580°

No Differences Between XB1X & PS4 Pro in Gravel, Except Microsoft's Console Will Lack HDR Support

Milestone confirmed that there won't be meaningful differences between Xbox One X and PlayStation 4 Pro while running Gravel, except for the fact that Microsoft's console will lack HDR support unlike Sony's (and PC).

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wccftech.com
KaiPow2690d ago

It sounds like a strange omission, but I guess that's the limitation of an old version of UE4.

Brian76554922690d ago

It also sounds like they don't want to take the time (now) to use all of the Xbox One X resources.

"After working on Xbox One X we can say that there have definitely been effective improvements in quality and performance, Xbox One X is surely a very powerful and carefully engineered console. Developing on the Xbox One X is phenomenal, the kits and the tools provided by Microsoft are excellent and, for our developers, it feels like targeting a high-end PC without crazy hardware configurations and OS overhead."

This is encouraging moving forwrd.

Nitrowolf22690d ago (Edited 2690d ago )

I think you're right but I can't find the article expanding a bit more on this.

If I recall HDR needs to be manually implemented on the Xbox One X where as on the pro it's done automatically. Adding 4k support though is a cake walk.

I hope they add it though even though I don't own an Xbox x to me personally I like the jump in HDR than I do in 4k

combatcash2690d ago

@NITROWOLF I agree HDR really transforms a game. I was hoping rise of tomb raider had it on the pro

TheCommentator2690d ago

To top it off, it's not even running with DX12 support which means it's poorly optimized for Xbox in general. Probably because it's such an old version of UE4 like Kai Pow says.

Makes me wonder though; If it's because it's running on an old version of UE4 shouldn't that mean the PS4 wouldn't support it either? They run on the same engine, right? Eh, maybe Nitrowolf is right and they'll add it in but the interview seemed pretty adamant that it wasn't supported (not even a, "we're looking into it").

343_Guilty_Spark2690d ago

Can’t trust Japanese devs to do the right thing.

tmisellati2690d ago

if the HDR is easy to implement on the ps4 pro , then why there is still no HDR for games like the rise of tomb raider and the witcher 3 ?

rainslacker2690d ago (Edited 2690d ago )

@Nitro

It's not exactly automatic on PS4. The dev still has to set up the HDR profiles, as they aren't standard things you get from textures or shaders and it's handled on a rendering level. This is the case on both consoles. However, both system can use the same HDR profiles, as the profiles themselves are based off the HDR10 spec.

The automatic implementation as you mention it, is that no extra work is necessary on the PS4 once the profile has been set up, whereas, there are a couple extra steps on Xbox to tie in the HDR profile to the API code which handles it. It's not overly taxing to do, and mostly just means a few changes to ini type files, and of course the testing which is still done on both consoles regardless.

But I 100% agree with you that HDR has more effect on image quality on these systems than any of the snazzy power stuff that the systems allow. Plus, it's a great improvement which has practically no overhead in terms of system resources.

@TheCommentator

Assuming they did the low level code, it wouldn't matter if they used DX11 or DX12 on the system. Outside of the rendering pipeline having some changes, there is no significant difference between the two versions on the X1 or X1X, although X1X does do some of the DX12 specific code better, but no games out right now actually use any of those specific pieces of code yet that I'm aware of.

HDR implementation on UE4 has been available for PS4/PS4P since before the PS4P released. It wasn't released for UE4 until I think 2-3 months before the X1X released. This was more because the hardware specs and more importantly the API implementations for it weren't made available until then. Nothing Epic could have done until they had that. The update would be easy enough to implement in older versions of UE4, but depending on when code lock happened with the game, they may not have been able to implement it for the games release. That means it might be released a bit later.

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Godmars2902690d ago ShowReplies(13)
babadivad2690d ago

How did I know this story would make it to the top of the front page on N4G. . .

codelyoko2690d ago

Good thing I'll buy it on PC and have the best version.

frostypants2690d ago (Edited 2690d ago )

Only if you have a good enough PC. Funny how such comments always leave that out. If you have at least a GTX 1060 or RX 480, sure...

Rhythmattic2690d ago (Edited 2690d ago )

Funny how even a 2nd hand 980 can outperform the cards you mentioned.

