The MGL team have been looking at game reviews in 2017, from PlayStation to Xbox and from PC to Nintendo... scoring games continues but does it really work now?
As Destiny 2’s decade-long Light and Darkness saga comes to an end, experimenting with one new feature now feels more necessary than ever before.
In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.
Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.
Destiny 2's Episode Heresy has done a lot of things right, but players have noticed an odd change that makes the endgame harder.
Horribly written. Grammar issues. Content is more or less ranting about the scoring system.
But going back into topic, scores will still stay until the likes of GameSpot and IGN will ditch them -- which is very much unlikely to happen ever.
'But we all know gaming is special, this is why we love It.'
come on now lol
I think it's more time for you to move on..... from writing more "opinion pieces".
I honestly don't know apart of me thinks yes since I rarely take game scores seriously anymore but then again the other part argues it's common sense to have them.