Ricky Cambier: "I have difficulty fathoming that we’ll have that kind of graphical leap in the next several years. The reality is, we probably will as we learn the systems better, so it’s all up from here, and that’s exciting.”
I really don't want a gfx leap, I liked the Ai leap in the last of us and uncharted showed Ai working together :-)
The full quote: "I have difficulty fathoming that we’ll have that kind of graphical leap in the next several years. The reality is, we probably will as we learn the systems better, so it’s all up from here, and that’s exciting." So there according to Cambier there probably *will* be a leap in the graphics, its just hard to wrap your brain around considering how good Uncharted 4 looks now. :)
Yeah that's what he said. It's amazing how many people who commented here didn't read the article, including some who claim to have read it but obviously didn't. This generation will be just like every other. At the end we'll compare those games to the first ones and marvel at the difference. Even the Atari 2600 was like that. Activision used to be such a creative force back then…
Spot on! He's basically saying that the possibility is there to see it happen again except it will be happening on the PS4 instead of the PS3. Personally I think it's a given considering what they accomplished on the PS3, less memory, less bandwidth, weaker CPU/GPU. But yet were able to make masterpiece's (Uncharted 1,2,3/The Last of Us). Even then we were seeing the graphical leaps within the same generation, but even more spectacular on the same console! What I think he's trying to say is... he can't believe we are about to see the same scenario play itself out this generation on the PS4.
The title is a touch misleading - however it was a nice end result. We're going to see some amazing things in the coming years!
The leap will always be smaller as we approach the limit. All AAA games look relatively good and realistic these days. The leap been smaller ever since the PS1.
The Last of Us and Uncharted series had rather weak AI in my opinion. Uncharted 4 seems to have a improved AI over prior games. Killzone 2/3 , Halo and Gears had superior enemy AI to The Last of US and Uncharted .
Played Halo Combat Evolved on PC. Yes, the first Halo game. My word, the AI was incredible. Friendly or enemy. They were freaking amazing. Believe it or not, friendly allies actually did damage to enemies, and regularly shot them. Not like the shitty modern military fps games over the last few years, where devs either make them hit for .0001% hp, or make them hit only .0001% of the time.
All i can say is u must of played tlou in easy mode mate.
@leogets No; I beat the game on normal. The human AI was nothing special.
I wouldn't count on it too much. TLOU demo back in 2011 was incredible. But the AI in the final ver sucks ass compared to the demo's (Even on Grounded mode).
if the last of us ai was as awesome as the original e3 showing, i would have said there was a major leap. they dumbed it down for the actual game release, and made it average at best.
I sincerely hope this is a joke. A.I leap in TLOU and Uncharted...erm, NO. The A.I in TLOU was shocking, as for Uncharted, bog standard. Personally, I love how PS4/XB1 owners keep changing the goal posts. First it was about resolution, then when that didn't improve enough for it to be noticeable in the average household, then performance, we all know what happened here, now A.I. Face it, your uber powered 'next gen' consoles (of which I own a PS4) are merely extensions of previous incarnations and NOT everything you had hoped and wished for - thus far.
Pretty dead on as bummed out as that makes me.
Your whole comment is a joke. The AI in TLOU is actually pretty good. Which Nintendo game- since we all know that's your preference- would you point to that exhibits better? First, it was about power, since we knew the specs of the consoles before we saw any games running on them. And yes, we know what happened there: the PS4 has an undeniable advantage. THAT became a graphics debate, and it's not as close as you want to think. Consistent advantages over the competition in resolution, framerate, and graphical features are at least as noticeable as the blades of grass that were a big deal last gen. And that's only a debate when talking about the XB1 and PS4; the Wii U isn't even in the equation, as it gets virtually none of the same games. Now there's one article and a handful of comments about AI, and you think the goalposts have shifted... except that doesn't even make sense to begin with. That whole phrase is in reference to competition. The comment you're responding to is hoping for improvement in the AI area; how the hell is that shifting the goalposts? I see a lot of people claiming they have certain consoles, and yet all they do is disparage every bit of information about them. That makes everyone- rightfully- question the veracity of "I own all consoles." In other words: nobody believes you, and nor should they. That goes double for this uninformed comment of yours.
You're a blind fanboy if you think the AI in The Last of Us was special. I loved the game, in fact I think it's one of the best of the last generation, but it's AI is simple-minded trash. You want good A.I.? Play F.E.A.R. or Halo. Take a look at this video if you an overview of everything wrong with the game's AI. https://www.youtube.com/wat...
