170°

Does Crowdfunding Shenmue III Create a Dangerous Precedent?

Gamemoir's Nick D. takes a look at Shenmue III’s Kickstarter campaign and explains the potential dangers of giving publishers such a powerful tool.

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RickFletzer3220d ago (Edited 3220d ago )

I think so, at least I don't want publishers to start announcing games with the requirement that fans fund ___ amount of money to "show interest"....

More so, announcing games that are unstarted and already have large funding behind them, further when said funding ends in console exclusivity.

DanielGearSolid3220d ago

Mighty No.9
Yooka Laylee
Bloodstained
and recently Shenmue are all kickstarters made by developers

If i'm not mistaken all of them have either some funding outside of Kickstarter, or now have a publisher support after the kickstarter.

Why would shenmue be creating a precedent when projects b4 it have already done this...

Also Look at all of these games. Their kickstarters exist because publishers didn't have faith in the first place. And in each case effectively killed the series or put it on life support

I'll gladly put my money where my mouth is to revive franchises that i love...

The only precedent being set here is "Kickstarter can help devs revive old franchises, or evovle them with spiritual successors"

This whole what if Big publisher requires a kickstarter theory holds no water

RickFletzer3220d ago (Edited 3220d ago )

Secondary funding is great, usually necessary. However having 2 major publishers (Sony being the major one) already on board and still requiring fans to put forward money for "interest" gauging is stupid. If you are going to announce a game on your stage at E3, support it financially (minus the kickstarter money) and require that the game is console exclusive to PS you should be funding the game. Simple as that. Kickstarter is for devs who can't obtain funding OR devs who avoid funding from publisher in order to remain independent from requirements publishers would project. IT IS NOT for devs who seek and obtain primary funding and use kickstarter as a revenue source additionally. They are essentially using kickstarter to reduce all risk for themselves and Sony, that is shady and everyone knows it.

Same would be true if activision went on MS stage next year and said "new crash bandicoot on XB1 and PC only. But you have to give us at least 2 million dollars." Strangely I have a sneaking suspicion you would have a problem with that too... but don't in this case for some reason...

If you can't see how that is wrong, well that is sad. As well, if you can't see how that is fundementally different from the games you mentioned, that is even more sad. If you are fine with people pushing games that require initial investments from the consumer, then that's fine. I just don't agree.

DanielGearSolid3220d ago (Edited 3220d ago )

Your making alot of assumptions here... Sony is not the creative controller of this project

Yu Suzuki created this kickstarter

Sony wasnt requiring fans to put money forth for the game to be made. Its gonna be made either way.

They monitored the kickstarter and made a business decsion, on whether to invest or not. How is that not within their right?

Sony is funding the PS4 port not requiring console exclusivity which is what both parties stated

Yu suzuki made the decision to go PC/PS4 not sony...

They announced the launch of the project, not the game
Idk what logic you're using to determine Sony having a game on their stage means they should fund it. That makes no sense. I'm also not understanding how you don't view announcing it on stage as supporting it financially. That coverage alone boosted that kickstarter incredibly.

Your example of activision putting of crash on x1 is missing one important factor. Activision is not a developer...

If naughty dog, decided to go that route it would be a completely different story.

RickFletzer3219d ago (Edited 3219d ago )

@daniel "Your example of activision putting of crash on x1 is missing one important factor. Activision is not a developer..."

I didn't say anything about activision being the developer. They own crash IP just like Sega owns Shenmue. It is hilarious though how you fabricated your reason to dislike the SAME situation, even though it has not happened, because it was someone else doing it. That is my point exactly, had that happened you would be campaigning in the exact opposite direction. Which is just ... hypocritical and frankly just the epitome of being a fanboy.

I would love to see MS or Nintendo follow this trend, mainly because I will continue to avoid supporting it but would love to see how much people keep defending the practice then.

DanielGearSolid3219d ago (Edited 3219d ago )

Ok...

You're making my point... Its not the same situation

Yu Suzuki the DEVELOPER of shenmue having to resort to kicktarter, because the publisher wouldnt fund is not the same as

Activision, a PUBLISHER with money, resorting to kickstarter to fund crash bandicoot

And you keep bringing up S MS and Nintendo "following this trend"

What trend are you referring to?

If its Sony backing a kickstarter and funding their port, than that would be great. MS and Ninty supporting would make it much easier for independent developers to port to all consoles

If the trend is publishers creating kickstarters to gain interest. You really need to review the circumstances of this situation. Bcuz thats not what happened

RickFletzer3219d ago (Edited 3219d ago )

No, Sega didn't want to fund the sequel because it was not profitable for them. Just like there has been no crash bandicoot released for the same reason. If activision gave another dev the go ahead to use the IP and MS promoted it next E3 as a PC/XB1 exclusive requiring a kickstarter to be met to exist it would be the EXACT same situation. Just as Activision owns own crash, sega owns shenmue.
http://www.eurogamer.net/ar...

