130°

WMD Forums turn into a mess as SM Studios begin removing users questioning direction of Project CARS

PretendRaceCars writes:"Another episode in the ongoing drama surrounding the experimental development cycle of Slightly Mad Studio’s new racer, Project CARS, highlights the internal problems occurring as the game nears its spring release date."

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FriedGoat3794d ago

It's a shame they have to remove features to hit their launch window.

Father__Merrin3794d ago

I hope they offer much improvement and free updates like polyphony digital do

weirdo3794d ago

stop trolling, this game looks incredible!

MysticStrummer3794d ago

You have an odd definition of trolling.

Volkama3794d ago

Should have banged out a cracking PC release as planned, and then worried about what they could fit in the console versions later.

Alarm bells started ringing as soon as the devs said both console versions would be 1080p60 along with all those promised features (damage). That was unrealistic, and cast doubt over every other promise they made.

Guess we'll find out just how much they have or haven't achieved if a couple if months.

radler3794d ago

I lost a lot of faith in them when after a prolonged period of incredibly slow development, they suddenly announce a free-to-play racing game that they'd been working on in secret while people who funded Project CARS were wondering why development on the game had slowed to a crawl.

They suddenly they reveal this free-to-play racer with a whole bunch of completed city tracks to race around in (while tracks in Project CARS had seen little to no updates for a long time) and it just comes across as slimy. They were obviously taking money from people and using it to make a different game entirely.

3794d ago
TheCommentator3793d ago

Forza 6 will do it no problem and Slightly Mad could've done it too with a little more time. Unfortunately, from a business standpoint, they have a budget and a deadline to meet which supercedes any goals they may have had.

Me-Time3793d ago

SMS could've done it with a little more time? Do you think this because of the support for consoles? How do you mean?

TheCommentator3793d ago

It all comes down to the publisher/developer relationship. The publisher has to weigh the profit margins against the development cycle, while the developer as to decide what might not make it into the title in order to satisfy the contractual agreement set forth by said publisher. It's all about the money...

Me-Time3793d ago (Edited 3793d ago )

I see what you mean about the money, but they're releasing it through Bandai Namco. The racing games they distribute are the like of Ridge Racer and Mario Kart arcade ( http://en.wikipedia.org/wik...

To diminish the effects of the visual damage model and simulation aspects (that were already in place) from a simulation-based game... I mean, they knew who they were getting in bed with when they became partners on this front.

The publisher is still SMS though.

TheCommentator3793d ago

They said it would be updated in post release patches, which is ultimately why I believe it's a time constraint. If some kind of coding issue prevents a feature from being implemented at launch, it seems likely the game will be updated. We all know what that philosophy did for Battlefield 3 though, so I'm hoping they do it in a timely fashion.

JackBNimble3793d ago

If the game isn't ready then it should be delayed then.

SMS is telling all of us that they are about to release an unfinished game and patch it later. That doesn't sit well with me and they will never have my support .

Just the ethics of such an action should turn any reasonable consumer away ... I will vote with my wallet.

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chasegarcia3794d ago (Edited 3794d ago )

I blame it on the multi-platform release. They went for quantity over quality. Game may still be good but, never as good as it could have been. Atleast nowadays they could technically patch it later after they get the $$$ they desperately want.

Me-Time3793d ago

I really don't think it's because it's a multi-platform game.

"Now, with the release only seven weeks away, users have begun questioning why the game’s comprehensive damage model has been almost entirely removed, as well as basic features required in a racing simulator, like DNF’s, caution flags, and AI that slows down to avoid incidents. SMS developers are now claiming basic features like these, pretty damn essential for a game of this caliber, will be included in 'post-release patches.'”

All except one or two of those things could be due to the game's widespread release on multiple platforms. One of them is the reduction in heavy damage (visually) and the other could be the AI part. There have been games in the past with great AI. Enthusia Professional Racing is a PS2 with great AI.

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170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai953d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox953d ago

because it was always a project and it never got finished :D

ChubbyBlade951d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole951d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow952d ago (Edited 952d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow951d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad951d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist951d ago (Edited 951d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace951d ago (Edited 951d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad950d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim951d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter955d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.

220°

EA dropping Project CARS

From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.

The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.

The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""

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Terry_B957d ago

Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.

italiangamer957d ago

They will put the developers on the 1000th Need for Speed for the rest of their entire careers, just like Criterion.

SurgicalMenace956d ago

To be fair, it's not EAs fault it falls directly on the consumer. Everytime these companies choose to drop a series they're met with backlash though the gamers didn't support said series enough to justify its continuation. Attempting to paint every company as evil all because they're in it to succeed is ridiculous. They have to make money just like each of us typing in this section. If a job wasn't supporting you well you'd quit and find a new one, this is the same mentality concerning series.

TheColbertinator956d ago

@SurgicalMenace

No it is their fault. They don't listen to fans and burn the franchise to the ground by introducing elements that nobody wanted instead of increasing support for said respected franchises.

I order a steak, they make a steak. 1st sale
I order a steak again, they vomit on my steak and charge me more for it. No sale.

EA in a nutshell.

Tapani956d ago

@TheColbinator Well how do you think they make the billions then?

Their fans ARE buying their games. You are just not their focus group, and I can guarantee their customer insights team is more thorough and detailed in their reaearch than any N4G commentors’ opinion on the matter. Otherwise EA would not exist as a company, and they’d be bankrupt.

deleted956d ago

The one that still hurts the most though was Criterion w the Burnout series. Acquired Criterion's tech for their own existing IP, then shut em down. It's basically parasitic. I sure do miss Burnout's crash mode!

Hofstaderman956d ago

Sounds eerily similar to another large unnamed corporation hey. I believe some EA bigwigs shifted to that company back in the day, would explain the similarities.

rlow1956d ago

Must be talking about Sony

peppeaccardo957d ago

and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!

SurgicalMenace956d ago

Need for Speed continues to sell so why would they get rid of what's producing what they need to maintain stability?

EazyC956d ago

What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.

Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.

SurgicalMenace956d ago

Well since you're the authority on properly managing a million dollar company, why don't you just call them to let them know of your divine wisdom?

Hardcore sim racers are the ones who are competing acrossed the globe, no company in their right mind would focus on a forever moving casual market. They have to focus on those dedicated to supporting their efforts. Notice how you're speaking from a perspective of self opposed to the collective. Perhaps they sold out because they, like us, needed the money knowing that they could reinvest it into something new. PC was a decent racer but very few people mainlined it over GT or Forza.

EazyC956d ago

I'm not a divine authority but I notice a pattern where these huge corporations turn completely tone deaf of what the "average fan" wants.

vallencer956d ago

Hate to break it to you but project cars 3 was published by Bandai in 2020. EA didn't buy codemasters, which owned slightly mad studios, until 2021. Either way the sales were super poor for the game and it's not surprising EA would just drop the game. BUT it still sucks because it's one less sim racing game on the market. Especially because the first 2 were really good.

Tzuno956d ago

and focuses more on cartoon network games

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