As much as people don't want to admit it, and I'll be happy to eat my words if we start seeing things in the next year, but so far ps4 is really PS3.5 and Xb1 is really Xbox 540. Slightly higher resolution and a sometimes higher frame rate does not make what I consider to be a next gen machine. How many games can anyone truly say are new gen only that could never be done on last gen hardware? Why do you think we are seeing so many cross gen games almost 2 years after the fact. The amount of new gen only gen games are a tiny amount and even the majority of those could have been done with only the slightest of downgrades on last gen systems. I have yet to have my mind blown like I have in so many previous generations of gaming. And believe me saying this doesn't make me happy. I was pumped for a new gen. It just hasn't fully blossomed yet and I'm hoping it at some point will.
@penny Look I will be honest here, I'm not impressed with next gen's specs either but after playing Killzone SF, Infamous SS, Driveclub and The Order which btw all four blow all other games in their respective genres out of the water, graphically, all while acknowledging the fact that their all 1st gen games on the ps4 I seriously have to ask you what more do you want? (sorry XB1 fans but nothing impressed me so far on the xbox, graphics-wise at least but I'm sure Halo 5 and Quantum Break will change that)
Agree ! Lots of games have realistic graphics but only a few have the realistic Ai that matched the graphics.
Totally misleading/deceptive/misrepres enting headline for what he was actually trying to say
Gotta get those clicks, right?
true, the context was it will be hard to believe because some games are already very impressive visually but thinks it will happen. i would rather they focus on good gameplay and stable frame rates rather than constantly pushing the hardware to its limits for fancy graphics. but graphics sell better than smooth gameplay.
WiiU proves that. Great games, look good and perform brilliantly without compromising one another, but a sales disappointment. PS4/XB1 games on the other hand - not including remasters, reboots, etc, etc. Uninspired, inconsistent frame rates, but (on the surface) high resolutions...big sellers!
I agree the headline is misleading, but I don't disagree with the sentiment behind the headline. I don't believe we will see the same graphical leap we saw last gen simply because of the pc architecture chosen this gen by both Sony and Microsoft...there was much more to learn about the cell and how to extract it's power efficiently over the course of last generation than there will be to learn about how these current machines can be freed up to achieve more. Personally, I'm far more interested in the consoles achieving a relatively stable 60fps for most new games(I really hope this is possible as devs learn more about the machines this gen) than graphical enhancements, and I would also be more interested in seeing new ways to play, be that VR or a game like No Man's Sky where there is no loading (at least I believe no loading is their goal), than to see slightly prettier graphics over the course of this generation.
I thought I remembered PSU being cool, but they seem to be releasing a lot of clickbait lately.
The big leap seemed to be Uncharted to Uncharted 2. There's no Cell this time. So you get slick, (slightly soulless?) PC-like graphics. Also the capabilities of the PS4 mean that you can probably fool the eye in to thinking that you're seeing something more dynamic than it really is, hence all the smudgy rocks on Uncharted 4 videos. If anyone can get the best out of the PS4 it's Naughty Dog. But, to me, the PS3 was as exciting as when the N64 or Dreamcast first came out. Naughty Dog was trying out all sorts with exotic tech. The PS4 is a refinement whereas the PS3 was really a revolution- in motion capture in games, in graphical techniques.
but Uncharted to Last of Us was an even bigger leap, AI wise and graphics wise, I can clearly see why they didnt want Last od Us to just stay on the PS3
Just imagine if the Last of Us had actually been built with the PS4 in mind! I think once developers start focusing strictly on this gens consoles and the generation has matured a little more, we will start seeing impressive leaps not only in graphics, but gameplay and AI as well. The plus in all of that is I don't think it will be solely reserved to 1st party exclusives. With a little work all developers will be able to achieve great games! Specifically 2nd, 3rd party and Independent developers.
Well the first Uncharted to The Last Of Us would of course been a greater leap. But the leap from Uncharted 2 or Uncharted 3 to The Last of Us was not quite as big as that from Uncharted Drake's Fortune to Uncharted 2 in mine, and I think Naughty Dog's own, opinion.
I'm sure Naughty Dog will impress us once the game is released.
Putting the patch before the wound?...
Did you even read?
No, you're misreading a clickbait headline.
That's not what he said... "if you look at the first Uncharted and how that looked versus how The Last Of Us looked… I have difficulty fathoming that we’ll have that kind of graphical leap in the next several years. The reality is, we probably will as we learn the systems better, so it’s all up from here, and that’s exciting".