Also you are correct Activision DOES have the money to support the game, so do Sony, Sega and MS. Which is why they should be funding games, not pushing fans into funding to reduce their risk.

Also, why does activision having more money change the whole situation? The answer is it doesn't you just need a reason to justify this situation while maintaining your right to chastise others for it.

Even more to the point, if you think Sega gets no benefit from this you are crazy. They would not just give their IP away for free.

DanielGearSolid3219d ago (Edited 3219d ago )

Dude your comparison is still not the same situation

A developer that absolutely cannot get their game greemlit, or approved by their publisher. Goes independent, and decides to secure the funding to make the game on his own

Is not the same thing as a publisher with money throwing a kickstarter requirement on a game they can clearly afford

You're not making any valid points because the basis of your argument is "Sony should not force consumers to fund this game" When its clearly been pointed out that it was Yu's decision to go the kickstarter route.

You want publishers to take all the risks fine. But remember, developers lose full creative control once that happens.

I'm perfectly fine giving my money directly to the developer, and preserving their creative freedom.
Not to mention once i'm buying it off store shelves only a fraction of it goes to the developers.

That last bit was off topic, so i'll say again. I am perfectly fine with MS, Sony and Nintendo supporting independent projects financially. And they have every right to do research (monitoring kickstarters) before making those investments.

Your scenario of Activision taking crash exclusively to xbox is nonsensical in the first place bcuz thats not where the fan base is. And as i said b4, a similar example would be naughty dog going independant and starting a kickstarter to fund crash (or a spiritual successor)

Sega benefiting or not has nothing to do with this...

+ Show (3) more repliesLast reply 3219d ago
AzubuEntus3220d ago

Imagine if the Shenmue III developer pocketed the fan's money and closed their studio? Now that'll be incredibly messed up.

zeuanimals3220d ago

Yes, it is incredibly messed up, but so would accepting preorders for games and then cancelling the game but keeping the money anyway. There's literally an infinite number of incredibly messed up things to imagine and there's not much point in imagining most of them unless the possibility of them happening is very real. We have no reason to believe what you're imagining will happen, but imagine away anyway if you want, I guess. Nothing wrong with it, just a pretty useless thought is all.

OldDude3220d ago

A good example of messed up is Project Cars on the WiiU. When the kickstarter happened it was for a PC/WiiU version of the game. Nintendo fans paid in the most according to most information, yet the money was diverted into the PS4/X1 versions due to their install base.

Yes bad things can happen with crowdfunding, and not all ends up being what was originally promised.

FarEastOrient3219d ago

When they were originally making a WiiU port, they didn't know Nintendo decided to make a box that wasn't going to be able to run their game.

Bigpappy3220d ago

I agree it sounds like they are taking advantage of something that was intended for up-starts. Soon every game fans would suggest developers revisit, will require fans funding the project, then still have to turn around and buy the games. Not good!

rainslacker3220d ago

Here's a trick you can try to keep these things from happening.

When publishers do this, don't support the KS.

If others feel differently, then it is what it is, and things go on, and new models of game production become a thing.

Many big KS campaigns still have publisher support beyond their KS. It happens much more often than a lot of people realize.

+ Show (1) more replyLast reply 3219d ago
SaveFerris3220d ago

What if Hideo Kojima and Guillermo del Toro created a kickstarter for a spiritual successor to P.T.
Who would want to contribute to it? I know I would.

Kalebninja3220d ago

You think a kickstarter could raise enough money to not only get kojima but del toro too?!

gangsta_red3220d ago

Why not? I'm sure if Shenmue could raise a little over 6 mill then a more anticipated game like a successor to P.T./Silent Hills would go just as well or even better.

zeuanimals3220d ago (Edited 3220d ago )

If they were to keep it going, possibly even crowdfunding it, I don't think it'd get the following it would without Kojima's name attached to it. And there's no way Konami's gonna give it to Kojima after all that's happened.

