Double Fine's Tim Schafer has discussed what he might do once he finishes work on Broken Age.
The acclaimed adventure game creator said he is considering a "systems-based" game that changes every time you play, following the more scripted and linear adventure game Broken Age, which is to conclude in the coming months.
"Honestly, doing Broken Age reminded me of how hard [making adventure games] were," he explained after the BAFTA Video Game Awards.
"As opposed to a systems-based game, where you figure out some rules and those rules change in different ways, and they combine with different things together to give you more gameplay - with adventure games you'll work for weeks on something that will take the player 30 seconds to experience.
"Everything is leveraged in the opposite direction - where it's a lot of work for a small [output] and that piece of entertainment will be exactly the same every time you play it."