Alex S. from Link-Cable writes: "The official end of the WiiWare service may not be until early 2019 but we wanted to give everybody as much of a chance as possible to remember all of the great games that Nintendo’s first every download service brought us. Last week we counted down the first 10 games in our look at the Top 20 WiiWare games ever made, and if you haven’t had the chance yet you can check out those picks right here but now we switch our focus over to the very best that WiiWare has to offer so if you still have a Wii (or a Wii U) kicking around make sure to download these games before they are lost forever."
When a game released exclusively digitally disappears from distribution, it becomes impossible to play it legally. Actually, quite a few gems have disappeared in this manner, with the legendary P.T. being just the beginning of the story.
Nice message and physical should always be supported, but I am not supporting this article being set across like nine pages.
"Back in 2008, Capcom revived the original Mega Man franchise with a brand new 8-bit installment which itself received a sequel shortly after. So, let's explore these 2 retro revivals and see which one is worthier of its bolts." - A.J. Maciejewski from Video Chums
I would’ve preferred if they stuck with the 16/32-bit aesthetics
If Mega Man 9 had to be 8-bit, then Mega Man 10 should’ve been twice that to separate it from its predecessor
VGChartz;s Adam Cartwright: "For a console that can only really be seen as a commercial failure, the PlayStation Vita did extremely well for itself in terms of software – more than 1500 games are available for it and that figure is surprisingly still growing each week, despite the hardware being discontinued earlier this year and despite the rhetoric suggesting it’s only a good machine for indie 2D platformers and niche Japanese RPGs.
Unfortunately certain genres didn't receive any representation at all and act as glaring holes in the Vita’s software library. Some of these just aren’t particularly popular on consoles in general, such as city builders, which have been niche for years. It’s these genres I’m aiming to look at in this article – what they are (including examples of some modern entries in the genres), why they weren't represented on the Vita, as well as some suggestions about what alternatives are available to scratch that itch."