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AizenSosuke (1) - 2398d ago Cancel
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450°

Gran Turismo Sport Offers Two Graphics Modes: 1080p and Dynamic 4K With Supersampling

Gran Turismo Sport is releasing on October 17th. It’s not too long before everyone will be able to get behind the wheel of one of 170 cars that Polyphony Digital recreated for us. If you can’t wait though, you can already test out a few cars and tracks. Sony just released a Time Limited demo …

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Community2398d ago
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MaDzGaming2400d ago
freshslicepizza2400d ago

Only the PS4 Pro frame rate mode handles rock solid 60fps. What is interesting is just how much more demanding those replays which is why it is only 30fps and even on PS4 Pro frame rate mode it drops quite a bt, no wonder so many prefer to show those instead of in-game videos. Still looks really nice.

Now the only real test they should be doing for frame rate is having max cars and heavy rain.

NoPeace_Walker2400d ago (Edited 2400d ago )

Is rain even in the full retail copy of the game? I can see some of the roads can be wet but I haven't found any information on pouring rain on the net or youtube.

Goldby2398d ago Show
FITgamer2398d ago Show
InMyOpinion2398d ago

How is that downplaying? A lot of racing games have weather effects, where Driveclub, Forza, and Project Cars handle them especially well.

GT Sport not having proper weather effects, damage modeling, tire physics etc is just telling of how overrated and left behind the series is.

Sunny_D2398d ago

“no wonder so many prefer to show those instead of in-game videos. Still looks really nice.”

Says the guy who decided to post pics of Forza in Replay mode rather than the actual gameplay itself😂.

Remember this?
http://n4g.com/news/2110737...

Quote:
“You tell me,

https://farm5.staticflickr....

https://imgur.com/DU7xDhP”

Just like Daddy Phil, Xbox fans are hypocrites....

Snookies122398d ago (Edited 2398d ago )

Come on now, you can't label the majority of Xbox fans as hypocrites. I still consider myself a fan of Xbox, despite not owning an X1. I still have amazing memories with the OG Xbox and the 360 back in the day.

It's just the vocal 'hate-boys' as I call them, downplaying anything that isn't on their system of choice.

GT Sport looks really amazing in splendid HD. Though I do wish they would bring in dynamic weather effects... That is one thing that disappointed me from the offset was when they said that kind of stuff might not be in the game. I absolutely loved Driveclub's weather effects! Here's hoping that if they really aren't in GT Sport right now, that they will be patched in soon!

Critic4l_Strik32397d ago

Holy molly dude haha. You've been keeping track of the moldybread guy XD !!

Eonjay2398d ago

"Only the PS4 Pro frame rate mode handles rock solid 60fps."
Wrong. They all sport solid 60FPS. the frame rate makes replays at 60 as opposed to 30.

"What is interesting is just how much more demanding those replays which is why it is only 30fps and even on PS4 Pro frame rate mode it drops quite a bt"

You are lying: https://www.youtube.com/wat... it litterally doesn't drop at all.

Your are officially toxic.

"Now the only real test they should be doing for frame rate is having max cars and heavy rain"

No, they should offer tests for all modes. Not just something you hope drops a frame.

kevnb2398d ago Show
freshslicepizza2398d ago

You didn't watch the video?

2:41, it drops. 3:25 it drops

Replay mode, 30fps on all excpet frame rate mode on PS4 Pro. 5:50 it drops, 6 minute mark it drops, 6:50 it drops again.

MegamanXXX2398d ago

For a $399 console that's impressive I must say.

steveo1234562397d ago

If you want to stress test a game, obviously you use the most demanding parts of it

Liqu1d2397d ago Show
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fr0sty2398d ago ShowReplies(1)
Goldby2398d ago Show
Ju2398d ago

Fake it until you make it ;)

SirBradders2397d ago

To be fare forza is just an arcade racer with a shiny coat. But that is really poor considering they release one every single year since the beginning of time.

generic-user-name2398d ago

I like how you've been harping on about replay mode for months and nobody cares.

Besides, replays are part of the game.

TejasTV2398d ago Show
S2Killinit2398d ago

Cant wait to play it in VR, on my racing chair and wheel.

ILostMyMind2398d ago Show
DarXyde2397d ago ShowReplies(2)
Foxhound9222397d ago Show
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2400d ago
VforVideogames2397d ago (Edited 2397d ago )

so no native 4k on first party games WTF????? and only 10 cars to chose from WTF???? 30 fps WTF????? no dynamic weather WTF???? no campaign/career mode WTF???? on line only WTF????? 399 console WTF??????

lolosgolos2398d ago ShowReplies(6)
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50°

Sony And Bend Studio Need To Bring Back Syphon Filter, Not Some Vain Live Service

The iconic stealth-action Syphon Filter series is nowhere to be seen, while Sony's busy planning more ridiculous live services.

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Skuletor2d ago

Sometimes bringing back an old IP is like digging up a corpse and peeing on it, just look at Duke Nukem Forever, be careful what you wish for.

Jingsing2d ago

You are essentially asking Sony to make a better game than MGSV. That is risky given were stealth action games are right now.

Eonjay1d 23h ago

If Sony can make a multiplayer component to go with a story mode like the great PSP games I think people would like this alot.

ApocalypseShadow1d 22h ago

I've always wanted a reboot of Syphon Filter 1 at the quality level of Uncharted 2 or better. But the game has been abandoned like many previous Sony games that made other generations memorable.