Exactly, what a headline eh to draw clickbait The quote clearly states they can achieve the graphical leap as they get to know the PS4 better but wont achieve such graphical leap soon, they havent even released their first proper PS4 game yet The headline states the total opposite @Thunder_God_Bane Read the article, not the headline, the quote in the article clearly states they can achieve such a leap as they get to know the system better not that they cant do it at all in comparison like the headline states
NO!!! Don't read the flame article, read the full interview from the people that did the real work http://www.gamestm.co.uk/fe... It’s a shame that N4G approvers prioritise flame articles over informative ones.
Thats basically what he is saying in the headline. Don't expect a major graphical leap as these consoles are already showing you the best they can Output. Unlike PS3, the PS4 is using a PC-like processor and not a custom one like the Cell built into the PS3. This means devs already know how to use it fully and don't need to learn anything. What you can expect in the future is New techniques to form better visuals but thats it. As for me anyway I don't care about visuals. I'd rather have a Witcher 3 with all that depth in gameplay than another closed corridor game like The Order 1886.
Absolutely not. He is saying the opposite. That he can't really imagine it yet but that they will probably still make it happen.
"Absolutely not. He is saying the opposite. That he can't really imagine it yet but that they will probably still make it happen." That's not the opposite, then. That's IT.
@yewles - If you read the article, what Thunder said is the opposite of what the article says. The headline is misleading.
But ps4 isnt a pc. its a closed system. They way API and programming on pc works does not directly compare to how it works on a closed system like the ps4 with devs like ND that arent restricted by having a game to run on multiple platforms, they can focus on the hardware specifics, optimize and code down to the metal. PS4 has its own custom API and developers can code down below the API just like on ps3. Down to the metal, Assembly coding... they did it with Uncharted 2. "We make heavy use of assembly programming..." - Pal Engstad @ Naughty Dog (Link below) https://youtu.be/Az0CXkyoWj...
Ok I'll concede, but i really don't think we will see such a graphical leap later in the gen, I doubt any game is going to look better than The Order 1886 at the end of the gen. But of course i could be wrong. Just remember what had to be sacrificed to achieve the visuals of The Order. Is it truly worth it?
cant wait for uncharted 5.master piece.
What a pointless, misleading article.
Really? That's odd. I would think as time went on the graphic prowess and abilities only got better. Not the same.
you didnt read the article, did you?
I did. I was making a comment.
If you read it then your reading comprehension needs work.
This is taken WAY out of context. I read the entire interview, and what was actually said was, look at the difference from Uncharted 1 to The Last of Us. I'm not sure if we'll see that kind of leap this generation, but we may as we learn to better utilize the hardware. That click bait, out of context title is shameful.
But he does also mention how we probably will see a similar leap. With that being said, I think one of the reason why we say such a leap during the last gen was mainly because of how most developers had issues with the PS3's architecture at first, and as they developed better tools and as Sony freed some RAM that was reserved for the OS, they were able over time to get much more out of the hardware. For the PS4 (and the Xbox One), they are using a much more conventional architecture, it's basically a standard PC with a few quirks. The way I see it, it allows for a much shorter learning curve, which is why some of the launch games have looked so good. But, on the other hand, it might also mean that by the end of the generation, the differences in graphics might not be as significant as they were last-gen.
Well they are just using the old engine so no they won't be making large graphical leaps.
Yeah. the same old engine that had the same graphical leap between UC1 and TLOU, and then improved upon it again with TLOU:R. Obviously engines can't improve. I mean look at all those GeOW games last gen created on the same Unreal Engine. Not a single improvement between them all gen....am I right???? Unreal 4 isn't even that much different than URE3, so there won't be any advance either for all those UE4 games this gen. What you see now is what we'll have all gen. EA and Square are screwed too, because they're using the same engine they used last gen. Not even sure why we went to a new gen, since we're using the same ol' game engines, so there won't be any graphical leaps. You've really opened up the eyes of many a gamer with you're insightful and informative post. Thank you for your service. Excuse me while i pen a strongly worded letter to all these developers who keep using the same engine all gen.
Targeting 10x the power of the PS3 was great for allowing developers to create open world games with last gen linear visuals. If the PS5 targets 10x the power of the PS4, then I think we'll have a whole other beast.
PS5 won't be 10x the power of PS4, people need to get off of this fantasy that every generation is going to be some multiplier of a leap. People actually think that in 4 years Sony will put a gpu with the equivalent power to the Titan Z in their console.
