330°

Michael Pachter Explains Why PS4 And Xbox One Sales Haven’t Slowed Down Yet

Plus the popularity of Fortnite has also had an impact.

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gamingbolt.com
sammarshall1021948d ago (Edited 1948d ago )

The PS4 is about to get a big boost with The Last of Us part 2, Ghost of Tsushima, Day's Gone and Death Stranding there's a ton of other games left too

ApocalypseShadow1948d ago

And PSVR and its games like Astrobot,Firewall, Beat Saber, etc. That has brought in console sales too being that PS4 is the only console provider of VR.

UltraNova1948d ago

So Pachter is privy to Xbox one's sales numbers?

S2Killinit1948d ago

My personal favorite games of the generation: Firewall, and Astro bot.

Babadook71948d ago (Edited 1948d ago )

Psvr is an amazing product. But the chance of it boosting Ps4 sales I think is unlikely.

S2Killinit1947d ago (Edited 1947d ago )

@babadook
I think PSVR has been boosting PlayStation sales from the time it was announced. Anyone who plays Firewall is hooked. Unless they arent FPS fan to begin with. I see this going places. I think the other benefit to PlayStation is that now they can just sit back and wait for MS to introduce a headset for next gen, and then deliver a better more powerful one as PSVR2.

DaDrunkenJester1947d ago

I think PSVR sales are around 3 million right now. That's only about 4% of the player base. And I'd have to assume most of those sales came from previous owners of a PS4. So even if we gave it a generous 1% of new sales because of PSVR we are talking about less than a million. And I'd say that 1% is a pretty generous figure.

S2Killinit1947d ago (Edited 1947d ago )

Except there is also people who buy the console with the hope of playing VR games later. The prospect of being ABLE to play VR should one choose to is also a factor people consider when buying a console.

Not to mention that up until this generation 1 million difference was a big deal in the console install bases. Its only now that 1 million seems insignificant because of PS4s runaway success.

+ Show (3) more repliesLast reply 1947d ago
Jin_Sakai1948d ago

Actually Pachter, PS4 sales did slow down in 2018. The lowest since 2014 acutaully. I’d say sales will drop significantly in 2019 as we approach the end of the generation.

14.41 million in 2014
16.75 million in 2015
18.41 million in 2016
21.20 million in 2017
16.63 million in 2018

S2Killinit1948d ago (Edited 1948d ago )

I think there will be a big spike in sales when TLOU arrives.

timlot1948d ago

Spike in sales by whom? If I was inclined to buy a PS4 because of a game GOW or Spiderman would have pushed me over the edge. Sales here on out will be based on price drops. If it goes to $149 it'll be an impulse purchase.

S2Killinit1947d ago (Edited 1947d ago )

Are you saying nobody will buy more PS4s? Then who is buying the millions of consoles being sold right now? Based on your comments you are not the benchmark of what regular consumers do, as you are very invested in xbone. What do you think people base their “impulse buys” on exactely? I will mark this so we can talk right after TLOU comes out. Ok? I wanna show you something about exclusives.

meganick1947d ago

But wouldn’t you think that most TLOU fans already have a PS4? I don’t really see the sequel driving console sales much at all. But I think the game will sell very well.

S2Killinit1947d ago

Thats true, also when you consider that we are in the 5th year, but there is always people who buy a console specifically to play a certain game, or buy a certain bundle. So yeah i agree with you, but even then people will buy consoles to play big exclusives.