Shenmue III would probably do better than Silent Hills since nobody worth mentioning would be working on Silent Hills while Shenmue III's got much of the original team and Yu Suzuki, the legend himself, working on it. Most of Team Silent, if not everybody from the original team, doesn't even work at Konami anymore. A few of them went to work with Kojima Productions which was recently disbanded and a few others went to work for Sony Japan under the name Project Siren. They don't have anybody who's able to make a compelling Silent Hill game anymore. They could go the route they went with the post Silent Hill 4 games and give it to some mediocre western devs for that "western take" they wanted so much, which is part of the reason the series became irrelevant last gen.

cheameup3220d ago

I dont like it. On PC which is an open platform I think it helps allot of games get made

but when the consoles makers, be it sony or MS , are on board with the project I dont like where it could head in the long run

its a step beyond dlc. having to pre buy games bfore they get made

Summons753220d ago (Edited 3220d ago )

I dunno, I'm still a little confused as to why they are asking fans to fund the development when Sony has already said they are fully funding it despite the Kickstarter. I feel more will start doing this. It's one thing is a developer can't find a publisher (like Bloodstained) or they want the creative freedom so they are going around developers (Yooka-Laylee) but for a publisher to come out and say "Hey we are funding and publishing this but if you want it released then give us money" is just wrong. Now if this was started and well into development and the devs came out and said "Hey we're working with Sony to put this game out but we kinda hit our budget and they don't want to put more into it and have a higher loss risk so could you guys help us out" it'd be a completely different story and understandable.

Dark_king3220d ago (Edited 3220d ago )

Thats simple I can explain, Sony are not funding development they are only paying for advertising and porting it to the ps4.

Spotie3220d ago

"Sony has already said they are fully funding it despite the Kickstarter."

If this were a cartoon, I'd slap you silly.

Sony has NEVER said anything about fully funding the game. And they're NOT fully funding it. They ARE helping with the port, and they ARE helping with marketing.

Freaking keep up, man. This BS is BEYOND annoying.

rainslacker3220d ago

My guess would be because Sony didn't say they were fully funding it...and in fact it's been stated that they ARE NOT fully funding it.

There have been followup articles on the ones that were outright lying about the whole situation. Would highly recommend looking into it to know what the deal is. The dev, and Sony were very open with what was going on.

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130°

15 Biggest Unresolved Video Game Cliffhangers We May Never Get Answers To

Cultured Vultures: These 15 unresolved video cliffhangers could be solved in the future, though if we’re really honest with ourselves, we all know there’s no chance in hell of that happening.

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culturedvultures.com
Fluke_Skywalker93d ago (Edited 93d ago )

Never say never, I really didn't expect to ever see Space Marine 2 and 12 years later its almost here.
So there is still hope for all these games.

Chocoburger93d ago

I've completed 5 of the games on the list, but the author forgot to include Advent Rising. It was supposed to be a trilogy, but it bombed hard, and the two sequels never got made. It was Mass Effect, a console generation before Mass Effect.

The game is buggy and unpolished, it needed a few more months of development, but the potential was there. At the end of the game, you have all these super abilities, I remember the stomp attack that created a shockwave being especially powerful.

shinoff218393d ago

I personally think days gone will recieve some sort of sequel at some point. I'm personally also hoping it's not the rumored multiplayer online stuff. I'd think most that enjoyed it would rather thisnto.

Knightofelemia93d ago

Sony needs to dust off Sly Cooper and Days Gone so needs a sequel two of my favorite Sony titles. Bulletstorm I love great game wish it also got a sequel. And I wish Namco would finally give Enslaved a sequel another great game.

30°

PlayStation Store Kicks Off PlayStation Indies Sale: Over 1000 Games On Sale

Daily Video Game writes: "If you are a fan of indie games, PlayStation Store has good news for you! PlayStation Store is running a new game sale for PlayStation 5 and PlayStation 4 gamers that heavily discounts over 1000 indie games right now!"

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dailyvideogame.com
170°

PlayStation Store Games Under $15 Sale: Over 400 Games Under $15

Daily Video Game writes: "PlayStation Store has just launched another new digital game sale that has over 400 games under $15, including many AAA games titled "Games Under $15 Sale" for PlayStation 5 and PlayStation 4 gamers right now!"

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dailyvideogame.com
anast706d ago (Edited 706d ago )

Dragon's Dogma and XCOM 2 are the best deals. The rest of the games are still overpriced. I would say 8.99 is good for AC: Origins, but you need to put $10 more into MTs to avoid the grind that slows down the story. So, the game is actually 18.99.

It's not on this list, but Pathfinder: Kingmaker is only $9.99. This is a deal if you have a current gen. consoles, as it runs poorly on prev. gen.

hangdang705d ago

I beat AC origins without grinding or spending any money on MTX?

anast705d ago

I had to grind for side missions. So, did many other people.

HeliosHex705d ago

Has anyone been able to login in to the ps store on ps5 I haven't been able to in days and my network is good.

RedDevils705d ago

Reset or shutdown your PS5. I always can go login to PS5, in fact just a moment ago.

HeliosHex704d ago

Hey thanks again. Although the shutdown/reset didn't work i found that resetting the mdm and hub did the trick. I use a Lan network instead of wifi. In case anyone has a similar setup and problem.

RedDevils704d ago

I forgot to mention about the router reset, that usually do the trick when it come to network problems happen with iphone/android. btw np