HYPERGUN puts a comedic and corporate spin on the traditional FPS genre while throwing in just enough rogue-lite elements to dangerously walk the line between replay-ability and mind-numbingly repetitive.
With seven environment types, limited enemy variety, samey-looking levels, and no multiplayer modes, HYPERGUN starts to feel repetitive after a few runs.
Hypergun is not just a really cool name for some kind of space laser, but it’s also a First-Person-Shooter-Rogue-Lik e or a FPSRL for short.
Chloe writes: It’s the year 2038. Aliens have occupied Earth, and only the Hypergun program can save humankind. Luckily, here Dewey Owens steps in and are ready to help make the Hypergun. There are lots of attachments to choose from, in order to make the ultimate weapon and lots of aliens to shoot. Could I make the ultimate gun? Let’s find out!