DSOGaming writes: "A couple of days ago, we had the pleasure of interviewing Nicolas Schulz, principal rendering engineer at Crytek’s main studio in Frankfurt. Nicolas shared with us some new information about the PC version of Ryse and CRYENGINE itself. In addition, Nicolas shared some of his thoughts regarding current-gen consoles and PCs . Kudos also to Crytek’s Jens as without her this interview wouldn’t be possible. Enjoy!"