It would be the laziest of introductions were it not, for once, absolutely true: there has never been a better time to get into games. Yes, the hours can still be long. And, yes, there's still a chance that your slick, sassy girl-ninja game gets canned because the last slick, sassy girl-ninja game flopped. But the avenues for entering the industry are wider, more diverse and more accessible than ever.
In this 2008 edition of Edge's Get Into Games, some of the foremost talents in gaming share their experiences, expectations and opinions of an industry that is fast growing up. For those on the road to university, we have people on hand to inform those crucial next steps. Who knows? Maybe next year we'll be talking to you.