+ Show (1) more replyLast reply 1947d ago
Razzer1948d ago

PS4 sold 73.6 million as of end of 2017 and 91.6 million as of end of 2018 so that is 18 million sold in 2018. PS4 sold 53.4 million as of end of 2016 so that is increase of 20.2 million in 2017. Still a slowdown but not as much as your numbers would indicate.

https://www.sie.com/en/corp...
https://www.sie.com/en/corp...
https://www.playstation.com...

danny8181947d ago

its pretty obvious we will see a a tease or some minor details of the PS5 this year for that very reason. When new hardware is announced sales of older hardware tend to slow down

saint_seya1947d ago

Do you even know how to do maths? 14.41m+16.75m+18.41m+21.20m= 70.77m, 91.6m - 70.77m = 20.83m...go back to school?
Its 20.83 according to those numbers in 2018...

badz1491947d ago (Edited 1947d ago )

@Jin

As @Razzer has replied, Sony announced 73.6mil unit by Dec 2017 and they just announced the 91.6mil numbers by Dec 2018. that's 18mil units sold for 2018. where did you get your 16.63mil numbers from? VGChartz? that site almost always severely undertrack PS numbers

+ Show (2) more repliesLast reply 1947d ago
zsquaresoff1948d ago

We don't know xbone sales number so how can you guess wether they have picked up or slowed down.

Italiano12345671947d ago

The US is there best selling market and we know there numbers through NPD.

ILostMyMind1947d ago

Why do some people believe no one knows this number just because MS does not disclose it to the public? There are many ways to know it or, at least, an approximate number.

NarutoFox1948d ago (Edited 1948d ago )

Hey Patcher how do you know the Xbox sales number?? Hey Patcher do me a favor and just shut up and wait for Microsoft to reveal the sale numbers 😁

YodaCracker1947d ago

https://www.gamereactor.eu/...

“Xbox One sales show the highest growth of the 3 major HW platforms in the US this year, and the Xbox One X in particular has been performing phenomenally.”

l33t_haxx0r1947d ago

In the US its sales are laughable everywhere else in the world apart from the UK so you can stop your stupid little quotes now

Chevalier1947d ago

If your sales are low to begin with any spikes appear bigger than normal. If Xbox sold 10 million last year and increased 2 million for example thats a 20% increase, but, if PS4 sold say 20 million and increased the same amount of units it would only he a 10% increase. But 22 million >>>> 12 million. Thats why hard numbers matter. Percentages are easier to manipulate.

FallenAngel19841948d ago

PS4 sales also reached its peak in 2017 and Xbox One reached its sales peak in 2015.

Sales have been slowing down, just not dramatically

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40°

The Big Inworld AI Q&A - 'Everyone in Gaming Sees the Potential of Generative AI'

Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.

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wccftech.com
160°

Xbox President Sarah Bond's Bloomberg Interview Is Corporate Fakery At Its Best

Saad from eXputer: "After Arkane Austin & Tango were shutdown, Xbox President Sarah Bond spoke with Bloomberg in what I believe to be utter corporate fakery."

gold_drake1d 2h ago

im not really surprised by that, shes always been more a "let me talk about something else than what u want to know" kinda gal

Cacabunga19h ago

If what they are doing is that good, what’s the point of hiding the true story?

anast23h ago

She's a caricature of the shareholders.

PRIMORDUS21h ago

"Shareholders" I call them cancer, they are already rich to begin with but need more and more. It's like a disease, with no cure.

__y2jb5h ago

If you have a pension then you are likely to be a shareholder in these big tech companies yourself. To demonize them as 'heartless rich people' shows you have no idea what you're talking about.

anast4h ago(Edited 3h ago)

@Y2

Of course, it isn't about that. You are attempting to set up a self-righteous strawman to stir up some kind of ignorant mob mentality.

And by the way, most everyone is a touch heartless or we wouldn't be able to consume the products we do knowing very well how they are made. People have to be this way because of self-preservation and convenience.

__y2jb1h ago

@anast please explain to me how what i said is self righteous or a strawman. I simply pointed out that categorizing all shareholders as cancer is ridiculous.

Leeroyw19h ago

I own shares in game companies. I'm not anything near a major share holder. I just want them to make good games and be successful because of that. I think it's the senior management that's the problem. They are the ones that should be making it clear to the shareholders what creates growth and ensures a future of their business. Not this weasle words garbage that she did on the interview. It was horrific. I don't know a shareholder that would be happy with any of them for this.

