than both Dark Souls and Bloodborne.
A sequel to the studio's acclaimed title, Sekiro: Shadows Die Twice, would be the perfect swan song for long-time video game director Hidetaka Miyazaki.
I just don't see it happening given the success of Elden Ring. I think we'll be seeing a sequel to Elden Ring before anything else.
I'm not into souls games but it's good to see that this dev studio stick to what makes their titles unique, there's alot of souls copy n pasted games but they rarely get talked about cause they're looked at as copies and not original created ideas, the souls games are unique cause they offer they're own identity instead imitating I respect that
Or Bloodborne 2 preferably both but that’s a lot to ask if he plans on retiring sooner than later
With this feature, we will be taking a look at Sekiro: Shadows Die Twice all these years later and break down why it remains such a great time.
Absolutely. Amazing art design, and didn’t have the Bloodborne problem so it runs at 60FPS on newer hardware, which is amazing given the reaction based gameplay
This one title that never clicked with me. I enjoyed Dark Souls, Demon Souls and Bloodborne, but I never warmed up to Sekiro’s parry-focused combat. I honestly gave up on the game at about the half way point.
The Souls-like genre remains popular, along with FromSoftware's classics there are many contenders. But which are the best Souls-like games?
Hmm... In my opinion, the 7 best are the 6 made by FromSoftware (DeS, DS1, DS2, DS3, BB and ER), then Lies of P. But each to their own.
No
I think it has a higher learning curve. But overall I think it is easier. Regular enemies are pretty much a joke, you can grapple the hell out of danger and bosses and mini bosses all have a strategy to them:
*clink* keep attacking
*clank* parry
*DOOOOM* Mikiri if they are winding a stab, jump if they look like they are winding a sweep, or dodge if they have their arms open for a grab.
It takes a minute to adjust for the pattern of every individual boss but that's the gist of it.
Also the timing for a lot of these moves is extremely forgiving.
In BB you get swarmed or dodge the wrong way and you get wrecked lol.
They are similar in diificulty to me. Sekiro’s combat is different and I needed to get used to it just like I did for Demon’s Souls but when it clicks things seem to even out .
I've played BB & DS3 from beginning to end & I have to say imo Sekiro is the hardest & BB the easiest.