The music, the voices, the story, the weapons and the amazing Taser were awesome for the time. The boss battles cool. But Bend and Sony don't care about bringing it back. About as bad as many other properties from Sega, Capcom, Namco, Konami, etc that we'd love but won't be getting.

Psychonaut851d 15h ago

Yup. Seems like Sony is dialing back on the live service plans but not completely. I wish they’d just can them in general. Maybe just let Bungie do Marathon and pivot everyone else.

100°

It Looks Like Kerbal Space Program 2 Dev Intercept Games Has Been Shut Down

Intercept Games, the developer of space sim Kerbal Space Program 2, appears to have been shut down by parent company Take-Two.

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mkis0073d ago

This year is starting to look like it's going to have an infamous nickname at some point in the future.

160°

Take-Two Interactive is closing two studios, including Rollerdrome developer Roll7

As part of previously-announced layoffs, Take-Two Interactive is closing Intercept Games and Roll7.

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LucasRuinedChildhood4d ago (Edited 4d ago )

I loved Rollerdrome and was looking forward to a Rollerdrome 2. 😐

Don't want to be melodramatic but as far you can be upset over video-game news ... bit heartbroken.

I feel like there's a trend of well made games like this going largely ignored by the gaming audience. It's quite frustrating. I hope the devs form a new studio but I suppose they'd have to start again from scratch.

JEECE4d ago

"I feel like there's a trend of well made games like this going largely ignored by the gaming audience."

Yep. I'd love to know how many of us actually bought this game, rather than just getting it on Gamepass or PS Plus. Probably a shockingly low number. Steam concurrents topped out at 419.

I know it's anecdotal, but when I think of my favorite indie games, I still largely think of titles that came out in the 2009-2015 range. Maybe with less competition it was easier to stand out then, but I just felt like at that time there was more recognition of the really great indie games that were worth your time.

senorfartcushion4d ago

Plus would have gotten them some extra money.

TheLigX4d ago

Olliolli 2, olliolli world and rollerdrome are some of my favorite indies of all time. This industry is disgusting lately.

solideagle4d ago (Edited 4d ago )

it's not industry's fault, it's the consumers fault. Audience just wants to play shooter/Battle Royale etc...

Christopher4d ago

No. It's the publisher's fixation on profit margins. They only want the most profitable of products. It's greed.

Inverno4d ago

I wouldn't blame consumers entirely either. If shooters and Battle Royal is all we're given then it's all we've got to buy. If the AAA industry wouldn't follow trends so obsessively it'd be better varied.

JEECE4d ago

There is fault to go around. Some of it is on consumers for sure. We whine constantly about live service games, but then we play them anyway and ignore better smaller titles.

But publishers and platform holders bear some responsibility too. You hear stories come out from indie devs who had big hits in the late PS3/360 to early PS4/XONE window who can barely move units now, and some of that is definitely failure to advertise and poor discoverability. During that era I felt like I reliably heard about the worthwhile indies, and now I don't.

Then there is the game pass effect (and PS Plus to a lesser extent). So many consumers have now been trained to expect to get indies with their subscriptions, they don't want to pay $20-$40 for them anymore.

ZeekQuattro4d ago

When voting with one's wallet goes wrong. I prsonally have no problem with AA or indie games. Often times those are some of the best experiences to be had in gaming. Unfortunately a lot of gamers thumb their noses at indies however. There are success stories but there are just as many casualties or at least it feels that way sometimes.

LordoftheCritics4d ago

It's the game.

Was fun for 10 minutes

JackBNimble4d ago

Has anyone actually taken a look at the economy? If you're really looking to blame someone for layoffs and closers, then maybe blame the people at the top making the bad decisions tanking the economies.
It's like some of you live in a little bubble oblivious to what's going on around the globe.

TheLigX3d ago

Hey there big business shilling homie… the game was very profitable.

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Gamble204d ago

If the games made money the studios wouldn’t be closing. Blame consumers for not supporting “indies”

TheLigX3d ago

The games were profitable, you ding dong.

Killer2020UK4d ago

I've got to disagree with the comments blaming consumers. Yes that is a part of it but by and large the money men are closing studios and sacking staff to increase profitability. Let's not forget the obscene salaries they're on compared to the people who actually make the games. Take 2 are not short of cash, this didn't have to happen.

JEECE4d ago

The thing is, some of the Indie devs closing are really independent. In other words, we can blame Take 2 here, but who can we blame other than the consumers when a fully independent dev shuts down because their games aren't selling? There is an answer to that question, it just isn't greedy publishers, even if they are the most fun to blame.

CantThinkOfAUsername4d ago (Edited 4d ago )

Last year, Take-Two president and CEO both got paid 72M combined as a bonus. They could have paid the 600 employees they laid off 60K a year and still get half of that (36M). Strauss' compensation alone is 578:1 compared to a T2 employee's.

TiredGamer4d ago

We created the industry by our purchasing decisions/actions. The industry is slowly imploding. At some point we may be left only with safe mainstays (COD, Fortnite) and franchise/movie tie-ins (Indiana Jones, Spiderman, Batman, Star Wars), along with a contingent of very low budget indie stuff if it can turn a profit.

Sad.

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notachance4d ago

ah damn, I loved olliolli series

monkey6024d ago

I loved Olli Olli.

I wanted to like Rollerdrome a lot more than I actually did. Shame about the studio though

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