Profchaos17h ago(Edited 17h ago)

Same and I'm not rich by any stretch like most people's I'm just trying to keep my head above water these days most company's shareholders are made up of everyday people it's amazing how companies think we want something but the reality is we don't.

Disney are probably the worse at the moment it's shareholders voted on ending a lot of the crap and outing the current execs the execs turned around and said no we disagree with the shareholder vote

PRIMORDUS13h ago

I meant at the rich fucks who have millions in the bank already. They are making so much per year, that if they don't make what they are expecting they go into a panic, when in reality it will not even hurt them at all. Those are greedy assholes.

anast4h ago

"you have a pension then you are likely to be a shareholder"

Pensioners don't make any decisions about anything. Obviously that is not what this is about.

CrimsonWing6923h ago

Yea, it was and it’s insulting that they think we’re dumb enough to fall for this. Look, the truth was you took a gamble on these studios and while they released some games to critical praise and great reception they just aren’t bringing in a ROI. Be transparent, you’re not a politician.

Just tell everyone you spend money on projects big and small and when money isn’t being made you go over the potential of revenue a studio can bring in vs those that can’t and make the hard decision to chop them.

She says this whole thing about “success” doesn’t fit one meaning for each studio. Well yea, a small budget production isn’t going to expect to sell the same as a large budget production.

One thing I wish they did though was let Tango be an independent studio.

TheGamingHounds22h ago

disheartening to see no regard for the human cost of business anymore
the bad decisions and judgements of these CEOs severely impact the frontliners
these fake responses are just salt on wounds

RoadRacer22h ago

imagine havin the audacity to say "we need more games like hifi rush" right after closing the studio that made it lol
followin up with this show of "deflecting every question" was in poor taste

Show all comments (28)
70°

XCOM 2 Director Says He's Never Seen Such "Horrific Layoffs" In His 25 Years In The Industry

Firaxis veteran Jake Solomon hasn't seen mass layoffs like this in his whole 25-year career.

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dualshockers.com
CrimsonWing6923h ago

Alot’s changed in 25 years. We have games with $300 mill budgets, people not interested in games other than Fortnite and Minecraft, the older generation of gamers giving up the hobby or dying off, a period of super bad inflation where the industry decided to hike up prices on games, Gamepass harming game sales, GaaS games being pushed left and right with obnoxious monetization and worse looking/playing (Suicide Squad vs Arkham Knight).

The industry is just shite right now. Games ain’t selling, games cost massive amounts, businesses can’t bleed money and this is what happens. Part of it is on them and part of it is on consumers not buying.

Yi-Long13h ago

Consumers ain't buying because of what they're selling; There is no new SSX or Burnout, everything is now Online Required, everything is 'service', etc.

Indies are still delivering the goods, perhaps even better than ever, because those are often the guys and gals who know what they want to make and just make that and hopefully we dig it as well and support it ...

... but when you look at those multi-million budget AAA games, are they improving on what we have had before? Is the new Forza Motorsport better than a Forza Mototsport 4? Is Halo Infinite better than Halo 3? Is Dragon Age 2 such a huge improvement over the first Dragon Age? Etcetc.

Yeah, graphics have gotten better, worlds have gotten better, but I think a gaming generations stands or falls with diversity and experiences, and a few gens ago we had access to whatever we wanted, so if we wanted a boxing game we picked up one of the boxing games, if we wanted snowboarding we'd pick up one of the snowboarding games, if we wanted to do a rythm game we had DJ Hero, or Guitar Hero, or Rockband. If we wanted to sneak around we had Splinter Cell or MGS or whatever.

We had variety and we had options, and that makes or breaks a generation, imo. You're in a foodcourt of games and they're serving all kinds of different cuisines, and so you'd pick and choose whatever you felt like that day.

Right now, you're in a restaurant, and you're only allowed to pick from one menu, and there's a dress-code, and you have to register, and you have to stay in your seat, etc etc.