160°

Tech Analysis: Halo 3: ODST on Xbox One

It's been nearly seven months since the troubled launch of Halo: The Master Chief Collection. November 11th 2014 marks the day that Halo fans everywhere were left out in the cold when the game hobbled out of the gate with serious functionality problems. While a number of other high profile releases shipped with nasty bugs, The Master Chief Collection is perhaps the most infamous of all.

It took a long time for the issues to be resolved, and 343 Industries attempted to smooth things over by offering early adopters a free copy of the Halo 3: ODST remaster as soon it was ready to launch. Six months after that announcement, the promised remaster is finally available for The Master Chief Collection, and with its release comes a new map and another round of changes and improvements.

Read Full Story >>
eurogamer.net
Genuine-User3251d ago (Edited 3251d ago )

Digital Foundry:

"ODST now utilises anisotropic filtering to a limited degree. We pegged it somewhere around 4x AF with some blurry textures still evident at oblique angles,"

"ODST retains the original Xbox 360 font and HUD assets resulting in blurry, upscaled text and UI elements."

"LOD pop-in"

"Unfortunately the desired 60fps isn't maintained as often as we'd like - a number of major fire-fights induce noticeable dips in performance that see the frame-rate dive into the mid-40s. This issue tends to crop up more regularly than it did in Halo 3 and definitely detracts from the presentation, especially when nearly every mission in the game features at least one area where performance is impacted."

"the Xbox and Xbox 360 versions of these games simply load faster"

"every title in the Master Chief Collection still exhibits frame-rate issues"

"Ultimately, Halo 3: ODST is a pretty solid port, with much improved image quality and performance that far exceeds the original release. The fact that it still dips in major confrontations is a disappointment, but it still winds up feeling a tad more polished than most of the other games in the collection."

MasterCornholio3251d ago (Edited 3251d ago )

Slightly disappointing but it still isn't bad.

Who handled the port of ODST?

@Below

Thanks.

It turns out that they made Crackdown 2 and helped out with the development of a bunch of Kinect games. They also aided the development of Fable 2.

Genuine-User3251d ago

The port was handled by Ruffian games.

Svinya3251d ago

In your rush to copy and paste things, you could have at least gotten things right...

The LOD pop-in is said to be BETTER than before, where as the way you list it makes it seem like an issue..

hello123251d ago (Edited 3251d ago )

An extra game for the collection is great. People with negative agendas will try to downplay this but the collection has been working for a while now months even. Sites like Neogaf are the worst offenders their negativity ruins gaming if you ask me.

Good to hear!!
But what of the other four games in the package then? Since the launch of the collection, patches have focused primarily on improving the game's networking and matchmaking deficiencies. We played a number of matches across various Halo titles over the past week and experienced relatively short waiting times ranging between 30 seconds to three minutes, as well as generally stable performance. We did encounter a couple of matches that ended prematurely and even a crash that required the game to be restarted but all in all, it's worlds beyond the situation late last year. There were additional hurdles when attempting to join games with a party but with a little patience, we were able to enjoy some cooperative action.

Asking around online for other user experiences we noted that in general, players are reporting reasonably smooth experiences with most issues centering on the party system

Bennibop@ I have the game by game sharing with a friend. The campaigns were working at lunch day one.

Online was broken because i tried to play online two weeks in and it was a mess. Tried a month later it was still broken. Around Feb thereabouts it improved a lot and has got better.

Four games with different multiplayers was never going to be easy. Halo 2 was an original xbox game. Matchmaking issues but how bad are? DF report is only minor stuff nothing major really!

Bennibop3251d ago

The campaign works fine, multiplayer still has issues with matchmaking though and at 9 months after launch it is unacceptable.

gfk3423251d ago

Too little too late...

We all have moved to other games now...

I don't know why MS is insisting with remasters since Xbox fans hate them (seeing how they bashed Sony for remasters, isn't it KNWS).

