"Hotline Miami and its sequel are the epitome of pulse-pounding arcade action. Not only that, but the vague story with just enough clues to piece it together combined with a tantalizing 80s electronic soundtrack make a truly remarkable experience. These two top-down twin-stick shooter games are some of my favorites of the past decade in games. Jonatan Soderstrom and Dennis Wedin formed Dennaton Games in 2012 with the first title. With their help, Devolver Digital was put on the map as one of the biggest independent game publishers we’ve seen thus far in gaming history." -- PlayStation Enthusiast
Epic Games is facing a $1.2 million fine by the Netherlands Authority for Consumers and Markets over "unfair practices" in the Fortnite shop.
It might be cheaper to simply pay the fine. Fighting said fine could cost millions due to court and lawyer fees. Fortnite generates well over a 100 million in each month, so Epic has plenty of cash.
Nexon has released its financial statement for 2024's first quarter, and it looks like FPS The Finals isn't proving the hit the studio was hoping for.
The market for games like this is too over saturated to make a dent in other established games' player counts. Trying to start all over with a whole new multiplayer meta and grinding to get better is not feasible when there's already a ton of similar games that have come out before it.
Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.
Hotline Miami hands down is one of the best games I have ever played. The style, the design, everything about it was just master craftmenship. Even nailing down the soundtrack put it above and beyond.
Unfortunately the sequel just couldn't live up to the first.
I felt that the sequel tried too hard to be strange and wierd as the first entry just flowers and felt natural.
The second game just didn't hold my interest because of this.
But I am still curious what these guys have next for us.
Definitely a game that captured my imagination at the time.
Never tried HM2. Tried re-playing the first on Console and just couldn't get a feel for the controls.
I loved HM1 & 2 whatever Dennaton Games do next I’ll support them.