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Why Microsoft Should Be Praised Over Scalebound By Someone Who Has Worked In Game Development

Gareth at Skewed and Reviewed has posted an opinion piece looking at the cancellation of Scalebound from the perspective of his time working in game development with two companies.

Overload3084d ago ShowReplies(6)
Herbalistic3084d ago (Edited 3084d ago )

I'm not going to praise Microsoft being as they closed down nearly every one of their 1st party studios along with ruining others. am sure some good people are within the Xbox division that really care about gaming and dislike going down this direction but there is really nothing they could do. The problem with Microsoft in gaming starts with the top cats running the company.

Garethvk3084d ago

I meant praise in the form of better than pushing a bad or incomplete game out to make a cash grab and save face. But there does seem to be a real disconnect over there at times. The One S was selling well and they have a new system coming yet seem to keep making blunders big and small all over. E3 is a few months out and now one would have to say ok, you showed off some great stuff but will you be actually able to complete it and bring it to market as your recent record casts doubt on this. When was the last time Sony touted a major release and was not able to bring it to market?

Angeljuice3084d ago

They could always have stepped up the production with extra resources (developers, money and time) rather than bail out on a project that they obviously believed in.

They commissioned the game and failed to back their own judgement when it came to the crunch.

Razzer3084d ago

Microsoft being able to deliver on games they promote is an issue. People buy consoles based on what they see at shows like E3. Killing a bad game is fine. Not sure I would be applauding quite yet though. Ultimately Microsoft sold a game console to millions. There is responsibility to deliver games, not announce and then cancel. It is a disturbing trend.

sinjonezp3084d ago

I agree angel , this is just ridiculous. You have been selling the fact that this game is on the way. You been showing gameplay, trailers, etc, then all of a sudden, it's cancelled. Outside of Forza, Halo, and Gears, MS has yet to deliver any other original content. Every time a studio gets involved or in bed with MS, something bad happens. Look at Rare, when they were with Nintendo they could almost do no wrong, since with MS, what do they really have to show for it? I myself was looking forward to this title and it's really disappointing. It's crazy one minute a game is canceled then they say well we have this game and that on the way, and then those games are cancelled. What's the point of having a system that does not have dedicated content that the competition offers more of? I have an Xbox 1 S and a ps4pro and to be honest, outside of halo 5 and forza, it's been collecting dust. MS need to realize that content drives the business and without it what's the point? Look at Nintendo, look at the wiiU. I guess all their efforts are going towards project scorpio. I'm hoping when they finally unveil the new system, a lot of exclusive content is shown as well.

GtR35olution3084d ago (Edited 3084d ago )

The wheels on the bus goes round and round. Talk about flipping spinning. Scalebound was a game i was looking forward to because i like rpg games and also xbox lacks jrpgs.

I think xbox one console is a waste of time to own when you can get all games on pc. I must say the only reason to own an xbox is because you like the convenience of consoles over a pc. I think xbox will be a service only soon and youll need a pc to play xbox games. The writing is on the wall with a bunch of studios that closed down and games being cancelled. Dont be surprised if scorpio is just a small pc ( you know what i mean)

_-EDMIX-_3084d ago

Who said they're only other option was to release an incomplete game?

I'm sorry but if there was something wrong with scalebound they easily could have brought in another team to assist Platinum Games , is it not Microsoft who owns the intellectual property? So how much do they want to invest in a title as a future series if they're not even willing to put their own damn team on board to help?

So basically your only argument is it's better to get absolutely nothing then what they possibly could have created? How do you know the final release was going to be rushed or crappie? They simply could have got another team to assist them so I'm not entirely sure why you're making it sound like the only possible feasible way would have been to release it rushed I'm sorry but a rushed game is a choice that is not the only option, you choose to do that.

If it took several more years then so be it , it would have showed Microsoft's real commitment to Japanese games it would have showed Microsoft a real commitment to developing a new intellectual property internally and it would have showed that they're in it for the long run.

tyasia03084d ago (Edited 3084d ago )

Make sure you cash your check fast before Microsoft can cancel it.

