James writes: "With the few hours I spent playing the Hitman beta, and memorizing it through many replays, I was impressed with the changes made since Hitman Absolution. The amount of choice available to the player makes each playthrough different, bringing either a higher level of difficulty or a shortcut you might not have noticed in your first try. The episodic format planned by IO Interactive might be a gripe for some, but if the content is on par with the beta it won't be hard for the community to get over it."
The month of October is going to be filled with excitement as the Hitman franchise is commemorating its 25 years of being in the business.
It’s the 25th anniversary this year?
I’d have assumed it would have gotten something like a remastered trilogy of the original games or a remake of the first game. Something for a 25th celebration.
Super lacklustre
Cultured Vultures: With the World of Assassination Trilogy wrapped up, here's our thoughts on the best and the worst in the series.
From PSU: "Ten years ago, the Hitman franchise was in a transitory state. Blood Money had become something of a classic and with Hitman Absolution there was a clear decision to push IO Interactive’s assassination sim series to a whole new level. That experimental, often divisive, entry turned out to be pivotal in what would follow.
Elements of Absolution, such as its accessibility and player-created content, would be mixed with the more traditional Hitman games’ sense of murderous creativity to birth the Hitman Trilogy 0f 2016-2021. A series that would take its creators on a turbulent journey of publisher changes, independence, and the eventual triumph of being handed the tantalizing 007 license."
No, it could. Where's the classic silverballers and walther 2000 sniper along with R-93? Most importantly, where's his laptop?