"Ben's out of town, so that leaves Brent, Bender, and Frankie to breakdown
all of the latest and greatest in the world of gaming. The fellas talk
about what they like and don't like about No Man's Sky so far. As a special
treat, we we're fortunate enough to sit down with Stormcloud Games' Richard
Wood, producer of the rogue-like dungeon crawler, Brut@l."
A job listing published by the UK studio reveals that its next project will be another entirely new IP.
Good. Something not boring, not one of those "make your own game" crap and also on Steam would be nice.
Outriders developer People Can Fly's next game has been canceled after its publishing agreement with Take-Two Interactive fell through.
"the capital group of PCF Group S.A."
If you're getting funding from a group that needs two different ways of Acronyming itself, things will not go the way you want them to.
Outriders was crap. They slapped that game together and threw in a loot system to get players' attention. This game was absolutely jank and the always online nonsense made it stutter like crazy. People Can't Optimize.
I liked Outriders but I could see where the artistic vision was compromised. The way the industry is now, it wouldn't surprise me that upper management would scrap something that didn't pull in money via gaas, mts, or other means.
The new Escape from Tarkov Unheard Edition has the community in an outrage after promising exclusive access to the new PvE mode for $250 USD.
$250? Do they not know all the other games that already exist or will be made in the future that can do similar?
This is for the hardcore people that have 2500 h in the game. They basically play that one game the whole year.
Oh and those same people are mad as hell at this... what a way to reward fans of your game and annihilate newcomers.
Read a comment earlier calling it a "special monetization operation." I had to chuckle at that.
Seeing as I was never "misled" by Hello Games, Sony, or anyone for that matter, and since I didn't try and imagine this game would be anything more than what I expected, I still found No Man's Sky rather dull (personal preference). I respect Sean Murray's passion, it's obvious he loves the game he created, and I still look forward to future title from Hello Games, but I just feel like I'm just not into these types of resource management/survival games. Even though it has some similarities to Minecraft (another "popular" game I can't get into), I feel like the sci-fi angle of No Man's Sky is much more appealing than Minecraft, so that's a bonus I suppose. I'm thrilled that there are lots of gamers out there who are embracing No Man's Sky though, it's just not my cup o' tea.