GtR35olution3084d ago

this guy wants to praise microsoft for not releasing a game a lot of people were looking forward to playing and they have been hyping the game for years. i guess he wants to also praise microsoft for not paying the development team also because i heard they were holding back money from the devs,

the game looked good to me except for the low frame rate which i know can be fixed with a bit more time and with scorpio coming out i know these developers had to make a pc version, a xbox one version and a scorpio version so imagine the time that is needed, people need to stop the damage control.the last guardian was announced by sony in 2009 and because people were looking forward to it they continued working on it until it was fixed. can you imagine the time it took to make a ps3 game work on a ps4 system.

xbox is for wasteman

gangsta_red3084d ago (Edited 3084d ago )

@Edmix

"I'm sorry but if there was something wrong with scalebound they easily could have brought in another team to assist Platinum Games"

So if you take you car to an auto repair shop and it's costing you money each day it's in that shop and the deadline that they said it would be finished keeps getting pushed out...do you "easily" hire more auto mechanics to bring to that shop to fix your car?

They were contracted to make the game, why would MS be required to step in and spend more money on a project they said they would finish.

And even still, didn't MS take KI out of the hands of the original developer and then give it to Iron Galaxy? In that case though the original dev finished the game as they were contracted to do and MS chose another dev to pick up where they left off. Platinum couldn't even finish the game and get it out as scheduled.

"How do you know the final release was going to be rushed or crappie?"

Because it was canceled and because reports and rumors are now coming in that the game was no where near it should have been at this time. I mean seriously...you truly believe MS would just cancel the game if it was good?

"If it took several more years then so be it , it would have showed Microsoft's real commitment to Japanese games"

So this is how you run a business?

How do you know that their scope or what they wanted could have been achieved on the current console? Do you think that maybe what they wanted just wasn't possible? Rumors suggest that they couldn't get the engine right and the framerate was terrible.

Several more years? So keep dumping more money and taking away more resources and wasting more time with no guarantee that there will be a return on investment and all to show that they have a commitment to Japanese games?

Are you serious?

@Bluefox

That's great that Evolution was finally able to get Driveclub out the door after delays, and then keep working on it and working on it even after it's release...

Where's Evolution Studios now?

bluefox7553084d ago (Edited 3083d ago )

False dichotomy. I remember Driveclub. Game was delayed, and delayed, tons of apparent development problems. I'm sure it would have been far cheaper to just scrap it early on, but they didn't. They took a lot of crap for it, even after launch, but in the end the game ended up being pretty great. I guess I'm glad they didn't just give up on it like they did with Scalebound, because then we'd have no game at all. Who knows? Scalebound could have been something special as well, in spite of all the struggles. The cheapest, and easiest way isn't always the best. Especially when you consider the cost of your consumers losing trust.

@Gangsta You're missing the point. It's not about the studios being there, studios come and go, unfortunately that's just the nature of the industry. It's about the fact that they completed what they started, even in the face of adversity. Also, I see you wrote off The Last Guardian for similar reasons because "it didn't chart", as if that somehow matters to gamers? It was a great game that, in spite of some flaws, received a lot of praise and even some GOTY picks. But because "it didn't chart", Sony should have scrapped it a long time ago? Who's side are you on? Are you a share holder? Is your brand loyalty really so strong that you're willing to defend the company over the consumer?

_-EDMIX-_3084d ago

@gred- I'm not entirely sure why you're still trying to defend this stupidness....

The Last Guardian.
Final Fantasy 15

Ponder that bud.

gangsta_red3084d ago (Edited 3083d ago )

@mix

"The Last Guardian.
Final Fantasy 15

Ponder that bud."

Hmmmm *pondering*, Last Guardian, a 1st party game that supposedly couldn't run on ps3 so it was shelved until ps4. Not to mention it didn't chart on the top 10 on it's release. (I believe)

Final Fantasy 15, one of the, if not the only jrpg franchise series that sells everywhere, very well, no matter what.

Versus a brand new IP done by a small 3rd party studio that was rumored to not have the man power, time and couldn't be technically done on the hardware without extreme compromises. Any other trivial generalizations, because usually you have a lot more to say.

#bud

@Utalkin2me

"...but you do your research about the auto repair shop and make sure they do good work and make sure they hit normal timelines."

So Platinum doesn't do good work and never hit normal timelines? Wow, you guys are funny. It's even funnier that a lot of your solutions is to throw more money at something that isn't working.

"Im starting to think people have problems thinking before they type..."

The sad, sad irony of this line.

