DSOGaming writes: "YouTube’s ‘Crowbcat’ has shared a video comparison between the original and the remastered versions of Dark Souls. A lot of fans were a bit upset with some changes that FromSoftware did with this Remastered version and this huge video comparison (that is almost two hours) compares pretty much everything; from textures to lighting effects, weapons, item effects and more."
Dark Souls Remastered was an oppurtunity for to introduce a new audience to this astounding game, but it failed to rectify the flaws that the original had due to production issues.
GF365: "Oftentimes, video games have characters who are antagonistic and really not very pleasant. Here are some of the friendliest characters in games where you might not otherwise expect to find them."
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
It's not as bad as everyone makes it out to be, it's still dark souls 1 at 60fps at the end of the day. Most remasters this gen run at 30
I kinda like the original dark and gritty look. Oh well, not going to but it anyway and am far happier with 3 as it is.
Damn, all the damage of past fights on the helmet is gone! Take a look at the beginning of the video, right before the player takes control. What the hell did they do with that so-called Remaster?!