One game, two versions, and not a Pokemon in sight

The rampant popularity of Pokemon's enduring dual-release format has inspired plenty of creature-collecting games to split one game into two for the sake of collectibility and extra profits. DemiKids Light and Dark, Digimon World Dawn and Dusk, Robopon Sun, Star, and Moon, Medabots: Metabee and Rokusho, Yo-kai Watch Busters: Red Cat Troupe and White Dog Corps - the list goes on and on. You've also got card-trading games built off the same model, like SNK vs. Capcom: Card Fighters Clash and the Mega Man Battle Network series. But then there are outliers like the recent Fire Emblem Fates, with its Birthright and Conquest iterations, that share the same basic gameplay yet tell two unique variants of a unifying story.

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