OzzY-waZZy3084d ago

Let's just praise all the promised lies. Let's praise the fact that those cancelled games could have been the very reason why some people purchased an xbone. Such an absolutely trash and ridiculous argument.

candystop3084d ago

"What's the point of having a system that does not have dedicated content that the competition offers more of"

Hum....Maybe this is what MS wants!

rainslacker3084d ago (Edited 3084d ago )

they could have recognized the problems long before months before release and resolved them on the production level like most productions go through. It's not like no games have troubled development. But most of the time, it's up to the producer to actually resolve those problems long before it gets to cancellation. A lot of money was lost on this cancellation, and I'm sure it wasn't MS first inclination to just scrape it. But you, as a former developer don't know what MS did to actually remedy the problems, and you don't know what problems may have been caused by MS itself, nor you don't know what problems were caused by P*, and don't know what could have even been done, or if it really was beyond salvation.

People say the game was bad. But nothing I saw suggested that on a technical level this was the case. It certainly needed some optimization, but the things people complained about on the technical level seemed more like unoptimized code than actual problems with the game play.

Development was delayed, apparently at several milestones. But what exactly was done about that.

I'm sorry, but praising MS for this decision is extremely premature. MS has not stated why it was cancelled. P* hasn't. We have some cursory reports that there were problems between MS and P*, but we don't know the full extent of that.

For a developer to say we should praise MS because they cancelled a bad game, is just wrong. MS should be QUESTIONED(maybe not criticized) on why exactly the game was canned. Instead, you feel it's perfectly fine to just say that some publisher should be praised because the game was bad....despite not actually knowing if the game is actually bad.

I'm sure, you, as a developer wouldn't be saying the same thing if you were in P* position. Your "praise" reeks of click bait and fanboyism, and you should be ashamed of yourself for jumping to the conclusions that you have, because if you've been in game development, you completely understand that this could be just as much MS fault as P*. MS was the producer of this game, and you understand completely what kind of control they have over the production of the game, and how it could be just as easily their fault for placing demands on the game that P* couldn't deliver. You also understand that P* is culpable in saying they could deliver. But you also know that the issues involved may have been possible to remedy and shouldn't be outright praised or condemned without knowing the facts.

Utalkin2me3083d ago

@Garethvk

Are you being serious right now? MS is notoriously bad about changing their minds and deceiving customers. Games, Kinect, everything about the Xbox 1 release.

@gangsta_red

ROFLMAO.....No, but you do your research about the auto repair shop and make sure they do good work and make sure they hit normal timelines.

Im starting to think people have problems thinking before they type and just post solely on emotion.

Major_Glitch3083d ago

Gangster Green is just mad because he's beginning to accept the fact that Xbox has no games.

+ Show (13) more repliesLast reply 3083d ago
denawayne3084d ago

Most of the negative comments in all of these doom and gloom MS articles are from Sony fanboys anyways. Let's just wait until E3. I'm sure MS has stuff that has been in the works for a while and they decided to hold onto it until the Scorpio reveal. I can't imagine MS saying "Here's Scorpio and Crackdown 3, goodnight everyone!"

foxdie2k153084d ago

Thats all you have to look forward to scorpio aroun 600 700 bucks and crackdown having development troubles also and i have both systems ms has no exclusives sony has over 20 for the 1st quater of the year o more games goodluck with your all mighty powerful system with 0 games to show for it and as far as e3 i doubt they will have anything good they are riding there last hope on there premium console jajajajaja goodnight to you and good luck

BlackTar1873084d ago

MS has been hurting Xbox brand for like 10 yrs now it for some started with the dying of Xbox so quick but for others is was the lack of game son 360 after year 4 and that trend is still going till this very day. Now you have them with very few games and trying to get another 400-600 system into people's houses. I ask for what purpose?

_-EDMIX-_3084d ago

Yes because Xbox One gamers are just thrilled that scalebound is gone?

Razzer3084d ago

You have to know Scorpio is going to dominate their E3.