Moldiver3251d ago

gfk342 + 1h ago
"Too little too late...

We all have moved to other games now..."

Who's this "we" you are talking about? I have seen your past comments. You are not an xbox owner! lol

"I don't know why MS is insisting with remasters since Xbox fans hate them"

LOL...I think you're aiming that one at the wrong company....*sips tea*

"(seeing how they bashed Sony for remasters, isn't it KNWS)."

So much fail in your snide comments, is amazing you havent been marked for trolling. especially with this last statement. want some salt with your fries.

DigitalRaptor
"What ruins gaming is people lying about issues to downplay them based on nothing but wishful thinking."

Id be more than happy to record and upload some clips of MCC online right now, just to shut you up. fancy eating some crow this afternoon?

"Isn't the latest patch supposed to have broken gameplay in Halo CE in the MCC too?"

They reduced bullet magnetism..it relates to auto aim and hit detection. Not gamebreaking, but a simple tweak that none of us people who ACTUALLY own and play this game asked for. Which will easily be changed back with a patch update. which is more than I can say for you...crying about a game you dont own on a console you dont own. You guys make me laugh...you exaggerate MCC's issues feigning concern for xbox gamers...telling me that a game I was just playing online earlier this morning doesnt work online...madness....are you going to tell me the sky is not blue, next?

dancerOfDeath3251d ago

"we all"? whose that, you got a turd in your pocket?

christocolus3251d ago

@moldiver

Well said

@dancerofDeath

Lmao

DigitalRaptor3251d ago (Edited 3247d ago )

What ruins gaming is people lying about issues to downplay them based on nothing but wishful thinking. Oh nooooo, people are being negative about something that is undeniably bad. It's foolish opinions that drag gaming down.

People on NeoGaf have been doing nothing but reporting issues they are having with the game, and the reports go outside of NeoGaf too, so you can't compartmentalise the issues as though they are being made up by a single website. As you admitted, there were reports of matchmaking issues and other annoyances up to as late as February of this year. Eight months in, and issues still exist, but not as worse as before.

Isn't the latest patch supposed to have broken gameplay in Halo CE in the MCC too? The answer is yes, so outsourcing patches (the thing that caused issues in the first place), is causing more problems. Microsoft is not treating their number one franchise with respect, nor are they treating their fans as first-class either, by outsourcing to developers that break things. NeoGaf isn't lying or exaggerating about those fact either.... http://www.neogaf.com/forum...
------

"The campaigns were working at lunch day one. "

Another lie. You're getting pretty consistent, KNWS.

There were numerous reports of game-breaking bugs and issues in the campaigns since launch and they persisted up until the new year when they were fixed. https://www.halowaypoint.co...

Stop lying about this. It's terrible that you are so insecure about the legitimate criticism this supposedly legacy game has received, that you will make up lies to downplay.
------

I'm not surprised at all these disagrees. I'm in a Halo article talking about harsh truths. People are in denial.

@ PistolsAtDawn

I'm not lying. I'm not making more out of it than any hardcore Xbox gamer who is actually being honest. Since launch there have been hundreds of threads, news articles and recorded evidence of a disgracefully broken game. I'm not lying when I said it was categorically broken up until a few months ago. I've had to deal with people calling it "fixed" in December of last year. It's still relatively flawed now, and will never be fully fixed.

TLOU:R had its issues, but you comparing it to MCC says it all. It had its bugs and it had its couple of game-breaking issues, like a lot of new games do these days. What kind of company you are shows in how quickly you address the issues. As far as I recall, any game-breaking issues were fixed in a small number of days, and the bugs persisted for a week or perhaps 2 weeks at the very most.

MCC is an inexcusable release, and was categorically broken for at least 4 of its 8 months on the market. Think about that. Halo, Microsoft's #1 game... BROKEN FOR MONTHS. It still has issues that you clearly enjoy to deny.