@CK, I agree with your statement. People don't seem to realize that unless you want a $800+ system, we will not see 'Titan Z" type of GPU on a console. Quite honestly I wish they would have stuck with proprietary technology this time around too. I believe that if Sony had just updated the Cell chip + More memory and an upgraded GPU, we would still have quite a capable system. The move to x86 was just to cut down on development time for major 3rd party publishers, I'm afraid (which sadly has been disappointing). Just my opinion though, I'm sure lots will disagree. As far as 10x the PS3, I personally have not seen that kind of improvement YET.. I am not bashing on the PS4 mind you. I own it plus the other 2 as well. I'm quite happy with my purchases, but I'm also realistic about what to expect out of each console. I want to play great games and exclusives. I don't want spend $60 on a technological presentation of what the system is capable of.
About time the truth is admitted by a ch ompany that's very talented and highly respected.Ive noticed this since launch.The Ps4 is the only playstation device I've never owned.I k just didn't see it as a major upgrade like the previous consoles were.I puzzled at why would they release a console like this, why would they opt for a weaker cpu chip?The cell was revolutionary,emotion engine was great wth did PS4 get?
People said the same thing about the PS3 when it first launched. People have short memories and say the same shit every time a new system comes out. Look at The Order (wait that game gets hated on) or better yet Witcher 3 and tell me that's not a leap. I can even add Infamous to the list and even Ryse for the other side of the fence. And this is just the beginning!!! I really can't understand the logic when someone has said they haven't seen the leap. What games are you guys playing?!?!???? O_o
The PS3 had the Cell. The PS2 before it had the 'Emotion Engine'. If you look at Silent Hill 3 on PS2 you will see that the PS2 occasionally lived up to the term. The PS4 has no exotic architecture so later games are more likely to look not so much better than earlier games compared to what the PS3 managed.
What truth did he admit? The "truth" of the headline, or the reasonable approach that his quote actually expresses? Will you accept his quote or the headline when making a fanboy argument? As far as graphics, what leap are we still expecting? It's coming to the point where graphics are almost realistic. There was always going to be a point of diminishing returns in graphics. This was known long ago. In the past, 2D and 3D graphics had significant leaps due to huge increases in processing power which allowed an evolving technology to improve much faster. When it came to the decision on which GPU to choose, it really came down to getting the console out at a price point where it would reach mass market appeal. They spent time talking to developers to see what they would want, and they balanced that with cost. They knew what these GPU's are capable of, and while I"m sure the devs, and likely Sony itself would like to have a more powerful one, they knew that what they got was probably good enough for the current state of graphics design that exists in current and upcoming games. The biggest leaps this gen will be in AI and physics. But that will require developers to invest in those things. The added memory and faster GPU's which allow for GPU compute are less tangible in terms of looks, but can add a new level of immersion to games.
I'm pretty sure someone mentioned them not squeezing much more out of these consoles,it was quite a rude fella with a cape and shit whom gave ND shit as well with their broken TloU port. A very nasty individual,but he had a point though.
There won't be as big of a leap because the PS4 was already equivalent to a low - mid range gaming PC when it 1st came out where as the PS3 was equivalent to to high end gaming PC's when it 1st came out. PS3 - PS4 isn't as big of a leap compared to PS1 - PS2 or PS2 - PS3 graphics wise. However, the visual leap from PS3 - PS4 is still noticeable though but it deff isn't as noticeable.
PS4 has x86 architecture. There is no learning curve like last gen with the cell and separate pools of memory. Devs like RAD and CD RED are already pushing the hardware to its limits and from now on the small leaps in graphical fidelity will come from code optimization.
Misleading title, but either way there is no learning. Witcher 3 is probably the best open world games are going to look on consoles for the next 7 years.Uncharted 4 is going to be as good as it looks for linear games for the next 7 years. Get used to it guys, 7 more years.
There's always improvement. Skyrim looked better than Oblivion and Uncharted 3 looked better than Uncharted. Every generation from Atari 2600 on has seen improvement from the first games to the last.
Not true at all. PS4 has GPGPU/HSA features that developers are just starting to utilize.
And what features are those? Any facts other than quotes from Sony developers and executives?
Yes it has a x86 architecture, but the inside is custom made. There is no standard CPU, there is no standard GPU, infact the total hardware is custom made and there is a learning curve. Not like the PS3, but there is. And in the coming years the games will be better and better.. Bookmark me on that.
well isn't that why they have low end pc chips? and that explains the price of both X1 and PS4.
As long as there's at least 60 FPS, I don't care :/
Well let's all hope that there is more than just a graphical leap in general. Physics, lighting, environmental interaction, progressive gameplay, AI. All this! Who will deliver? ND of course ; )