Sono4213083d ago

how do you not realize that all you Microsoft fanboys say the same thing every year.. "You know Microsoft has more right around the corner! You just know it!... I mean.. how couldn't they?!" It's the same thing EVERY YEAR when will you realize? If you're not getting Halo Gears or Forza then you're getting nothing.

sampson31213083d ago

"Most of the negative comments in all of these doom and gloom MS articles are from Sony fanboys anyways."

so let me get this straight, you are saying that xbox owners aren't complaining about this game being cancelled?
if this is true than MS will have smooth sailing in their non committal to releasing new ip's.

myself being a playstation gamer was just as surprised that this game was cancelled, and was looking forward to watching gameplay.

xbox gamers should be concerned about the amount of cancelled games and lack of in house development teams xbox has working on new ip's.

let's hope that crackdown doesn't suffer the same fate as scalebound.

Specter2293083d ago

@foxdie ... you can't say "I have both systems" and then preach sony's praise. It kinda makes you look like your full of it. If you wanted to be taken seriously with your comment maybe rephrase it? I myself do have both consoles , and while my main gaming console is my xbox it is a bit worrisome to me that xbox doesn't have anywhere near as many exclusives as Sony. Hence why I have both consoles. I can enjoy the exclusives offered by Sony and play the multiplatform games on my Xbox.

3083d ago
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fiveby93084d ago

I do have to think XBOX as a product would be better served if spun off from MS. Not sure what's going on there but doesn't seem very well run at times.

3084d ago
rainslacker3084d ago

@Gumby

PS is already spun off from Sony. Subsidiary means it's not part of Sony proper, but a part of Sony's assets. This is what MS investors wanted for Xbox. Nothing more, nothing less. There is no clamoring. Sony is actually worth more because of PS, so not sure where you're getting your info from.

The reason some investors were clamoring for Xbox to be spun off was because it was holding back Xbox stock. not because it wasn't profitable.

CaptainObvious8783084d ago

The signs were there a long time ago.

Why any gamers support this company is beyond me.

Razzer3084d ago

Agree. Sony will have delivered more exclusives before E3 this year than MS will be able to announce AT E3.

3083d ago
lastking953083d ago

Well let's see,
Controller
Online
Exclusives
Price
Features
Other than that i have 0 clue

bobtheimpaler3084d ago

This is why it's hard to get excited by scorpio. There aren't any games worth spending that kind of money over. Better off upgrading my computer. It sucks about scalebound though. I had a friend that was really looking forward to it.

OrangePowerz3084d ago

I wouldn't really prais them. For MS in total 1 or 2 more years of development wouldn't make any difference in their bank account. So if you have confidence in your product and in your partner you weather the storm. We just had a year where two games had been released where the companies decided that they have confidence in the product and they went through development hell on both games and both ended up very good games.

Sure you can end up with a Duke Nukem Forever, but if you don't try you won't find out. I rather see companies take risks and try and fail than just give up, especially if tthey have so much money that it's small change for them.

Domovoi0ng3083d ago (Edited 3083d ago )

The studio takes a lot of blame for this. They were developing several other games at the same time as scalebound and missed several deadlines set by MS, as well as the game having serious perf issues. MS pulling the plug is a good thing here. Maybe look into what/why this happened instead of commenting as per the usual? Does not excuse MS track record, but this decision does not add to that.

jrshankill3083d ago

A little dramatic no?

Can't remember this drama when Silent Hills got the axe

3083d ago
ZombieGamerMan3083d ago

Yeah it's like praising Ubisoft for easing the whip they lash their employees with by not making an Assassin's Creed game every year

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Asuka3084d ago

I dont know what to believe, but i am not praising anyone. From what i have heard MS tried to make P* westernize SB to the point it conflicted with the direction P* wanted to go causing various members of the team to stress out.

But honestly who knows what really what happened. All I do know is that SB is no more and that sux as i really wanted it to be a thing and be good. I love pet classes in mmos and this looked amazing to me (i know it wasnt an mmo)

I know MS owns the IP but maybe P* can pick it up and start from their original concept which was with a dinosaur and about a female protagonist according to some reddit threads...which more than likely means crap haha

darthv723084d ago

to be fair, when you pay for work to be done a certain way then you expect it to be done a certain way. Or you find someone else who will.

In the case of the original idea for scalebound... even platinum did not like the whole dinosaur thing which is why they changed it to dragons long before MS signed on to foot the bill.

If it makes you feel any better... just think of this game as being on indefinite hold. It could fly again some day down the road.