Yes it was a massive undertaking which is why they outsourced it to other devs. ND did theirs completely internally, which is why the problems were miniscule. MS for all their grandeur, could not handle their own #1 franchise in-house. How much of an effort it was should not excuse it not being delayed until it was working if it was going to frustrate and annoy and insult paying customers for months.
------

@ Moldiver

Yes.... I absolutely exaggerated recorded evidence. wow. That's a first.

PistolsAtDawn3251d ago (Edited 3251d ago )

It appears that you are the one actually lying though. As someone who has played it since the very beginning I can see clearly that people like you are making WAYYYYY to much out of the "issues". No game is perfect, and MCC is no exception, but by NO MEANS is it even remotely as broken as most people want to pretend it is. ...wishful thinking I guess.

What's funny is how the people that swear MCC collection is extremely broken...insist Th Last of Us Remaster has NO issues...even though realistically they pretty much had the same exact issues, except that MCC was a much more massive undertaking.

ninsigma3251d ago

@pistols
You're really going to say the bugs mcc and tlou R are comparable?? wow I've heard it all now!
You're right that there were bugs in tlou, I doubt anyone has actually said there are no bugs in it as you say, but if they have then they are just major fanboys, but the bugs are no where near as bad as mcc had.

dancerOfDeath3251d ago (Edited 3251d ago )

Anyone desperate enough to pick out the negatives here is completely missing the point. Their opinions are irrelevant. This game isnt for them, its for fans, and no fan jumps ship so easily from something they love.

MCC is friggen phenomenal. Played through HaloCE for the first time in some-odd 10 years last month, and "sublime" doesnt even begin to cover it. Such a pleasure, with the remastered visuals CE still stands above any there FPS campaign, imo. About 3/4ths through Halo2 right now, and have reaffirmed my opinion that CE is WAY better than H2 as far as campaign. MP is obviously another story.

Although, i gotta say the cut scenes in H2 are ridiculous. Switching back and forth between the old and new is almost funny. Just watched the gravemind scene... never had near that much impact back in the day.

Haters gon hate. Let them waste their breath.

Bigpappy3251d ago

CE was an amazing and classic game. That is what made Halo. The following Halos just improved the multiplayer.

+ Show (1) more replyLast reply 3251d ago
lastking953251d ago (Edited 3251d ago )

So much content for 1 game lol, I haven't even gotten around to spartan ops yet. 5 campaigns,5 multiplayer engines, forge, spartan ops. Campaigns alone makes it worth it.

I must have bad eye sight (technically do lol) but I never noticed any stutter during my two run through. I only notice dips when 30fps games drop alot in a split second like 30 down to 20 at once. If a game is 60fps and drop down to 45 at once I wouldn't notice that why I find 60fps unnecessary. Just give me a locked 30 and I'm happy but apparently I'm alone with that.

christocolus3251d ago

"So much content for 1 game"

Yeah. There is no denying that fact. The content packed into this game is great and the price is spot on. My brother and his pals have been on the campaign for a while now. he just finished Halo3,he still got Halo 4 and ODST and they spend a lot of time on mp too.

70°

From Halo 3: ODST to Slay the Spire - the games that shaped Vellum

Alvios Games discusses the titles that inspired Vellum, including Halo 3: ODST, Mass Effect 3, Hades, and Slay the Spire.

Read Full Story >>
rogueliker.com
80°

Why 343’s next Halo Xbox game needs to be a return to ODST

With its smooth jazz and iconic New Mombasa streets, we need Xbox's next Halo game to return to the remarkable world of Halo 3: ODST.

Read Full Story >>
theloadout.com
70°

Halo 3: ODST Fan Remake/Demo in Unreal Engine 5 available for download

Gearshift Media has shared a demo of their Halo 3: ODST Fan Remake in Unreal Engine 5 that everyone can download.

Read Full Story >>
dsogaming.com
spicelicka655d ago

*cream* specially at that music! we need odst 2!