Playstation has a bad habit of not supporting the peripherals it puts out. Will the Aim Controller suffer the same fate, or will the the strong PSVR support so far keep it from falling to the wayside?
As an iconic handheld device, the Game Boy Color was packed with fantastic platformer games that covered numerous sub-genres while providing a genuine experience.
From the Supervision to the Steam Deck, the vast history of handheld console gaming is always worth celebrating.
A modded PSP is awesome, I used to play games like the original Marvel vs Capcom and even the original Doom on it.
Epic Games winning its cases against both Apple and Google is shaping the way forward for the future of mobile gaming.
I feel alot of mobile gamers are kids which will at some point probably turn to console or pc. Mobile gaming just doesn't cut it for me.
There are already 2 games out now that support it and 3 more are releasing soon or getting patches to support it.
Am not worried. Let's wait it out a bit, ok? It's been only a week since the AIM released!
Farpoint is $50, the bundle with Farpoint + AIM is $80. Theoretically the AIM cost me a whopping $30. There are 5 games confirmed to support the AIM, and if no other game were to be announced to support it (unlikely) i would've already gotten my $30 worth. I'm not worried and i'm in love with my purchase.
Sony Santa Monica is developing a huge unannounced PSVR game that should be shown at e3. I wonder if it has AIM support? Exciting times. ROM, AZ Sunshine, and Brookhaven should be fun.
Turn your overhead lights off, and or hold option button to recenter gun.