Utalkin2me3083d ago

ROFLMAO......No you pay someone to do something cause you like their work. You do your research on who you are hiring and check references. You dont hire someone you thought was qualified and tell them how exactly to do their job. You tell them what you want done and they do it.

Also, you make a valid point if MS was telling them how to do their job then it was probably pretty frustrating on the dev team to deal with. MS has been known to not be very dev friendly. So i look at that being a more possibility then anything.

lastking953083d ago (Edited 3083d ago )

@Utalkin2me
If someone is cutting your grass you let them do it on their time, past deadlines, their way?(with a machete for say?) Hell no

spicelicka3084d ago

I have not heard anything about MS pushing them to Westernize the game. The game looks very Japanese to me, and looks like they have a lot time to make it.

I don't know what happened exactly, but looks like Platinum was not ready to release the game due to internal issues. It sucks a lot, but that's business.

GrubsterBeater3084d ago

It was very Westernized. There was almost nothing Japanese about it besides maybe the developer.

They had a corny, brash American type guy who kept saying lame puns and cringey lines. It made me cringe when I watched a trailer with the protagonist talking.

rainslacker3084d ago

I doubt westernizing the game was the problem. That kind of stuff would have been decided before production began, and if P* agreed to it, then it's what they would have done.

joethetimelord3084d ago

Platinumgames'll just do what all devs do and take their ideas to other IPs. Scalebound, at the end of the day, is just a title. P* makes fun games, and they aren't gonna stop any time soon.

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Dixiedevil3084d ago

What's the next article? "Why we should be required to still pay for Scalebound even though it was cancelled."

Steveoreno13084d ago

All these types of articles are making me dizzy...... if you know what I mean.

Vegamyster3084d ago

We have no idea what state the game was in other then some E3 footage, Microsoft shouldn't be praised for cancelling something that people were looking forward to. If the game truly was in a bad state then they should be showing or telling us why, the burden of proof is on them.

ILikeGamesYeah3083d ago

I guess you didn't read the article

LastCenturyRob3084d ago

It's too bad... Scalebound was not the type of game I usually play but I was still curious about it. I'm fine with MS or any company for that matter dumping sub par games and if this game was no coming along, well, so be it... Where MS really needs to get on the ball, especially with a new system coming out is with MS only (Xbox & PC) exclusives... Not just timed exclusives but MS needs to create and purchase more high end properties. they have done pretty good, but with Scalebound and Fable being canceled that is a chunk of what were supposed to be high end exclusive content. The coming E3 will be very interesting for MS with the Scorpio most likely being officially announced and hopefully the state of Xbox console exclusive content being discussed in detail.

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180°

Hideki Kamiya wants to revive Scalebound: 'Let's do it, Phil'

Hideki Kamiya is still interested in developing Scalebound, after the PlatinumGames and Microsoft action game was cancelled back in 2017.

ZwVw110d ago

He's been begging for the past three years. That ship has long sailed. Besides, Phil's a fake. When's the last time he delivered on a game the fans asked for? Still waiting on him to greenlight KI4.

InUrFoxHole109d ago

@8bit
Yeah I mentioned that below. Although in comparison concord was a bigger failure.

MetroidFREAK21110d ago

I mean I'm all for it... I'd buy it for PS5 since Xbox is doing these multiplatform releases now

MetroidFREAK21110d ago

Well, I vastly prefer physical versions of games, and I can't do that with my Series S... sooooooo assume what you will

Lexreborn2110d ago

Scalebound was my reasoning for buying and Xbox one. Legit my biggest let down last gen

raWfodog110d ago

Same here. That was going to be the game I'd buy a Xbox One for back in the day. It'd be good if they did revive it and improve on what they had at the time.

Chocoburger110d ago

Seems odd to be asking for it now that he left Platinum Games. He'll be busy with Okami 2 for a number of years, does he expect to develop the game at Clovers studio now? Would they be picking up where they left off, or starting over again? Any of the previous team members, or just him?

I doubt Phil would fund it again, but if so, then that would be good news, also fund a new Banjo as well as Conker games while you're at it. I miss Conker!

Michiel1989110d ago

doesn't seem odd at all, he'd want work and that game even though it suffered some bad press with the cancellation and stuff is still something that people want to see (i think)

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110°

Cancelled Games That Still Upsetti My Spaghetti

As a wise man once said: what be will, be will, and sometimes games just get canceled, whether it’s due to publisher meddling, a lack of funds or the creative vision simply not panning out.

