COGconnected says: Destiny 2: The Curse of Osiris is just around the corner, and we give you a sneak peek into what you can expect when you first set down on Mercury.
Whether it's entering a zen state during DPS or the rush of dopamine on its completion, Destiny 2's Raids excels in multiplayer teamwork.
Players had high expectations for Destiny’s latest content drop, Destiny 2: Into the Light. Not only did it have to live up to other content added due to a delay, it needed to give players faith the conclusion of the Light and Dark Saga will be worthwhile. - IS
Yes, with the exception that nobody will play with you if you don't have experience on the raid, so the question is how do you get experience?
Warlocks in Destiny 2 are great for loads of things. Healing? We got that. Awesome PvE action? Sure! Warlock Mobility? Severely lacking.
An opinion piece about Warlock Mobility in Destiny 2 written by Jordan from The Nerd Stash.
Looks fun, Vex were always my favorite enemy in Destiny. I hope the Raid is vex focused, I know I know, it is on a Cabal location but I still have hope. It is a World Eater after all.
Robust is most likely one word I will not use to describe this DLC or it's content. Though it should be fun and hopefully give me another solid month of game play.
"it simply was everything the final version of Destiny had to offer – and more" REALLY???? After the campaign (which I enjoyed) the rest felt like far less than D1 such as no upgrading for factions, weapons, armour, even Iron Banner was pointless. The only thing that D2 has to offer from D1 is that most of it was copy n paste then a re-skin for different worlds.
By the time you'd finished the campaign you were likely to be level 20 and this expansion just goes to level 25. and there doesn't even seem to be another raid.