FinalFantasyFanatic2690d ago

The only problem is that the price of GPUs and Ram is really out of hand, personally I'd wait till at least the price of GPUs became reasonable otherwise you just blow the budget too easily at the moment. Unless you already have an equivalent card or better hanging about somewhere.

nowitzki20042689d ago (Edited 2689d ago )

Maybe he knows that he has "a good enough PC"??

frostypants2689d ago

@Rythmatic, and it also costs at least as much. What point do you think you're making?

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Xx_Pistol_xX2689d ago

When PC gets The Last of Us 2, Spiderman and God of war then maybe.

Relientk772690d ago

There are no differences... well except for this one thing

love when people say that lol

bestofthebest2690d ago (Edited 2690d ago )

Kinda disappointed with no hdr on xbox

TheColbertinator2690d ago

I keep telling people indie development is mostly a joke. Exclusives on the other hand demonstrate true raw power.

rainslacker2690d ago

I don't think they're a joke, they're just limited in resources. I just think that people expect them to be able to do everything that the bigger devs can do with much more money, and many more people, typically with tons of experience backing them up.

I just see sites like Gamingbolt and wcctech, like to use these devs to generate their clickbait, which makes them look lazy because they can't spend the time to do certain things for certain platforms. These sites build an expectation that the devs should be able to do everything the big devs do, and the community likes to do the same thing in the interest of the console war.

Belinker3002690d ago

Absolutely true,God of War,Death Stranding, Spiderman etc will alway's look and perform better than any third party title enhanced for the One X

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140°

Nintendo president apologizes for Switch 2 shortages

Nintendo president comments on the situation with Switch 2 stock and apologizes for shortages.

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nintendoeverything.com
jznrpg1d 14h ago

I might get one in a couple years but I’m in no hurry. Nothing at launch I want to play.

GotGame81820h ago

60 fps Switch games with higher resolution makes it worth it to me.

badz14919h ago

you basically has no choice because it only has old games with ONE new exclusive and a scummy paid demo. old games are all you have and you fanboys are eating it up and let Nintendo get away with this.

PRIMORDUS1d 11h ago

If there are no shortages then why can't we just easily order a Switch 2 online, from Best Buy, Target, Newegg, Amazon etc. No shortages means we can get it by any means, online or in store.

kindi_boy13h ago

move your ass to the nearest Target or Best Buy and you'll find a lot of them.

shinXseijuro1d 13h ago

Maybe there’s shortages in Japan ? But they’re pretty much available lol

shinXseijuro1d 13h ago

But hey saying that creates more hype right !

Good-Smurf22h ago(Edited 22h ago)

There isn't one in US, I saw plenty posting pictures of it many stores in still have plenty in stock.
This is just them referring to stock situation mostly in Japan.
Sounds like he low key also spreading FOMO pressuring people to go out and buy one for no good reason?
It's not exactly flying off the shelves here in Thailand though, there's basically no real hype here at all other than the fanboys lining up for it the first few days.
You can easily order one right now in Thailand from all the official authorized stores, not out of stock at all.
The price of 17800 THB or around 550 USD here for a standard SKU and high game prices probably has a lot to do with it.

badz14919h ago

the standalone Switch 2 is more expensive than the PS5 slim in Malaysia and just $2 cheaper than the Disc PS5 Slim. what a rip-off

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60°

Rogue Trader producer reveals his dream project: a CRPG SCP game with an actual budget

Owlcat Games producer Anatoly Shestov reveals his dream project: an SCP game with Owlcat RPG flair and a proper budget.

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videogamer.com
90°

Ten Years Later - Still Going Strong: Dying Light: Retouched Update Releasing June 26

Hey Survivors! Tymon here, your favorite Dying Light Franchise Director.

It's been an absolutely wild month here at Techland! We're in the thick of what I'm calling the "Summer of Dying Light," delivering updates and big news across all three Dying Light games. Just a few weeks ago, we dropped the first gameplay for Dying Light: The Beast, revealed its release date, and kicked off pre-orders (if you haven't seen it, check out my last dev blog). I'm incredibly proud of what we're building with The Beast - it’s the culmination of more than 10 years of experience in open-world survival horror!

But here's the thing: we never forget where we came from. That's why, this week, we're not just looking forward - we're rolling out significant updates for both the original Dying Light and Dying Light 2: Stay Human. We promised to support our games for a long time, and we're committed to continuing that support, right through and beyond the launch of Dying Light: The Beast.

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pilgrimoutpost.techlandgg.com