Read Full Story >>
culturedvultures.com
-Foxtrot161d ago

Eight Days for me

Really would have enjoyed a buddy cop game with a Lethal Weapon like tone.

helicoptergirl161d ago

The only one that really bothered me was when Sony wouldn't fund Days Gone 2. That announcement made me literally feel nauseous. I felt sick in the guts. That's the first time Sony had done something that actually physically hurt me lol. I'm still bummed that there won't be a Days Gone 2.

lucasnooker110d ago

I would have loved the getaway 3! The original is still one of my favourite PS2 titles

220°

Canceled Video Games That Still Hurt The Most

The cancellation of Rainbow Six Patriots, Alice Asylum, and Scalebound, among others, have hit players and fans like a truck over time.

Chocoburger336d ago

Advent Rising was planned to be a trilogy, and we never got parts 2 and 3.

Also wish THPS 10 was never canceled back in 2008. They were releasing the games at too fast a pace and just needed to slow it down instead of abandon the series entirely to make endless Guitar Hero games.

Stupid Activision executives.

RaidenBlack334d ago

My biggest "disappointment" for me, will always be Kojima's original MGS Rising from E3 2010.
The reveal trailer will always top my Gaming Expo highlights list, followed by MGS5 Ground Zeroes reveal at PAX 2013 and God of War reveal at E3 2016.
It looked soo good and cool. My heart sank when the whole Platinum's Revengeance thing got announced.
My 2nd disappointment is another Kojima, the Silent Hills.
3rd is tie b/w Rainbow 6: Patriots and the original Ghost Recon Future Soldier 2010 version.
4th is Unreal Tournament 4/2014
5th is Half Life Return to Ravenholm
(Dis)Honorable mentions: Delta Force Angel Falls, Brothers in Arms: Furious 4, Fallout Van Buren, Capcom's Deep Down, Original Duke Nukem Forever 2001 version, Prey 2, Command & Conquer: Generals 2, Timesplitters 4, Alice: Asylum, Mercenaries 3, KOTOR3, Star Wars 1313, StarCraft: Ghost, Legacy of Kain: Dead Sun, Whore of the Orient, Fable Legends, Star Wars Project Ragtag and maybe Agent?
Half Life 2 Episode 3 should top my list, but I still believe it'll happen. You know what might break the gaming internet and steal some of GTA 6's thunder? If Valve just posts '3' in any of their social account.

Chocoburger334d ago

I love Rising Revengeance, but I would have loved to see MGS: Rising, where we got to see Raiden's body destroyed at Area 51, and play some portions of MGS 4 from Raiden's perspective.

Good pick.

rlow1334d ago

Did you see play Advent Rising? If so, what did you think of it?

Chocoburger334d ago

Yes I played it long ago. Its kind of like Mass Effect, years before Mass Effect. You have to make choices which permanently affects the story.

Near the end of the game you have a bunch of super power abilities, I remember a shockwave stomp attack which wrecked enemies.

It was rushed out unpolished, so it had a lot of framerate issues, but I did end up having fun with it. Been over 15 years since I played it, so my memory is fuzzy, but I do remember I was looking forward to a sequel which never came.

XiNatsuDragnel336d ago

We need scalebound, Alice asylum, rainbow 6 patriots, battlefront 3, and half life episode 3 plz 🙏 if not official devs, fans make those games a reality do what cd project red dev said I have to look up the article but if something can't happen themselves then it's up to the fans to make it ourselves.

Relientk77334d ago

I played Alice: Madness Returns a couple years ago and it blew me away. What an amazing game and it still holds up. When EA said no to Alice Asylum I was so mad. EA also said something like "Alice is an important IP to us" Yeah, right an important IP that you do nothing with. License it out so we can get that 3rd game from American McGee.

INMATEofARKHAM334d ago

Interesting and pretty solid list but I would day it's Star Wars 1313 that hurts the most in terms of Star War games.

DaReapa334d ago

Honorable mentions go to Eight Days, Agent, and Whore of the Orient to name a few.

Deeeeznuuuts334d ago

All of them! But none more than Agent for me, how good a rockstar espionage game could have been! 😭
The getaway too!

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